Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Garttt
Ares
Level 37
God Stats
4W - 0L
1,716 SR
Queue Stats
21W - 29L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
Scalick
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,492 Elo+
Party 1
Da Ji
Da Ji
Zerfixzs
Da Ji
Level 134
God Stats
4W - 4L
1,506 SR
Queue Stats
213W - 219L
1,525 Elo+
Party 4
Baron Samedi
Baron Samedi
catslayer9000
Baron Samedi
Level 28
God Stats
17W - 15L
1,607 SR
Queue Stats
25W - 16L
1,520 Elo+
Party 4
Team Averages
Level 54
1,566 SR
1,510 Elo+

VS

Team Averages
Level 65
1,417 SR
1,417 Elo+
Kukulkan
Kukulkan
Arc BoItz
Kukulkan
Level 123
God Stats
3W - 2L
1,528 SR
Queue Stats
107W - 99L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
Bloxts
Xing Tian
Level 126
God Stats
0W - 3L
1,313 SR
Queue Stats
106W - 97L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
SonOfWarchi
Zhong Kui
Level 39
God Stats
6W - 10L
1,320 SR
Queue Stats
104W - 114L
1,499 Elo+
Solo
Ymir
Ymir
UnoPasticcio
Ymir
Level 17
God Stats
5W - 3L
1,591 SR
Queue Stats
79W - 90L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
fpa1981
Danzaburou
Level 18
God Stats
4W - 6L
1,335 SR
Queue Stats
68W - 105L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 4
8,434
469
4,985
9,580
3,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Garttt
Ares
12
1 / 2 / 10
8,719
484
7,550
12,532
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Scalick
Aphrodite
11
0 / 4 / 3
7,263
404
1,362
8,032
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Zerfixzs
Da Ji
19
12 / 2 / 4
11,788
655
11,919
14,656
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
catslayer9000
Baron Samedi
17
3 / 0 / 5
10,323
574
10,721
12,475
6,436
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arc BoItz
Kukulkan
14
7 / 4 / 1
9,579
532
8,771
9,295
3,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Bloxts
Xing Tian
12
0 / 3 / 3
7,653
425
5,352
15,069
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SonOfWarchi
Zhong Kui
10
0 / 4 / 1
7,327
407
4,433
7,191
4,618
12
1 / 2 / 1
7,732
430
1,796
8,648
3,815
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
fpa1981
Danzaburou
12
1 / 6 / 2
7,579
421
6,350
11,053
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
9
9
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
4
5
L
Kukulkan
Arc BoItz
Kukulkan
7
4
1
1.88
L
Xing Tian
Bloxts
Xing Tian
0
3
3
0.5
W
Ares
Garttt
Ares
1
2
10
3
W
Aphrodite
Scalick
Aphrodite
0
4
3
0.38
L
Zhong Kui
SonOfWarchi
Zhong Kui
0
4
1
0.13
L
1
2
1
0.75
W
Da Ji
Zerfixzs
Da Ji
12
2
4
7
W
Baron Samedi
catslayer9000
Baron Samedi
3
0
5
5.5
L
Danzaburou
fpa1981
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,537
Damage
26,702
57,275
Taken
51,256
30,501
Mitigated
30,135
18,997
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,985
2,518
0
1,465
9,580
3,898
0
3,007
6,573
0
52,205
L
Kukulkan
Arc BoItz
Kukulkan
8,771
953
0
1,649
9,295
3,373
388
1,833
7,462
56,621
0
L
Xing Tian
Bloxts
Xing Tian
5,352
378
0
1,321
15,069
14,574
189
6,886
8,183
28,221
0
W
Ares
Garttt
Ares
7,550
498
0
1,476
12,532
9,470
420
3,408
9,124
21,720
0
W
Aphrodite
Scalick
Aphrodite
1,362
320
2,860
2,891
8,032
3,048
511
3,548
4,484
27,810
0
L
Zhong Kui
SonOfWarchi
Zhong Kui
4,433
865
0
2,486
7,191
4,618
556
4,274
2,917
24,623
4,703
L
1,796
780
0
3,144
8,648
3,815
0
3,320
5,328
41,203
0
W
Da Ji
Zerfixzs
Da Ji
11,919
3,361
0
3,201
14,656
7,649
1,440
3,871
10,785
0
89,669
W
Baron Samedi
catslayer9000
Baron Samedi
10,721
565
489
6,615
12,475
6,436
2,825
6,348
6,127
65,330
0
L
Danzaburou
fpa1981
Danzaburou
6,350
1,593
0
1,096
11,053
3,755
839
3,320
7,733
0
38,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
39,870
414
Minions Killed
343
0
Camps Cleared
0
1,650,963
Distance Traveled
1,409,991
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,434
469
74
4
0
334,053
0
L
Kukulkan
9,579
532
95
5
0
307,081
2
L
Xing Tian
7,653
425
35
2
0
342,435
4
W
Ares
8,719
484
14
1
0
367,677
1
W
Aphrodite
7,263
404
49
3
0
256,102
1
L
Zhong Kui
7,327
407
59
3
0
150,462
8
L
Ymir
7,732
430
83
5
0
310,743
0
W
Da Ji
11,788
655
149
8
0
367,988
4
W
Baron Samedi
10,323
574
128
7
0
325,143
2
L
Danzaburou
7,579
421
71
4
0
299,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role