Player Matchup

Baron Samedi
Baron Samedi
Blakmajickkat
Baron Samedi
Level 11
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 6L
1,356 Elo+
Solo
Arachne
Arachne
Cerealkilz
Arachne
Level 14
God Stats
2W - 1L
1,389 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
D3ADARCH3R 117
Cthulhu
Level 28
God Stats
21W - 18L
1,472 SR
Queue Stats
77W - 58L
1,446 Elo+
Solo
Bellona
Bellona
Mettaton_XEX
Bellona
Level 27
God Stats
25W - 23L
1,442 SR
Queue Stats
130W - 99L
1,423 Elo+
Solo
Izanami
Izanami
TheVaultHunter72
Izanami
Level 18
God Stats
3W - 3L
1,349 SR
Queue Stats
6W - 8L
1,208 Elo+
Party 1
Team Averages
Level 20
1,388 SR
1,378 Elo+

VS

Team Averages
Level 19
1,520 SR
1,354 Elo+
Artemis
Artemis
Andrio_Duco_85
Artemis
Level 16
God Stats
25W - 34L
1,730 SR
Queue Stats
140W - 189L
1,357 Elo+
Solo
Set
Set
Cyro1144
Set
Level 20
God Stats
30W - 31L
1,418 SR
Queue Stats
32W - 39L
1,318 Elo+
Solo
Xbalanque
Xbalanque
Deport_me69
Xbalanque
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,365 Elo+
Solo
The Morrigan
The Morrigan
Mystic_-DF
The Morrigan
Level 24
God Stats
1W - 3L
1,485 SR
Queue Stats
52W - 55L
1,349 Elo+
Solo
Bellona
Bellona
TAura Bagual276
Bellona
Level 29
God Stats
10W - 11L
1,466 SR
Queue Stats
136W - 162L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blakmajickkat
Baron Samedi
20
9 / 2 / 13
14,129
487
27,672
23,708
13,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Cerealkilz
Arachne
16
4 / 8 / 15
12,391
427
10,201
22,002
12,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 7 / 12
13,154
454
18,500
25,808
19,306
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Mettaton_XEX
Bellona
20
8 / 2 / 1
15,941
550
12,911
22,357
34,339
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 5 / 5
11,416
394
3,960
21,573
6,543
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 3
12,509
431
16,163
15,090
6,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 4 / 5
12,056
416
11,303
24,274
14,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Deport_me69
Xbalanque
16
8 / 5 / 4
11,440
394
13,465
16,926
5,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Mystic_-DF
The Morrigan
15
4 / 6 / 7
10,751
371
12,670
16,549
6,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 7 / 10
11,337
391
16,290
24,343
23,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
28
Kills
23
24
Deaths
29
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
W
Baron Samedi
Blakmajickkat
Baron Samedi
9
2
13
7.75
W
Arachne
Cerealkilz
Arachne
4
8
15
1.44
L
3
4
5
1.38
W
7
7
12
1.86
L
Xbalanque
Deport_me69
Xbalanque
8
5
4
2
W
Bellona
Mettaton_XEX
Bellona
8
2
1
4.25
L
The Morrigan
Mystic_-DF
The Morrigan
4
6
7
1.25
L
1
7
10
0.86
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,244
Damage
69,891
115,448
Taken
97,182
86,875
Mitigated
57,190
31,326
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,163
7,915
0
0
15,090
6,830
992
4,783
10,307
686
64,552
W
Baron Samedi
Blakmajickkat
Baron Samedi
27,672
1,863
6,005
11,677
23,708
13,719
2,341
4,367
19,341
92,131
0
W
Arachne
Cerealkilz
Arachne
10,201
6,142
0
2,631
22,002
12,968
1,864
3,630
18,372
615
30,621
L
11,303
3,222
0
8,418
24,274
14,926
0
11,365
12,909
0
72,667
W
18,500
822
1,038
1,725
25,808
19,306
390
1,912
23,896
60,421
0
L
Xbalanque
Deport_me69
Xbalanque
13,465
6,047
188
4,049
16,926
5,824
888
8,700
8,226
0
61,075
W
Bellona
Mettaton_XEX
Bellona
12,911
2,215
0
4,184
22,357
34,339
3,347
4,056
18,301
13,093
155,819
L
The Morrigan
Mystic_-DF
The Morrigan
12,670
3,191
0
2,148
16,549
6,219
998
8,775
7,774
39,614
3,120
L
16,290
2,096
0
1,857
24,343
23,391
1,189
14,502
9,841
16,238
60,556
W
3,960
2,055
1,406
2,660
21,573
6,543
1,694
1,670
19,903
0
45,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,031
Gold Earned
58,093
556
Minions Killed
472
0
Camps Cleared
0
2,700,574
Distance Traveled
2,439,967
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,509
431
104
4
0
415,147
7
W
Baron Samedi
14,129
487
138
5
0
533,052
3
W
Arachne
12,391
427
57
2
0
604,596
0
L
Set
12,056
416
110
4
0
572,997
2
W
Cthulhu
13,154
454
71
2
0
527,509
14
L
Xbalanque
11,440
394
92
3
0
424,819
2
W
Bellona
15,941
550
224
8
0
495,205
3
L
The Morrigan
10,751
371
53
2
0
469,239
0
L
Bellona
11,337
391
113
4
0
557,765
2
W
Izanami
11,416
394
66
2
0
540,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role