Player Matchup

Pele
Pele
Clinging87
Pele
Level 18
God Stats
0W - 3L
1,313 SR
Queue Stats
39W - 41L
1,533 Elo+
Solo
Mulan
Mulan
DVNNYT
Mulan
Level 28
God Stats
2W - 1L
1,916 SR
Queue Stats
111W - 92L
1,626 Elo+
Solo
Sol
Sol
FlickzMagic
Sol
Level 14
God Stats
54W - 43L
1,639 SR
Queue Stats
128W - 139L
1,451 Elo+
Solo
Skadi
Skadi
Th3ProbleM1994
Skadi
Level 29
God Stats
2W - 6L
1,376 SR
Queue Stats
128W - 120L
1,573 Elo+
Solo
Sylvanus
Sylvanus
x10ofSpadesx
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,530 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,543 Elo+

VS

Team Averages
Level 16
1,520 SR
1,692 Elo+
Terra
Terra
I2kool_forschool
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,566 Elo+
Party 1
Neith
Neith
I_Love_Pugs1
Neith
Level 29
God Stats
1W - 1L
1,242 SR
Queue Stats
86W - 83L
1,499 Elo+
Solo
Nemesis
Nemesis
Jungle Gank
Nemesis
Level 14
God Stats
4W - 0L
1,860 SR
Queue Stats
33W - 17L
1,706 Elo+
Party 1
Kukulkan
Kukulkan
Mid shlaper
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,782 Elo+
Party 1
Bastet
Bastet
Solo shlaper
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,873
294
394
2,167
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
DVNNYT
Mulan
17
3 / 6 / 0
10,511
526
12,284
18,783
23,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 14 / 1
7,677
384
5,954
23,064
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 6 / 2
9,734
487
15,656
15,219
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
x10ofSpadesx
Sylvanus
13
3 / 5 / 3
8,450
423
7,008
16,006
17,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
9,485
474
7,363
16,406
12,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 7 / 7
8,965
448
3,992
9,913
2,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Jungle Gank
Nemesis
19
8 / 1 / 7
11,818
591
14,781
19,395
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mid shlaper
Kukulkan
19
15 / 1 / 6
13,320
666
21,611
9,998
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
4 / 1 / 3
12,652
633
8,189
15,592
6,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
13
Kills
32
32
Deaths
13
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Mulan
DVNNYT
Mulan
3
6
0
0.5
L
1
14
1
0.11
W
3
3
7
2.17
W
2
7
7
0.79
W
Nemesis
Jungle Gank
Nemesis
8
1
7
11.5
W
Kukulkan
Mid shlaper
Kukulkan
15
1
6
18
W
Bastet
4
1
3
5.5
L
6
6
2
1.17
L
Sylvanus
x10ofSpadesx
Sylvanus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,296
Damage
55,936
75,239
Taken
71,304
55,980
Mitigated
35,123
21,636
Healing
29,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
394
125
61
415
2,167
670
0
307
1,832
0
8,044
L
Mulan
DVNNYT
Mulan
12,284
691
0
4,942
18,783
23,433
0
3,400
15,313
0
71,455
L
5,954
1,313
57
5,740
23,064
8,658
471
11,851
10,799
45,274
0
W
7,363
749
565
5,086
16,406
12,358
222
3,699
12,707
38,463
0
W
3,992
808
0
1,603
9,913
2,890
741
845
9,068
0
27,064
W
Nemesis
Jungle Gank
Nemesis
14,781
10,188
0
11,589
19,395
8,526
894
2,768
16,627
0
121,815
W
Kukulkan
Mid shlaper
Kukulkan
21,611
2,859
0
1,784
9,998
4,361
971
4,203
5,795
83,730
0
W
Bastet
8,189
1,825
0
9,014
15,592
6,988
148
1,080
14,512
0
104,756
L
15,656
7,857
0
3,408
15,219
6,088
1,044
7,510
7,605
0
67,672
L
Sylvanus
x10ofSpadesx
Sylvanus
7,008
1,268
2,289
4,724
16,006
17,131
606
5,092
10,716
31,683
8,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
56,240
448
Minions Killed
601
0
Camps Cleared
0
1,375,092
Distance Traveled
1,963,519
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,873
294
14
1
0
91,022
0
L
Mulan
10,511
526
165
8
0
327,104
2
L
Sol
7,677
384
70
4
0
317,514
0
W
Terra
9,485
474
57
3
0
385,329
4
W
Neith
8,965
448
47
2
0
329,735
0
W
Nemesis
11,818
591
141
7
0
445,792
1
W
Kukulkan
13,320
666
158
8
0
380,332
1
W
Bastet
12,652
633
198
10
0
422,331
1
L
Skadi
9,734
487
116
6
0
341,152
4
L
Sylvanus
8,450
423
83
4
0
298,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role