Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElPaloXD
Neith
Level 155
God Stats
1W - 0L
1,563 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 1
Janus
Janus
KaolinHHz
Janus
Level 129
God Stats
1W - 0L
1,540 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Rupiª
Gilgamesh
Level 79
God Stats
3W - 0L
1,705 SR
Queue Stats
6W - 3L
1,696 Elo+
Party 1
Terra
Terra
nactor
Terra
Level 64
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 1L
1,301 Elo+
Solo
Team Averages
Level 109
1,567 SR
1,559 Elo+

VS

Team Averages
Level 126
1,524 SR
1,642 Elo+
Nox
Nox
Faceman11
Nox
Level 141
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 4L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
FernandoGo_D
Cu Chulainn
Level 129
God Stats
0W - 1L
1,811 SR
Queue Stats
2W - 1L
1,798 Elo+
Party 2
Danzaburou
Danzaburou
LegacyHeart_1
Danzaburou
Level 129
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 1L
1,798 Elo+
Party 2
Sylvanus
Sylvanus
Phyx1us
Sylvanus
Level 159
God Stats
0W - 3L
1,682 SR
Queue Stats
1W - 3L
1,721 Elo+
Solo
Nemesis
Nemesis
lllSurrealll
Nemesis
Level 74
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
3 / 2 / 14
12,353
772
11,815
7,542
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
ElPaloXD
Neith
19
6 / 1 / 10
12,949
809
17,563
10,863
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
KaolinHHz
Janus
20
10 / 0 / 11
14,142
884
20,385
7,590
2,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rupiª
Gilgamesh
18
5 / 4 / 14
12,050
753
12,925
14,011
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
nactor
Terra
15
0 / 2 / 17
10,747
672
6,312
13,948
12,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
11,026
689
10,085
8,954
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
FernandoGo_D
Cu Chulainn
16
0 / 2 / 5
8,997
562
8,158
17,092
10,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
LegacyHeart_1
Danzaburou
17
1 / 3 / 6
10,411
651
7,471
13,051
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Phyx1us
Sylvanus
17
2 / 9 / 5
10,702
669
14,337
22,834
13,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lllSurrealll
Nemesis
15
2 / 7 / 5
9,526
595
4,828
15,300
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
24
Kills
9
9
Deaths
24
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
14
5
W
Neith
ElPaloXD
Neith
6
1
10
11
L
4
3
5
2.17
L
Cu Chulainn
FernandoGo_D
Cu Chulainn
0
2
5
1.25
W
Janus
KaolinHHz
Janus
10
0
11
15.5
L
Danzaburou
LegacyHeart_1
Danzaburou
1
3
6
1.33
L
Sylvanus
Phyx1us
Sylvanus
2
9
5
0.5
W
Gilgamesh
Rupiª
Gilgamesh
5
4
14
3
L
Nemesis
lllSurrealll
Nemesis
2
7
5
0.64
W
Terra
nactor
Terra
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,000
Damage
44,879
53,954
Taken
77,231
33,594
Mitigated
37,864
18,202
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,815
4,177
0
1,876
7,542
3,323
1,771
2,510
5,032
0
56,533
W
Neith
ElPaloXD
Neith
17,563
6,506
0
4,024
10,863
3,295
1,296
5,192
5,671
0
67,206
L
10,085
561
0
1,136
8,954
3,413
1
3,425
5,446
38,478
0
L
Cu Chulainn
FernandoGo_D
Cu Chulainn
8,158
602
0
3,231
17,092
10,613
1
4,294
12,304
2,441
24,090
W
Janus
KaolinHHz
Janus
20,385
1,230
271
2,307
7,590
2,448
966
3,870
3,720
66,103
0
L
Danzaburou
LegacyHeart_1
Danzaburou
7,471
1,402
0
2,169
13,051
5,094
1,177
4,921
7,849
0
49,424
L
Sylvanus
Phyx1us
Sylvanus
14,337
3,150
1,721
6,161
22,834
13,008
0
7,574
14,809
49,386
8,400
W
Gilgamesh
Rupiª
Gilgamesh
12,925
3,685
0
1,397
14,011
12,227
48
6,883
7,128
0
28,329
L
Nemesis
lllSurrealll
Nemesis
4,828
998
0
1,471
15,300
5,736
0
6,625
8,499
0
15,417
W
Terra
nactor
Terra
6,312
402
4,478
3,849
13,948
12,301
175
6,364
7,584
9,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,241
Gold Earned
50,662
418
Minions Killed
354
10
Camps Cleared
8
1,720,465
Distance Traveled
1,467,202
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,353
772
123
8
0
339,349
0
W
Neith
12,949
809
136
9
3
320,472
1
L
Nox
11,026
689
84
5
0
306,010
3
L
Cu Chulainn
8,997
562
44
3
0
322,254
2
W
Janus
14,142
884
118
7
6
371,194
5
L
Danzaburou
10,411
651
104
7
0
287,857
1
L
Sylvanus
10,702
669
100
6
7
249,564
3
W
Gilgamesh
12,050
753
30
2
0
328,522
1
L
Nemesis
9,526
595
22
1
1
301,517
2
W
Terra
10,747
672
11
1
1
360,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role