Player Matchup

King Arthur
King Arthur
CrosscutTable03
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
DEVSTER141
Kumbhakarna
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 27L
1,520 Elo+
Party 1
Hera
Hera
ItsJustIggy
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,538 Elo+
Party 1
Fenrir
Fenrir
Trapcarditis
Fenrir
Level 63
God Stats
2W - 2L
1,483 SR
Queue Stats
77W - 94L
1,372 Elo+
Party 1
Janus
Janus
bballpwner
Janus
Level 128
God Stats
0W - 6L
1,500 SR
Queue Stats
157W - 150L
1,488 Elo+
Party 1
Team Averages
Level 51
1,497 SR
1,475 Elo+

VS

Team Averages
Level 66
1,683 SR
1,502 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Brandonw1994
Kukulkan
Level 29
God Stats
6W - 3L
1,678 SR
Queue Stats
280W - 262L
1,392 Elo+
Solo
Ah Puch
Ah Puch
BrashDruid44
Ah Puch
Level 33
God Stats
6W - 0L
1,884 SR
Queue Stats
124W - 110L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
BuDaLoXx_420
Ne Zha
Level 128
God Stats
10W - 11L
1,521 SR
Queue Stats
377W - 369L
1,509 Elo+
Solo
Arachne
Arachne
Davaikth
Arachne
Level 29
God Stats
2W - 0L
1,832 SR
Queue Stats
67W - 54L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrosscutTable03
King Arthur
13
0 / 8 / 7
7,215
656
2,319
13,148
8,954
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
DEVSTER141
Kumbhakarna
14
0 / 4 / 6
7,550
686
5,723
14,096
14,713
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 8 / 7
7,102
646
4,464
9,630
3,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
3 / 7 / 5
8,579
780
7,048
12,490
8,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
18
9 / 4 / 2
9,895
900
15,685
11,261
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 4 / 13
8,137
740
4,252
8,222
3,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Brandonw1994
Kukulkan
18
12 / 3 / 13
11,387
1,035
17,314
8,678
3,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
BrashDruid44
Ah Puch
17
7 / 1 / 18
10,680
971
16,897
12,238
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
16
5 / 4 / 16
9,489
863
8,763
8,855
3,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Davaikth
Arachne
17
5 / 0 / 19
9,993
908
9,252
6,390
5,315
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
12
Kills
31
31
Deaths
12
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
4
13
2.13
W
Kukulkan
Brandonw1994
Kukulkan
12
3
13
6.17
W
Ah Puch
BrashDruid44
Ah Puch
7
1
18
16
W
Ne Zha
5
4
16
3.25
L
King Arthur
CrosscutTable03
King Arthur
0
8
7
0.44
L
Kumbhakarna
DEVSTER141
Kumbhakarna
0
4
6
0.75
W
Arachne
Davaikth
Arachne
5
0
19
14.5
L
0
8
7
0.44
L
Fenrir
3
7
5
0.79
L
Janus
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
56,478
60,625
Taken
44,383
39,873
Mitigated
21,277
14,481
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,252
2,145
1,534
881
8,222
3,375
659
5,120
3,102
0
11,574
W
Kukulkan
Brandonw1994
Kukulkan
17,314
2,359
542
1,558
8,678
3,677
1,221
5,331
3,347
41,313
0
W
Ah Puch
BrashDruid44
Ah Puch
16,897
993
2,570
6,041
12,238
5,270
741
6,740
5,498
35,284
0
W
Ne Zha
8,763
2,766
1,083
2,131
8,855
3,640
1,300
5,175
3,680
0
16,116
L
King Arthur
CrosscutTable03
King Arthur
2,319
515
660
708
13,148
8,954
0
7,622
5,526
0
5,524
L
Kumbhakarna
DEVSTER141
Kumbhakarna
5,723
556
1,923
2,652
14,096
14,713
0
5,547
8,549
13,224
0
W
Arachne
Davaikth
Arachne
9,252
8,195
1,738
1,769
6,390
5,315
625
3,944
2,446
0
13,910
L
4,464
1,367
1,420
830
9,630
3,356
0
6,713
2,917
9,484
0
L
Fenrir
7,048
701
475
1,097
12,490
8,553
0
9,146
3,344
438
9,707
L
Janus
15,685
702
1,516
3,200
11,261
4,297
0
5,183
6,078
46,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
49,686
118
Minions Killed
115
0
Camps Cleared
0
925,813
Distance Traveled
1,024,778
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,137
740
12
1
0
184,030
0
W
Kukulkan
11,387
1,035
46
4
0
162,897
0
W
Ah Puch
10,680
971
31
3
0
202,897
1
W
Ne Zha
9,489
863
14
1
0
222,852
2
L
King Arthur
7,215
656
8
1
0
178,391
0
L
Kumbhakarna
7,550
686
13
1
0
200,028
0
W
Arachne
9,993
908
12
1
0
252,102
1
L
Hera
7,102
646
10
1
0
165,881
1
L
Fenrir
8,579
780
10
1
0
190,445
0
L
Janus
9,895
900
77
7
0
191,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role