Player Matchup

Cupid
Cupid
Renegáde
Cupid
Level 109
God Stats
1W - 0L
1,579 SR
Queue Stats
30W - 23L
1,916 Elo+
Party 1
Hera
Hera
SmileForMommy
Hera
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,582 Elo+
Party 1
Pele
Pele
SorryImRlyStoned
Pele
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,634 Elo+
Solo
Yemoja
Yemoja
Sub0_Reaper
Yemoja
Level 30
God Stats
13W - 2L
1,774 SR
Queue Stats
142W - 145L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
aububba
Cthulhu
Level 25
God Stats
5W - 5L
1,747 SR
Queue Stats
15W - 21L
1,402 Elo+
Solo
Team Averages
Level 36
1,620 SR
1,609 Elo+

VS

Team Averages
Level 18
1,679 SR
1,520 Elo+
Zeus
Zeus
EarthLoki944619
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,442 Elo+
Solo
Anubis
Anubis
FallicFruit
Anubis
Level 26
God Stats
9W - 2L
1,762 SR
Queue Stats
63W - 68L
1,515 Elo+
Party 2
Artio
Artio
MothaDollaz
Artio
Level 23
God Stats
3W - 2L
1,768 SR
Queue Stats
132W - 100L
1,623 Elo+
Solo
Cliodhna
Cliodhna
Zer0Hero098
Cliodhna
Level 23
God Stats
10W - 5L
1,863 SR
Queue Stats
61W - 56L
1,553 Elo+
Party 2
Fenrir
Fenrir
sueno-firme
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 165L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Renegáde
Cupid
13
12 / 1 / 0
8,464
705
9,764
9,434
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 3 / 7
7,673
639
7,631
5,871
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 3
6,968
581
4,565
7,371
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 5 / 1
6,070
506
2,849
6,857
2,419
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
aububba
Cthulhu
9
0 / 2 / 4
5,674
473
1,496
6,573
2,675
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,439
370
376
4,375
862
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
9
0 / 6 / 3
5,639
470
1,787
9,759
3,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
9 / 1 / 0
8,344
695
8,623
14,311
10,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Zer0Hero098
Cliodhna
9
2 / 5 / 2
6,153
513
7,198
8,222
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
10
1 / 4 / 2
6,293
524
1,967
9,300
5,192
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
22
Kills
12
12
Deaths
24
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Anubis
0
6
3
0.25
L
9
1
0
9
W
Cupid
Renegáde
Cupid
12
1
0
12
W
5
3
7
2.83
W
4
1
3
5.5
W
Yemoja
1
5
1
0.3
L
Cliodhna
Zer0Hero098
Cliodhna
2
5
2
0.6
W
Cthulhu
aububba
Cthulhu
0
2
4
1
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
19,951
36,106
Taken
45,967
11,931
Mitigated
22,599
13,022
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
376
146
0
0
4,375
862
0
1,441
2,858
2,371
0
L
Anubis
1,787
112
0
2,222
9,759
3,818
140
4,462
4,971
25,499
0
L
8,623
1,436
221
6,459
14,311
10,613
0
2,541
11,736
39,789
0
W
Cupid
Renegáde
Cupid
9,764
6,659
0
5,129
9,434
3,165
1,954
1,069
8,365
0
53,391
W
7,631
1,989
0
1,780
5,871
1,560
106
1,875
3,996
40,868
0
W
4,565
1,752
0
2,426
7,371
2,112
0
1,744
5,627
0
31,236
W
Yemoja
2,849
780
25
1,072
6,857
2,419
630
3,614
3,243
21,512
0
L
Cliodhna
Zer0Hero098
Cliodhna
7,198
608
0
1,600
8,222
2,114
0
1,928
6,206
0
31,980
W
Cthulhu
aububba
Cthulhu
1,496
0
0
2,590
6,573
2,675
398
2,484
4,089
12,195
0
L
Fenrir
1,967
671
0
2,779
9,300
5,192
476
1,020
8,220
0
24,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
30,868
300
Minions Killed
223
0
Camps Cleared
0
1,087,997
Distance Traveled
1,110,924
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,439
370
8
1
0
192,634
0
L
Anubis
5,639
470
44
4
0
217,414
0
L
Artio
8,344
695
73
6
0
231,430
2
W
Cupid
8,464
705
85
7
0
212,755
0
W
Hera
7,673
639
88
7
0
235,435
1
W
Pele
6,968
581
61
5
0
221,573
2
W
Yemoja
6,070
506
42
4
0
175,266
0
L
Cliodhna
6,153
513
55
5
0
246,933
0
W
Cthulhu
5,674
473
24
2
0
242,968
0
L
Fenrir
6,293
524
43
4
0
222,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role