Player Matchup

Medusa
Medusa
BluBuck
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 2
Olorun
Olorun
Ebatista489
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 2
Cabrakan
Cabrakan
Ruivinha6855
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo
Thor
Thor
SilvaResende
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
TANYAMARAJ
Yemoja
Level 7
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,469 SR
1,462 Elo+

VS

Team Averages
Level 17
1,445 SR
1,354 Elo+
Charybdis
Charybdis
IDIOTIN
Charybdis
Level 18
God Stats
2W - 0L
1,672 SR
Queue Stats
4W - 4L
1,326 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L1PE1
Ah Muzen Cab
Level 27
God Stats
12W - 11L
1,520 SR
Queue Stats
137W - 135L
1,435 Elo+
Solo
Amaterasu
Amaterasu
ThronMax
Amaterasu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,361 Elo+
Party 1
Bellona
Bellona
artzinS2
Bellona
Level 10
God Stats
5W - 1L
1,345 SR
Queue Stats
16W - 17L
1,325 Elo+
Party 1
Tiamat
Tiamat
vook1227
Tiamat
Level 15
God Stats
6W - 5L
1,189 SR
Queue Stats
14W - 16L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BluBuck
Medusa
8
1 / 5 / 0
5,330
485
3,794
4,679
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
8
0 / 4 / 1
4,767
433
2,185
6,146
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Ruivinha6855
Cabrakan
7
0 / 4 / 0
4,490
408
1,532
6,169
4,138
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 5 / 0
5,171
470
2,957
6,876
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
TANYAMARAJ
Yemoja
6
0 / 5 / 0
4,272
388
896
6,173
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IDIOTIN
Charybdis
10
3 / 0 / 4
6,144
559
2,761
4,667
1,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
L1PE1
Ah Muzen Cab
12
7 / 1 / 5
7,209
655
5,974
6,687
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ThronMax
Amaterasu
10
6 / 0 / 1
6,850
623
3,622
5,065
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
artzinS2
Bellona
11
4 / 1 / 0
6,339
576
3,943
7,082
5,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
vook1227
Tiamat
10
3 / 1 / 4
6,075
552
7,382
4,617
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
23
23
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
BluBuck
Medusa
1
5
0
0.2
L
Olorun
0
4
1
0.13
W
Charybdis
IDIOTIN
Charybdis
3
0
4
5
W
Ah Muzen Cab
L1PE1
Ah Muzen Cab
7
1
5
9.5
L
Cabrakan
Ruivinha6855
Cabrakan
0
4
0
0
L
2
5
0
0.4
L
Yemoja
TANYAMARAJ
Yemoja
0
5
0
0
W
Amaterasu
ThronMax
Amaterasu
6
0
1
6.5
W
Bellona
artzinS2
Bellona
4
1
0
4
W
Tiamat
vook1227
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,364
Damage
23,682
30,043
Taken
28,118
12,308
Mitigated
14,479
3,958
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BluBuck
Medusa
3,794
1,923
0
265
4,679
1,139
0
0
4,669
0
14,810
L
Olorun
2,185
801
109
1,382
6,146
1,730
773
2,779
3,020
23,188
0
W
Charybdis
IDIOTIN
Charybdis
2,761
1,212
0
758
4,667
1,280
744
308
4,359
0
26,421
W
Ah Muzen Cab
L1PE1
Ah Muzen Cab
5,974
2,815
0
3,529
6,687
2,145
1,594
1,188
5,499
0
44,624
L
Cabrakan
Ruivinha6855
Cabrakan
1,532
284
0
533
6,169
4,138
0
587
5,534
12,579
0
L
2,957
1,220
0
924
6,876
2,404
0
833
5,940
0
20,880
L
Yemoja
TANYAMARAJ
Yemoja
896
619
470
275
6,173
2,897
0
2,445
3,461
5,197
0
W
Amaterasu
ThronMax
Amaterasu
3,622
1,424
0
1,052
5,065
3,097
1,129
689
4,376
0
22,479
W
Bellona
artzinS2
Bellona
3,943
1,453
0
1,822
7,082
5,733
0
0
7,082
0
20,804
W
Tiamat
vook1227
Tiamat
7,382
840
0
2,487
4,617
2,224
267
2,428
2,189
26,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
32,617
182
Minions Killed
290
0
Camps Cleared
0
883,615
Distance Traveled
983,406
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,330
485
38
3
0
180,847
2
L
Olorun
4,767
433
50
5
0
151,845
0
W
Charybdis
6,144
559
63
6
0
220,900
3
W
Ah Muzen Cab
7,209
655
87
8
0
193,699
3
L
Cabrakan
4,490
408
34
3
0
189,341
0
L
Thor
5,171
470
52
5
0
197,551
0
L
Yemoja
4,272
388
8
1
0
164,031
2
W
Amaterasu
6,850
623
47
4
0
212,722
2
W
Bellona
6,339
576
45
4
0
166,467
2
W
Tiamat
6,075
552
48
4
0
189,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role