Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,522 SR
1,421 Elo+
Izanami
Izanami
Clezura
Izanami
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 10L
1,454 Elo+
Solo
Zeus
Zeus
captain zullu1
Zeus
Level 84
God Stats
1W - 2L
1,517 SR
Queue Stats
539W - 657L
1,437 Elo+
Solo
Ganesha
Ganesha
deathly teddy
Ganesha
Level 147
God Stats
0W - 2L
1,339 SR
Queue Stats
50W - 72L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
6 / 0 / 6
8,064
806
9,949
3,785
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
 
Cupid
11
3 / 0 / 7
7,470
747
5,811
4,641
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
 
Cliodhna
11
3 / 3 / 4
7,261
726
8,109
9,929
3,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clezura
Izanami
10
1 / 4 / 1
6,315
632
3,277
8,260
2,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 7 / 1
6,414
641
6,232
11,534
3,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
10
1 / 1 / 2
6,536
654
3,339
6,943
5,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
6
9
W
Cupid
 
Cupid
3
0
7
6.5
W
Cliodhna
 
Cliodhna
3
3
4
1.67
L
Izanami
Clezura
Izanami
1
4
1
0.38
L
1
7
1
0.21
L
Ganesha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
12,848
18,355
Taken
26,737
6,462
Mitigated
12,334
6,135
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,949
611
33
1,875
3,785
1,255
111
2,393
1,392
23,473
0
W
Cupid
 
Cupid
5,811
2,570
0
856
4,641
1,546
276
2,128
2,513
0
19,318
W
Cliodhna
 
Cliodhna
8,109
1,089
0
3,371
9,929
3,661
53
5,608
4,321
0
28,459
L
Izanami
Clezura
Izanami
3,277
1,800
0
340
8,260
2,728
0
4,114
4,146
0
16,732
L
6,232
794
64
2,655
11,534
3,793
0
3,685
7,849
18,231
0
L
Ganesha
3,339
340
0
222
6,943
5,813
0
2,407
4,536
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
19,265
112
Minions Killed
127
7
Camps Cleared
2
615,618
Distance Traveled
493,643
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,064
806
24
2
0
204,562
1
W
Cupid
7,470
747
38
4
5
205,482
2
W
Cliodhna
7,261
726
50
5
2
205,574
3
L
Izanami
6,315
632
80
8
2
171,232
3
L
Zeus
6,414
641
38
4
0
145,840
0
L
Ganesha
6,536
654
9
1
0
176,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role