Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AUXXtheKING
Bellona
Level 104
God Stats
21W - 33L
1,513 SR
Queue Stats
188W - 235L
1,446 Elo+
Party 2
Arachne
Arachne
JohnPrice14
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Ticherich
Izanami
Level 106
God Stats
13W - 15L
1,604 SR
Queue Stats
363W - 338L
1,513 Elo+
Solo
Discordia
Discordia
nin2223
Discordia
Level 123
God Stats
4W - 1L
1,962 SR
Queue Stats
268W - 346L
1,514 Elo+
Party 2
Team Averages
Level 116
1,616 SR
1,495 Elo+

VS

Team Averages
Level 112
1,527 SR
1,603 Elo+
Ares
Ares
Benshapiro2020x
Ares
Level 106
God Stats
6W - 3L
1,620 SR
Queue Stats
281W - 271L
1,536 Elo+
Party 3
Chaac
Chaac
HowahHitters
Chaac
Level 33
God Stats
1W - 0L
1,450 SR
Queue Stats
74W - 47L
1,640 Elo+
Party 1
Vulcan
Vulcan
LORDBANKAI
Vulcan
Level 160
God Stats
6W - 4L
1,521 SR
Queue Stats
424W - 255L
1,690 Elo+
Party 1
Awilix
Awilix
RagingMeta
Awilix
Level 159
God Stats
12W - 13L
1,511 SR
Queue Stats
290W - 241L
1,620 Elo+
Party 1
Hachiman
Hachiman
SinisterGoat666
Hachiman
Level 104
God Stats
4W - 2L
1,530 SR
Queue Stats
294W - 284L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 0
5,627
433
3,537
7,903
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
AUXXtheKING
Bellona
12
1 / 2 / 0
7,415
570
5,450
7,326
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
JohnPrice14
Arachne
10
1 / 5 / 1
6,452
496
3,419
11,321
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ticherich
Izanami
10
1 / 3 / 0
6,274
483
3,316
6,046
1,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
nin2223
Discordia
10
0 / 7 / 1
6,013
463
2,935
6,784
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,268
482
2,560
9,345
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
0 / 0 / 0
6,064
466
1,640
6,188
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
LORDBANKAI
Vulcan
15
9 / 0 / 7
8,899
685
12,806
5,837
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
RagingMeta
Awilix
13
7 / 2 / 3
7,518
578
7,475
6,636
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
12
1 / 0 / 1
6,702
516
4,013
6,801
1,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Bellona
AUXXtheKING
Bellona
1
2
0
0.5
W
1
1
4
3
W
0
0
0
0
L
Arachne
JohnPrice14
Arachne
1
5
1
0.3
W
Vulcan
LORDBANKAI
Vulcan
9
0
7
12.5
W
Awilix
RagingMeta
Awilix
7
2
3
4.25
W
Hachiman
1
0
1
1.5
L
Izanami
Ticherich
Izanami
1
3
0
0.33
L
Discordia
nin2223
Discordia
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
28,494
39,380
Taken
34,807
16,325
Mitigated
18,546
7,683
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,537
1,644
0
1,435
7,903
4,952
0
3,599
4,225
15,287
0
L
Bellona
AUXXtheKING
Bellona
5,450
1,614
0
1,072
7,326
5,626
0
1,530
5,419
185
45,165
W
2,560
99
0
3,113
9,345
7,276
0
2,680
6,567
14,495
0
W
1,640
162
0
3,084
6,188
4,806
40
0
6,188
0
27,882
L
Arachne
JohnPrice14
Arachne
3,419
1,970
0
3,289
11,321
2,816
570
3,889
7,304
0
25,553
W
Vulcan
LORDBANKAI
Vulcan
12,806
2,691
0
1,463
5,837
2,224
104
1,741
3,810
65,480
0
W
Awilix
RagingMeta
Awilix
7,475
2,722
0
2,138
6,636
2,292
0
559
6,019
0
35,499
W
Hachiman
4,013
2,339
0
2,947
6,801
1,948
752
1,235
5,566
0
50,396
L
Izanami
Ticherich
Izanami
3,316
2,154
0
1,110
6,046
1,275
0
2,034
3,956
0
42,254
L
Discordia
nin2223
Discordia
2,935
180
0
777
6,784
1,656
0
3,830
2,749
27,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
35,451
328
Minions Killed
382
0
Camps Cleared
0
1,173,935
Distance Traveled
1,369,924
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,627
433
23
2
0
263,274
2
L
Bellona
7,415
570
91
7
0
217,549
0
W
Ares
6,268
482
26
2
0
263,401
6
W
Chaac
6,064
466
62
5
0
276,342
2
L
Arachne
6,452
496
59
5
0
260,699
1
W
Vulcan
8,899
685
127
10
0
313,995
1
W
Awilix
7,518
578
69
5
0
301,340
3
W
Hachiman
6,702
516
98
8
0
214,846
3
L
Izanami
6,274
483
93
7
0
234,260
4
L
Discordia
6,013
463
62
5
0
198,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role