Player Matchup

King Arthur
King Arthur
Diamond V
J-LON29
King Arthur
Diamond V
Level 135
God Stats
16W - 9L
1,633 SR
Queue Stats
98W - 70L
2,423 MMR
Party 1
Izanami
Izanami
Diamond II
JayRainz
Izanami
Diamond II
Level 128
God Stats
28W - 19L
1,704 SR
Queue Stats
205W - 193L
2,217 MMR
Solo
Susano
Susano
Platinum V
cjevick
Susano
Platinum V
Level 85
God Stats
11W - 2L
1,615 SR
Queue Stats
36W - 14L
1,923 MMR
Party 1
Chang'e
Chang'e
Diamond III
cojadat
Chang'e
Diamond III
Level 132
God Stats
25W - 23L
1,496 SR
Queue Stats
241W - 246L
2,248 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
iwontgank4u
Zhong Kui
Diamond III
Level 107
God Stats
1W - 2L
1,337 SR
Queue Stats
184W - 170L
2,124 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,557 SR
2,187 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,609 SR
2,065 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
AlessSer
Erlang Shen
Masters
Level 160
God Stats
4W - 5L
1,463 SR
Queue Stats
566W - 538L
2,304 MMR
Solo
Danzaburou
Danzaburou
Platinum II
b3ast5005
Danzaburou
Platinum II
Level 132
God Stats
10W - 13L
1,760 SR
Queue Stats
107W - 96L
2,186 MMR
Solo
Bacchus
Bacchus
Diamond III
saadolf
Bacchus
Diamond III
Level 132
God Stats
3W - 9L
1,565 SR
Queue Stats
318W - 311L
2,129 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
senpai_pikapi
Morgan Le Fay
Diamond V
Level 146
God Stats
0W - 2L
1,757 SR
Queue Stats
98W - 87L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J-LON29
King Arthur
20
6 / 0 / 10
15,010
577
16,837
20,502
22,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
JayRainz
Izanami
20
6 / 5 / 5
16,595
638
18,846
20,231
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
cjevick
Susano
20
9 / 2 / 9
15,446
594
16,086
18,420
7,473
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
cojadat
Chang'e
20
6 / 6 / 10
14,218
547
16,137
19,479
7,037
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
iwontgank4u
Zhong Kui
20
4 / 1 / 11
13,732
528
14,069
22,246
16,217
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
TiamatPersephoneGebMerlinAthena

VS

Bans
OdinYemojaArtioAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
0 / 3 / 4
12,447
479
9,832
20,442
14,356
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
AlessSer
Erlang Shen
20
10 / 6 / 1
13,125
505
17,127
27,049
17,473
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
b3ast5005
Danzaburou
20
2 / 7 / 5
13,220
508
5,829
16,941
6,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
saadolf
Bacchus
16
1 / 5 / 5
11,080
426
7,947
22,607
32,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
senpai_pikapi
Morgan Le Fay
17
1 / 10 / 3
11,010
423
14,063
18,772
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
31
Kills
14
14
Deaths
31
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
4
0.67
L
Erlang Shen
AlessSer
Erlang Shen
10
6
1
1.75
W
King Arthur
J-LON29
King Arthur
6
0
10
11
W
Izanami
JayRainz
Izanami
6
5
5
1.7
L
Danzaburou
b3ast5005
Danzaburou
2
7
5
0.64
W
Susano
cjevick
Susano
9
2
9
6.75
W
Chang'e
cojadat
Chang'e
6
6
10
1.83
W
Zhong Kui
iwontgank4u
Zhong Kui
4
1
11
9.5
L
Bacchus
saadolf
Bacchus
1
5
5
0.7
L
Morgan Le Fay
senpai_pikapi
Morgan Le Fay
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,975
Damage
54,798
100,878
Taken
105,811
60,025
Mitigated
78,472
48,225
Healing
21,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,832
662
186
3,568
20,442
14,356
0
6,597
13,845
99,223
0
L
Erlang Shen
AlessSer
Erlang Shen
17,127
8,007
0
4,711
27,049
17,473
0
7,207
19,842
0
91,671
W
King Arthur
J-LON29
King Arthur
16,837
1,776
0
4,706
20,502
22,494
38
6,891
13,416
11,615
102,495
W
Izanami
JayRainz
Izanami
18,846
11,288
0
7,698
20,231
6,804
4,445
2,673
17,496
0
156,157
L
Danzaburou
b3ast5005
Danzaburou
5,829
1,930
0
4,280
16,941
6,281
268
2,589
14,352
0
108,437
W
Susano
cjevick
Susano
16,086
3,136
0
9,043
18,420
7,473
3,251
5,128
13,234
0
140,531
W
Chang'e
cojadat
Chang'e
16,137
489
4,920
8,829
19,479
7,037
1,366
9,543
9,704
107,791
0
W
Zhong Kui
iwontgank4u
Zhong Kui
14,069
1,118
0
13,029
22,246
16,217
438
9,238
12,104
80,897
0
L
Bacchus
saadolf
Bacchus
7,947
1,003
2,744
2,993
22,607
32,646
0
7,645
14,962
30,460
0
L
Morgan Le Fay
senpai_pikapi
Morgan Le Fay
14,063
1,244
146
3,119
18,772
7,716
0
7,885
10,887
86,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,001
Gold Earned
60,882
943
Minions Killed
679
0
Camps Cleared
0
2,546,136
Distance Traveled
2,442,566
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,447
479
185
7
0
507,332
1
L
Erlang Shen
13,125
505
122
5
0
533,379
4
W
King Arthur
15,010
577
195
8
0
531,393
1
W
Izanami
16,595
638
247
10
0
436,460
3
L
Danzaburou
13,220
508
188
7
0
464,329
9
W
Susano
15,446
594
197
8
0
577,582
2
W
Chang'e
14,218
547
177
7
0
501,963
3
W
Zhong Kui
13,732
528
127
5
0
498,738
7
L
Bacchus
11,080
426
43
2
0
508,974
11
L
Morgan Le Fay
11,010
423
141
5
0
428,552
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role