Player Matchup

Bacchus
Bacchus
HappyDevilsYT
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,702 Elo+
Party 1
Zeus
Zeus
ImmortalCricket
Zeus
Level 82
God Stats
1W - 2L
1,504 SR
Queue Stats
34W - 35L
1,458 Elo+
Party 1
Loki
Loki
mommymilkher420
Loki
Level 15
God Stats
2W - 4L
1,383 SR
Queue Stats
21W - 17L
1,605 Elo+
Party 1
Cliodhna
Cliodhna
ssdssdgfre
Cliodhna
Level 15
God Stats
1W - 3L
1,235 SR
Queue Stats
40W - 24L
1,631 Elo+
Solo
Sol
Sol
xXSOCCERxPROXx6
Sol
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 29
1,424 SR
1,579 Elo+

VS

Team Averages
Level 13
1,543 SR
1,613 Elo+
Tiamat
Tiamat
Hailstorm6986
Tiamat
Level 11
God Stats
4W - 2L
1,713 SR
Queue Stats
79W - 46L
1,685 Elo+
Solo
Loki
Loki
Jahpac
Loki
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 25L
1,506 Elo+
Party 2
Cabrakan
Cabrakan
Lepearl0
Cabrakan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TopWardsPlaced
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 111L
1,559 Elo+
Solo
Artemis
Artemis
ill_pound_ur_GF
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 2 / 3
6,954
366
5,467
9,412
6,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 2
8,606
453
11,291
10,141
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
9,279
488
7,633
11,725
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
ssdssdgfre
Cliodhna
16
4 / 6 / 3
9,868
519
9,144
17,460
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 7 / 2
8,339
439
12,588
11,383
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,927
522
16,266
16,005
10,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Jahpac
Loki
16
3 / 1 / 5
9,913
522
4,935
11,258
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Lepearl0
Cabrakan
17
9 / 2 / 4
11,042
581
9,584
16,399
10,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TopWardsPlaced
Gilgamesh
14
4 / 3 / 4
9,433
496
5,384
18,105
15,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 2 / 4
10,071
530
7,542
8,074
4,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
24
24
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Bacchus
0
2
3
0.75
L
2
6
2
0.5
W
Loki
Jahpac
Loki
3
1
5
5.5
W
Cabrakan
Lepearl0
Cabrakan
9
2
4
5.5
W
Gilgamesh
TopWardsPlaced
Gilgamesh
4
3
4
2
W
4
2
4
3
L
3
3
2
1.33
L
Cliodhna
ssdssdgfre
Cliodhna
4
6
3
0.92
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,123
Damage
43,711
60,121
Taken
69,841
25,448
Mitigated
45,095
11,476
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,266
1,271
138
5,759
16,005
10,639
417
6,436
9,191
80,484
0
L
Bacchus
5,467
959
150
2,162
9,412
6,946
0
3,014
6,398
18,809
0
L
11,291
815
0
500
10,141
3,688
219
5,479
4,662
51,379
0
W
Loki
Jahpac
Loki
4,935
1,218
0
4,926
11,258
4,043
27
4,252
6,936
0
68,362
W
Cabrakan
Lepearl0
Cabrakan
9,584
1,565
266
7,266
16,399
10,463
681
9,044
7,355
64,551
0
W
Gilgamesh
TopWardsPlaced
Gilgamesh
5,384
924
2,027
2,342
18,105
15,737
32
6,373
11,410
1,146
31,221
W
7,542
3,246
0
585
8,074
4,213
2,955
1,444
6,618
0
63,696
L
7,633
2,178
217
1,191
11,725
3,545
0
2,547
9,178
0
55,765
L
Cliodhna
ssdssdgfre
Cliodhna
9,144
1,661
0
5,212
17,460
7,232
0
7,650
9,810
0
67,127
L
12,588
3,392
77
1,967
11,383
4,037
560
7,436
3,947
47,238
3,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
50,386
438
Minions Killed
557
0
Camps Cleared
0
1,642,332
Distance Traveled
1,837,620
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,927
522
126
7
0
353,521
2
L
Bacchus
6,954
366
19
1
0
267,886
5
L
Zeus
8,606
453
99
5
0
321,759
0
W
Loki
9,913
522
121
6
0
439,860
0
W
Cabrakan
11,042
581
139
7
0
337,701
1
W
Gilgamesh
9,433
496
50
3
0
374,437
14
W
Artemis
10,071
530
121
6
0
332,101
5
L
Loki
9,279
488
119
6
0
361,624
1
L
Cliodhna
9,868
519
105
6
0
402,889
1
L
Sol
8,339
439
96
5
0
288,174
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role