Player Matchup

Ra
Ra
Akantoos
Ra
Level 12
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 1L
1,874 Elo+
Solo
King Arthur
King Arthur
FlyingPumpkinn
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,534 Elo+
Solo
Neith
Neith
JimmyPage73
Neith
Level 27
God Stats
11W - 6L
1,705 SR
Queue Stats
81W - 83L
1,531 Elo+
Solo
Ares
Ares
KingGhidorah509
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,417 Elo+
Solo
Fenrir
Fenrir
nrecromante
Fenrir
Level 28
God Stats
16W - 22L
1,368 SR
Queue Stats
219W - 264L
1,414 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,554 Elo+

VS

Team Averages
Level 21
1,537 SR
1,458 Elo+
Charybdis
Charybdis
 
Charybdis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
C0R34NO-D0S-34CM
Vulcan
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
151W - 226L
1,316 Elo+
Solo
Cthulhu
Cthulhu
IthaloZigrioth
Cthulhu
Level 5
God Stats
3W - 2L
1,661 SR
Queue Stats
3W - 5L
1,568 Elo+
Party 1
Zeus
Zeus
Lilxsleep249
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Solo
Thor
Thor
olorafaso
Thor
Level 14
God Stats
4W - 4L
1,526 SR
Queue Stats
62W - 35L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
10,237
512
6,265
12,353
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
FlyingPumpkinn
King Arthur
12
1 / 5 / 0
7,616
381
3,513
14,595
8,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 7 / 1
12,134
607
11,290
15,241
5,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 0
7,926
396
3,004
18,271
13,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
15
3 / 9 / 1
9,395
470
10,036
19,420
10,237
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
13 / 1 / 4
12,350
618
18,424
15,109
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 6 / 1
11,212
561
12,807
10,018
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 2 / 18
11,127
556
6,389
14,328
16,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 3 / 1
6,739
337
300
1,786
476
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
19 / 3 / 2
13,785
689
22,433
15,953
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
14
Kills
37
38
Deaths
15
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
1
4
15
L
3
9
4
0.56
W
4
6
1
0.75
L
King Arthur
FlyingPumpkinn
King Arthur
1
5
0
0.2
W
1
2
18
5
L
5
7
1
0.79
L
2
8
0
0.25
W
0
3
1
0.17
L
Fenrir
3
9
1
0.39
W
Thor
19
3
2
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
60,353
79,880
Taken
57,194
42,851
Mitigated
36,855
14,670
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,424
10,998
0
6,034
15,109
7,035
8,127
1,523
13,502
0
95,516
L
6,265
1,135
630
3,157
12,353
4,947
727
2,141
10,176
58,715
0
W
12,807
5,530
0
988
10,018
4,367
751
2,269
7,735
70,626
0
L
King Arthur
FlyingPumpkinn
King Arthur
3,513
672
0
2,700
14,595
8,505
373
5,440
8,783
0
32,724
W
6,389
1,244
0
1,558
14,328
16,406
528
2,960
11,144
33,989
0
L
11,290
7,476
0
2,901
15,241
5,582
369
3,031
12,170
0
82,614
L
3,004
515
0
1,750
18,271
13,580
484
6,278
11,711
13,775
0
W
300
112
0
54
1,786
476
0
1,339
283
1,304
0
L
Fenrir
10,036
1,675
0
3,532
19,420
10,237
0
1,940
17,468
0
65,860
W
Thor
22,433
10,496
0
4,467
15,953
8,571
765
638
15,261
0
109,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,308
Gold Earned
55,213
436
Minions Killed
485
0
Camps Cleared
0
1,741,855
Distance Traveled
1,488,304
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,350
618
145
7
0
373,148
1
L
Ra
10,237
512
131
7
0
338,694
3
W
Vulcan
11,212
561
125
6
0
329,955
0
L
King Arthur
7,616
381
56
3
0
380,756
1
W
Cthulhu
11,127
556
48
2
0
376,599
6
L
Neith
12,134
607
138
7
0
329,077
6
L
Ares
7,926
396
17
1
0
329,318
0
W
Zeus
6,739
337
2
0
0
62,738
0
L
Fenrir
9,395
470
94
5
0
364,010
0
W
Thor
13,785
689
165
8
0
345,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role