Player Matchup

Cthulhu
Cthulhu
Belilolz
Cthulhu
Level 141
God Stats
1W - 1L
1,708 SR
Queue Stats
26W - 26L
1,553 Elo+
Party 1
Thanatos
Thanatos
KillerDance69
Thanatos
Level 149
God Stats
14W - 15L
1,634 SR
Queue Stats
160W - 146L
1,535 Elo+
Party 3
Anhur
Anhur
Molia69
Anhur
Level 155
God Stats
10W - 5L
1,680 SR
Queue Stats
129W - 137L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
Tagons
Cliodhna
Level 129
God Stats
4W - 0L
1,738 SR
Queue Stats
6W - 7L
1,396 Elo+
Party 3
Zeus
Zeus
darkinfernusz
Zeus
Level 64
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 1
Team Averages
Level 128
1,675 SR
1,503 Elo+

VS

Team Averages
Level 126
1,718 SR
1,529 Elo+
Charybdis
Charybdis
Colrezz
Charybdis
Level 127
God Stats
6W - 12L
1,534 SR
Queue Stats
114W - 111L
1,531 Elo+
Party 2
Discordia
Discordia
CuwteEvill
Discordia
Level 85
God Stats
26W - 19L
1,667 SR
Queue Stats
71W - 69L
1,516 Elo+
Party 4
Thor
Thor
DarthPerv
Thor
Level 146
God Stats
3W - 1L
1,725 SR
Queue Stats
153W - 163L
1,515 Elo+
Party 4
Chaac
Chaac
LoneWoOolf
Chaac
Level 146
God Stats
21W - 10L
1,755 SR
Queue Stats
101W - 90L
1,565 Elo+
Party 2
Olorun
Olorun
twisiable
Olorun
Level 127
God Stats
3W - 2L
1,907 SR
Queue Stats
66W - 77L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belilolz
Cthulhu
20
6 / 0 / 24
14,683
816
27,691
27,692
44,386
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KillerDance69
Thanatos
20
25 / 1 / 5
17,879
993
28,830
17,952
8,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Molia69
Anhur
20
4 / 3 / 12
13,033
724
10,655
17,201
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Tagons
Cliodhna
18
1 / 5 / 12
11,760
653
11,556
12,481
4,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 7 / 8
11,660
648
9,773
12,487
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Colrezz
Charybdis
17
2 / 8 / 5
10,759
598
9,873
18,172
4,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
CuwteEvill
Discordia
17
1 / 8 / 3
10,857
603
12,918
17,217
5,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
6 / 6 / 4
12,394
689
12,826
16,341
10,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
19
6 / 7 / 5
12,326
685
17,625
28,735
29,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
twisiable
Olorun
17
0 / 9 / 8
10,558
587
12,267
16,989
5,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
38
Kills
15
16
Deaths
38
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Belilolz
Cthulhu
6
0
24
18
L
Charybdis
Colrezz
Charybdis
2
8
5
0.56
L
Discordia
CuwteEvill
Discordia
1
8
3
0.31
L
Thor
6
6
4
1.33
W
Thanatos
KillerDance69
Thanatos
25
1
5
27.5
L
Chaac
6
7
5
1.21
W
Anhur
Molia69
Anhur
4
3
12
3.33
W
Cliodhna
Tagons
Cliodhna
1
5
12
1.4
W
2
7
8
0.86
L
Olorun
twisiable
Olorun
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,505
Damage
65,509
87,813
Taken
97,454
68,752
Mitigated
55,072
29,695
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Belilolz
Cthulhu
27,691
1,568
913
8,485
27,692
44,386
622
9,897
17,072
69,319
0
L
Charybdis
Colrezz
Charybdis
9,873
5,882
0
2,267
18,172
4,897
391
7,037
11,135
0
34,147
L
Discordia
CuwteEvill
Discordia
12,918
942
104
2,562
17,217
5,244
1
6,047
11,170
45,569
0
L
Thor
12,826
1,516
0
0
16,341
10,568
0
4,743
11,598
0
26,514
W
Thanatos
KillerDance69
Thanatos
28,830
11,118
0
16,084
17,952
8,604
3,492
3,980
13,696
0
55,604
L
Chaac
17,625
2,874
0
10,903
28,735
29,029
0
13,180
15,555
0
43,995
W
Anhur
Molia69
Anhur
10,655
6,883
0
3,510
17,201
6,795
3,794
6,684
10,216
0
48,582
W
Cliodhna
Tagons
Cliodhna
11,556
261
0
623
12,481
4,970
532
2,301
10,045
0
37,852
W
9,773
669
0
80
12,487
3,997
729
3,029
9,102
37,146
0
L
Olorun
twisiable
Olorun
12,267
6,105
229
1,990
16,989
5,334
168
6,682
10,307
50,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,015
Gold Earned
56,894
395
Minions Killed
354
11
Camps Cleared
6
1,681,704
Distance Traveled
1,464,153
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,683
816
72
4
3
384,778
0
L
Charybdis
10,759
598
84
5
1
271,639
1
L
Discordia
10,857
603
85
5
1
288,168
2
L
Thor
12,394
689
33
2
2
308,267
2
W
Thanatos
17,879
993
65
4
3
397,695
1
L
Chaac
12,326
685
59
3
1
316,815
0
W
Anhur
13,033
724
116
6
1
300,503
0
W
Cliodhna
11,760
653
66
4
1
301,124
0
W
Zeus
11,660
648
76
4
3
297,604
2
L
Olorun
10,558
587
93
5
1
279,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role