Player Matchup

Fenrir
Fenrir
HateradeBlue
Fenrir
Level 29
God Stats
3W - 2L
1,395 SR
Queue Stats
58W - 59L
1,467 Elo+
Party 1
Ymir
Ymir
Kloowd
Ymir
Level 32
God Stats
17W - 14L
1,625 SR
Queue Stats
78W - 119L
1,413 Elo+
Party 1
Zeus
Zeus
TheShawnyser
Zeus
Level 37
God Stats
0W - 1L
1,900 SR
Queue Stats
43W - 53L
1,415 Elo+
Party 1
Team Averages
Level 33
1,640 SR
1,432 Elo+

VS

Team Averages
Level 95
1,451 SR
1,467 Elo+
Yemoja
Yemoja
CursedSpectator
Yemoja
Level 125
God Stats
2W - 3L
1,281 SR
Queue Stats
156W - 174L
1,557 Elo+
Solo
Chiron
Chiron
ItsRabbitTrix
Chiron
Level 155
God Stats
2W - 1L
1,775 SR
Queue Stats
20W - 14L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
MochaShepherd
Nu Wa
Level 6
God Stats
2W - 1L
1,295 SR
Queue Stats
5W - 6L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 9 / 5
9,709
647
10,397
15,453
5,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Kloowd
Ymir
13
1 / 2 / 9
9,336
622
7,622
17,984
16,463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 5 / 7
10,547
703
14,499
9,325
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
11,094
740
7,634
15,875
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
12 / 2 / 4
12,017
801
21,640
16,215
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
2 / 7 / 7
9,836
656
7,511
10,815
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
12
Kills
16
16
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Fenrir
6
9
5
0.94
W
12
2
4
7
L
Ymir
Kloowd
Ymir
1
2
9
2.75
W
2
7
7
0.79
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
36,785
42,762
Taken
42,905
24,892
Mitigated
30,485
4,170
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
1,754
1,832
3,451
15,875
18,822
400
8,642
7,233
29,791
0
L
Fenrir
10,397
2,992
0
1,879
15,453
5,546
0
4,437
11,016
0
20,929
W
21,640
11,462
603
8,034
16,215
7,683
2,349
8,718
7,497
0
63,627
L
Ymir
Kloowd
Ymir
7,622
925
0
1,791
17,984
16,463
0
6,605
11,379
17,930
0
W
7,511
1,711
798
1,061
10,815
3,980
238
5,470
5,345
23,954
0
L
14,499
3,063
0
500
9,325
2,883
0
4,539
4,786
47,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
32,947
128
Minions Killed
156
3
Camps Cleared
9
696,472
Distance Traveled
725,456
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,094
740
34
2
2
235,309
5
L
Fenrir
9,709
647
19
1
2
235,506
6
W
Chiron
12,017
801
87
6
5
247,349
0
L
Ymir
9,336
622
22
1
0
250,692
1
W
Nu Wa
9,836
656
35
2
2
242,798
5
L
Zeus
10,547
703
87
6
1
210,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role