Player Matchup

Susano
Susano
Andrio_Duco_85
Susano
Level 15
God Stats
3W - 2L
1,675 SR
Queue Stats
140W - 189L
1,370 Elo+
Solo
Set
Set
Cyro1144
Set
Level 20
God Stats
30W - 31L
1,428 SR
Queue Stats
32W - 39L
1,327 Elo+
Solo
Merlin
Merlin
DieuSombre
Merlin
Level 29
God Stats
14W - 17L
1,467 SR
Queue Stats
32W - 30L
1,414 Elo+
Solo
Danzaburou
Danzaburou
cotorra_cuboide6
Danzaburou
Level 21
God Stats
0W - 2L
1,489 SR
Queue Stats
11W - 19L
1,360 Elo+
Solo
Kali
Kali
kyotesanti
Kali
Level 25
God Stats
74W - 73L
1,474 SR
Queue Stats
79W - 79L
1,360 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,366 Elo+

VS

Team Averages
Level 64
1,499 SR
1,416 Elo+
Nu Wa
Nu Wa
AblazeSpirit76
Nu Wa
Level 15
God Stats
3W - 2L
1,221 SR
Queue Stats
11W - 4L
1,218 Elo+
Party 1
Neith
Neith
Das Bebii
Neith
Level 29
God Stats
15W - 14L
1,508 SR
Queue Stats
136W - 140L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HPGSubZero
Morgan Le Fay
Level 145
God Stats
3W - 4L
1,577 SR
Queue Stats
119W - 148L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
Khali8608
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
Xuriy
Loki
Level 129
God Stats
7W - 7L
1,690 SR
Queue Stats
343W - 341L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,724
436
1,410
11,728
7,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 1
9,280
464
5,092
15,005
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
DieuSombre
Merlin
15
4 / 8 / 1
9,085
454
11,679
14,687
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
cotorra_cuboide6
Danzaburou
9
0 / 3 / 1
6,770
339
3,164
7,642
1,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 8 / 0
8,621
431
6,177
13,973
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,439
472
5,968
7,239
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Das Bebii
Neith
17
5 / 2 / 2
10,741
537
12,131
13,795
5,317
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
HPGSubZero
Morgan Le Fay
19
4 / 0 / 3
11,573
579
7,919
6,821
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Khali8608
Guan Yu
11
1 / 8 / 4
8,274
414
3,111
13,332
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Xuriy
Loki
20
13 / 1 / 4
12,069
603
14,379
12,048
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
12
Kills
24
25
Deaths
15
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
1
2
0
0.5
L
4
4
1
1.13
W
Neith
Das Bebii
Neith
5
2
2
3
L
Merlin
DieuSombre
Merlin
4
8
1
0.56
W
Morgan Le Fay
HPGSubZero
Morgan Le Fay
4
0
3
5.5
W
Guan Yu
Khali8608
Guan Yu
1
8
4
0.38
W
Loki
Xuriy
Loki
13
1
4
15
L
Danzaburou
cotorra_cuboide6
Danzaburou
0
3
1
0.17
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
43,508
63,035
Taken
53,235
28,925
Mitigated
27,765
10,928
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,968
1,353
0
194
7,239
2,594
3,449
1,805
5,398
47,525
0
L
1,410
348
0
0
11,728
7,408
528
3,832
7,800
12,526
36,664
L
5,092
1,686
0
5,296
15,005
9,009
367
2,714
12,185
0
45,384
W
Neith
Das Bebii
Neith
12,131
5,777
0
5,184
13,795
5,317
2,694
2,302
11,379
0
79,921
L
Merlin
DieuSombre
Merlin
11,679
469
0
2,546
14,687
4,808
0
3,300
11,341
59,606
0
W
Morgan Le Fay
HPGSubZero
Morgan Le Fay
7,919
682
0
3,114
6,821
2,949
910
1,670
4,888
89,089
0
W
Guan Yu
Khali8608
Guan Yu
3,111
1,068
129
2,142
13,332
12,269
30
4,056
9,040
0
13,561
W
Loki
Xuriy
Loki
14,379
4,638
167
6,883
12,048
4,636
302
1,499
10,417
0
85,865
L
Danzaburou
cotorra_cuboide6
Danzaburou
3,164
763
0
1,141
7,642
1,538
448
1,298
6,282
0
17,998
L
6,177
2,398
0
1,945
13,973
6,162
357
2,313
11,540
0
46,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
52,096
415
Minions Killed
520
0
Camps Cleared
0
1,620,394
Distance Traveled
1,855,923
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,439
472
101
5
0
258,750
0
L
Susano
8,724
436
92
5
0
323,602
4
L
Set
9,280
464
84
4
0
388,670
2
W
Neith
10,741
537
124
6
0
364,303
0
L
Merlin
9,085
454
109
5
0
327,692
1
W
Morgan Le Fay
11,573
579
152
8
0
410,661
1
W
Guan Yu
8,274
414
24
1
0
385,763
0
W
Loki
12,069
603
119
6
0
436,446
2
L
Danzaburou
6,770
339
38
2
0
245,553
7
L
Kali
8,621
431
92
5
0
334,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role