Player Matchup

Cliodhna
Cliodhna
ColdllX
Cliodhna
Level 29
God Stats
16W - 26L
1,432 SR
Queue Stats
79W - 109L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
ElPadrino509159
Nu Wa
Level 39
God Stats
0W - 2L
1,581 SR
Queue Stats
19W - 31L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fur_Crumb
Morgan Le Fay
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 19L
1,477 Elo+
Solo
Hou Yi
Hou Yi
RichieMacAttack
Hou Yi
Level 63
God Stats
5W - 7L
1,487 SR
Queue Stats
173W - 192L
1,345 Elo+
Party 1
Fafnir
Fafnir
TriK_magic_
Fafnir
Level 67
God Stats
0W - 1L
1,483 SR
Queue Stats
27W - 32L
1,340 Elo+
Solo
Team Averages
Level 50
1,497 SR
1,362 Elo+

VS

Team Averages
Level 68
1,482 SR
1,355 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ItzHawaiianBoii
Bacchus
Level 116
God Stats
2W - 0L
1,739 SR
Queue Stats
14W - 11L
1,370 Elo+
Solo
Loki
Loki
KarnYagami
Loki
Level 44
God Stats
68W - 79L
1,450 SR
Queue Stats
203W - 250L
1,294 Elo+
Party 2
He Bo
He Bo
KlutchKash_YT
He Bo
Level 46
God Stats
1W - 1L
1,255 SR
Queue Stats
236W - 281L
1,301 Elo+
Party 2
Izanami
Izanami
YeBoii_SirTylerV
Izanami
Level 63
God Stats
19W - 21L
1,468 SR
Queue Stats
102W - 171L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ColdllX
Cliodhna
13
2 / 5 / 2
8,078
475
7,815
9,652
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 0
7,280
428
5,205
10,873
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Fur_Crumb
Morgan Le Fay
16
3 / 4 / 0
8,917
525
9,394
12,356
4,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 0
7,621
448
5,404
11,405
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
1
0 / 0 / 0
4,668
275
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
10 / 0 / 2
10,633
625
5,040
9,085
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 9
8,989
529
4,506
8,749
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 3
9,115
536
5,952
9,175
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 2
9,989
588
7,851
11,860
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 4
9,337
549
7,295
11,319
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
7
Kills
22
22
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
2
11
L
Cliodhna
ColdllX
Cliodhna
2
5
2
0.6
L
1
7
0
0.14
L
Morgan Le Fay
Fur_Crumb
Morgan Le Fay
3
4
0
0.75
W
1
0
9
5.5
W
3
2
3
2.25
W
4
3
2
1.67
L
1
6
0
0.17
L
Fafnir
0
0
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
30,644
44,286
Taken
50,188
13,066
Mitigated
28,252
8,674
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,040
997
0
12,211
9,085
3,214
1,600
1,496
7,589
0
55,731
L
Cliodhna
ColdllX
Cliodhna
7,815
704
0
2,948
9,652
3,057
0
1,613
8,039
0
47,661
L
5,205
1,587
0
720
10,873
2,768
0
3,670
7,203
44,317
0
L
Morgan Le Fay
Fur_Crumb
Morgan Le Fay
9,394
2,197
0
2,993
12,356
4,188
838
3,002
9,354
51,625
0
W
4,506
645
27
2,218
8,749
13,847
256
968
7,781
32,662
0
W
5,952
2,575
0
2,497
9,175
2,763
486
5,508
3,667
0
55,204
W
7,851
358
0
5,552
11,860
3,715
1,154
5,031
6,829
61,525
0
L
5,404
1,427
0
2,013
11,405
3,053
688
4,072
7,333
0
42,520
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
7,295
4,409
19
3,993
11,319
4,713
2,544
1,758
9,561
0
70,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
48,063
346
Minions Killed
501
0
Camps Cleared
0
1,195,541
Distance Traveled
1,661,232
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,633
625
112
7
0
367,388
2
L
Cliodhna
8,078
475
86
5
0
363,919
0
L
Nu Wa
7,280
428
81
5
0
248,029
1
L
Morgan Le Fay
8,917
525
93
5
0
282,510
0
W
Bacchus
8,989
529
45
3
0
355,094
3
W
Loki
9,115
536
97
6
0
349,456
0
W
He Bo
9,989
588
117
7
0
298,467
0
L
Hou Yi
7,621
448
86
5
0
301,083
2
L
Fafnir
4,668
275
0
0
0
0
0
W
Izanami
9,337
549
130
8
0
290,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role