Player Matchup

Gilgamesh
Gilgamesh
DaroWhite
Gilgamesh
Level 61
God Stats
5W - 3L
1,288 SR
Queue Stats
31W - 54L
1,203 Elo+
Party 1
Cliodhna
Cliodhna
silvesfenix
Cliodhna
Level 69
God Stats
5W - 4L
1,351 SR
Queue Stats
23W - 38L
1,133 Elo+
Party 1
Raijin
Raijin
x 4kyles x
Raijin
Level 24
God Stats
2W - 0L
1,718 SR
Queue Stats
31W - 16L
1,559 Elo+
Party 1
Team Averages
Level 51
1,453 SR
1,298 Elo+

VS

Team Averages
Level 41
1,402 SR
1,340 Elo+
Cthulhu
Cthulhu
Link game4969
Cthulhu
Level 28
God Stats
11W - 12L
1,536 SR
Queue Stats
122W - 167L
1,256 Elo+
Solo
Ra
Ra
SwissyxSkye
Ra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 117L
1,341 Elo+
Solo
Ullr
Ullr
zGxlien
Ullr
Level 29
God Stats
2W - 2L
1,169 SR
Queue Stats
110W - 111L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaroWhite
Gilgamesh
14
4 / 1 / 4
9,894
660
7,176
15,072
8,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
silvesfenix
Cliodhna
11
1 / 4 / 6
9,718
648
7,343
12,217
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
x 4kyles x
Raijin
15
5 / 1 / 5
10,609
707
16,734
12,219
4,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 3
8,248
550
6,737
8,069
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 5 / 2
9,954
664
14,444
16,087
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
zGxlien
Ullr
13
2 / 3 / 4
9,363
624
5,904
13,481
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaroWhite
Gilgamesh
4
1
4
6
L
Cthulhu
0
2
3
0.75
L
4
5
2
1
W
Cliodhna
silvesfenix
Cliodhna
1
4
6
1
W
Raijin
x 4kyles x
Raijin
5
1
5
7.5
L
Ullr
zGxlien
Ullr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,253
Damage
27,085
39,508
Taken
37,637
18,965
Mitigated
16,294
9,811
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaroWhite
Gilgamesh
7,176
952
0
5,210
15,072
8,593
482
6,894
7,799
6,202
23,000
L
Cthulhu
6,737
766
238
1,229
8,069
6,880
0
2,719
5,350
18,405
0
L
14,444
880
643
3,766
16,087
4,946
0
8,866
7,221
46,092
0
W
Cliodhna
silvesfenix
Cliodhna
7,343
614
0
1,296
12,217
6,062
0
6,903
5,023
0
16,864
W
Raijin
x 4kyles x
Raijin
16,734
2,491
0
3,305
12,219
4,310
730
6,931
4,953
53,366
0
L
Ullr
zGxlien
Ullr
5,904
1,504
0
1,364
13,481
4,468
0
8,127
5,354
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
27,565
152
Minions Killed
149
4
Camps Cleared
9
867,314
Distance Traveled
696,316
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,894
660
44
3
1
312,613
1
L
Cthulhu
8,248
550
33
2
0
163,782
1
L
Ra
9,954
664
73
5
4
257,375
1
W
Cliodhna
9,718
648
18
1
0
283,280
1
W
Raijin
10,609
707
90
6
3
271,421
2
L
Ullr
9,363
624
43
3
5
275,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role