Player Matchup

Cthulhu
Cthulhu
Hurunuyu
Cthulhu
Level 38
God Stats
7W - 8L
1,235 SR
Queue Stats
39W - 69L
1,159 Elo+
Party 1
Agni
Agni
Kurosaki_Shizuke
Agni
Level 26
God Stats
12W - 23L
1,356 SR
Queue Stats
33W - 52L
1,079 Elo+
Party 1
Kukulkan
Kukulkan
Nintendocrusher
Kukulkan
Level 9
God Stats
3W - 6L
1,315 SR
Queue Stats
9W - 37L
1,076 Elo+
Solo
Team Averages
Level 24
1,302 SR
1,105 Elo+

VS

Team Averages
Level 25
1,395 SR
1,350 Elo+
Skadi
Skadi
DesiFairheart
Skadi
Level 54
God Stats
1W - 4L
1,161 SR
Queue Stats
20W - 38L
1,242 Elo+
Solo
Yemoja
Yemoja
DestinyDivine06
Yemoja
Level 13
God Stats
1W - 3L
1,721 SR
Queue Stats
23W - 31L
1,309 Elo+
Solo
Artemis
Artemis
Dr Jose Lucio
Artemis
Level 8
God Stats
0W - 3L
1,302 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hurunuyu
Cthulhu
13
6 / 1 / 9
10,470
805
5,574
17,785
19,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 1 / 10
9,666
744
12,055
6,582
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
15
8 / 0 / 6
10,152
781
11,609
6,714
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,334
564
9,365
12,269
5,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 7 / 1
6,731
518
2,521
10,743
4,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
11
1 / 8 / 1
7,467
574
6,045
13,082
6,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
2
2
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
7
1
0.07
L
Artemis
1
8
1
0.19
W
Cthulhu
Hurunuyu
Cthulhu
6
1
9
10.5
W
6
1
10
11
W
Kukulkan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
17,931
31,081
Taken
36,094
26,029
Mitigated
16,672
8,070
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,365
3,298
194
1,465
12,269
5,902
0
9,664
2,605
0
34,993
L
2,521
954
415
66
10,743
4,149
0
8,951
1,792
7,529
0
L
Artemis
6,045
2,109
0
1,094
13,082
6,621
0
11,017
2,065
0
14,290
W
Cthulhu
Hurunuyu
Cthulhu
5,574
677
110
4,988
17,785
19,955
168
1,844
15,941
14,569
0
W
12,055
802
132
1,879
6,582
3,048
217
229
6,353
32,406
0
W
Kukulkan
11,609
308
0
961
6,714
3,026
1,746
1,491
5,223
54,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
21,532
139
Minions Killed
76
6
Camps Cleared
2
682,425
Distance Traveled
492,986
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,334
564
51
4
2
165,342
3
L
Yemoja
6,731
518
9
1
0
163,814
0
L
Artemis
7,467
574
16
1
0
163,830
0
W
Cthulhu
10,470
805
17
1
1
227,463
1
W
Agni
9,666
744
39
3
1
226,804
0
W
Kukulkan
10,152
781
83
6
4
228,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role