Player Matchup

Ra
Ra
DarkSoulJKU
Ra
Level 29
God Stats
23W - 39L
1,318 SR
Queue Stats
109W - 151L
1,238 Elo+
Solo
Anubis
Anubis
Kaminky-_-
Anubis
Level 22
God Stats
24W - 31L
1,360 SR
Queue Stats
39W - 50L
1,315 Elo+
Solo
Nemesis
Nemesis
SirLIFTsAlot777
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,307 Elo+
Party 1
Izanami
Izanami
TexMexTaco225
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,263 Elo+
Party 1
Amaterasu
Amaterasu
hooded-tenon5
Amaterasu
Level 24
God Stats
2W - 2L
1,590 SR
Queue Stats
66W - 94L
1,299 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,285 Elo+

VS

Team Averages
Level 12
1,492 SR
1,278 Elo+
Nemesis
Nemesis
ArashiNara
Nemesis
Level 10
God Stats
13W - 14L
1,471 SR
Queue Stats
16W - 21L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Bendy king8204
Ao Kuang
Level 9
God Stats
2W - 2L
1,364 SR
Queue Stats
7W - 15L
1,244 Elo+
Solo
Ymir
Ymir
JayyLouis
Ymir
Level 15
God Stats
41W - 38L
1,434 SR
Queue Stats
44W - 51L
1,354 Elo+
Solo
Ares
Ares
better-teriyaki4
Ares
Level 8
God Stats
5W - 1L
1,715 SR
Queue Stats
36W - 27L
1,269 Elo+
Solo
Anhur
Anhur
flechaverde44578
Anhur
Level 18
God Stats
1W - 0L
1,478 SR
Queue Stats
27W - 30L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 16
15,958
1,064
29,877
21,572
9,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Kaminky-_-
Anubis
20
2 / 7 / 17
15,312
1,021
20,437
19,381
9,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 16 / 13
14,206
947
18,593
26,939
11,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
20
19 / 8 / 9
18,482
1,232
59,442
27,189
10,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
hooded-tenon5
Amaterasu
17
0 / 0 / 0
10,732
715
279
420
158
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArashiNara
Nemesis
20
21 / 6 / 7
18,411
1,227
27,476
20,140
9,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
20
5 / 2 / 20
15,729
1,049
6,889
16,233
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
20
2 / 11 / 24
14,571
971
16,852
44,306
61,267
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 25
15,458
1,031
28,114
29,581
42,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 7 / 17
14,961
997
10,937
28,096
11,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
134
29
Kills
41
41
Deaths
29
55
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArashiNara
Nemesis
21
6
7
4.08
W
Ao Kuang
5
2
20
7.5
L
5
10
16
1.3
W
Ymir
2
11
24
1.27
L
Anubis
Kaminky-_-
Anubis
2
7
17
1.5
L
3
16
13
0.59
L
Izanami
19
8
9
2.94
W
6
3
25
6.17
W
7
7
17
2.21
L
Amaterasu
hooded-tenon5
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,628
Damage
90,268
95,501
Taken
138,356
41,732
Mitigated
133,444
15,978
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArashiNara
Nemesis
27,476
14,110
0
1,354
20,140
9,189
0
4,866
15,274
0
48,533
W
Ao Kuang
6,889
523
1,068
4,474
16,233
9,019
0
6,033
10,200
21,855
0
L
29,877
3,956
1,355
2,563
21,572
9,848
0
12,543
9,029
62,481
0
W
Ymir
16,852
4,018
0
3,644
44,306
61,267
0
17,179
27,127
50,384
0
L
Anubis
Kaminky-_-
Anubis
20,437
513
145
5,246
19,381
9,351
0
9,674
9,707
66,958
0
L
18,593
10,099
0
511
26,939
11,679
0
15,017
11,922
0
29,137
L
Izanami
59,442
51,985
0
6,098
27,189
10,696
0
14,621
12,568
0
91,801
W
28,114
2,229
0
0
29,581
42,663
0
11,431
18,150
51,967
0
W
10,937
3,516
0
15
28,096
11,306
0
10,805
17,291
0
32,083
L
Amaterasu
hooded-tenon5
Amaterasu
279
146
0
60
420
158
0
0
420
0
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,690
Gold Earned
79,130
271
Minions Killed
228
7
Camps Cleared
10
1,019,082
Distance Traveled
1,316,129
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,411
1,227
41
3
6
305,218
0
W
Ao Kuang
15,729
1,049
28
2
1
282,192
0
L
Ra
15,958
1,064
61
4
5
281,243
3
W
Ymir
14,571
971
81
5
1
200,487
0
L
Anubis
15,312
1,021
109
7
0
248,022
0
L
Nemesis
14,206
947
25
2
0
248,734
0
L
Izanami
18,482
1,232
76
5
2
226,156
0
W
Ares
15,458
1,031
37
2
1
279,332
4
W
Anhur
14,961
997
41
3
1
248,900
0
L
Amaterasu
10,732
715
0
0
0
14,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role