Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Chanseltine
Tyr
Level 28
God Stats
3W - 0L
1,859 SR
Queue Stats
162W - 42L
2,004 Elo+
Party 1
Agni
Agni
YupImSuperman
Agni
Level 127
God Stats
10W - 8L
1,697 SR
Queue Stats
205W - 100L
1,868 Elo+
Party 1
Team Averages
Level 87
1,685 SR
1,791 Elo+

VS

Team Averages
Level 73
1,620 SR
1,489 Elo+
Anubis
Anubis
WinterWulf
Anubis
Level 83
God Stats
4W - 7L
1,539 SR
Queue Stats
35W - 37L
1,548 Elo+
Solo
Cthulhu
Cthulhu
andx0001
Cthulhu
Level 107
God Stats
7W - 7L
1,609 SR
Queue Stats
301W - 355L
1,374 Elo+
Solo
Chaac
Chaac
cheeseman47
Chaac
Level 28
God Stats
5W - 4L
1,713 SR
Queue Stats
28W - 26L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 0 / 5
5,571
796
3,657
2,587
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 7
6,080
869
7,215
5,591
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 5
6,560
937
5,599
4,378
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
WinterWulf
Anubis
7
0 / 5 / 1
4,568
653
2,370
6,328
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
andx0001
Cthulhu
8
1 / 3 / 0
4,854
693
4,526
8,371
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 2 / 1
4,442
635
669
4,267
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
5
4.5
W
3
0
7
6.5
L
Anubis
WinterWulf
Anubis
0
5
1
0.1
W
5
1
5
7.5
L
Cthulhu
andx0001
Cthulhu
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
7,565
12,556
Taken
18,966
4,610
Mitigated
10,402
5,711
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,657
742
785
698
2,587
825
349
1,776
656
16,267
0
W
7,215
1,236
0
3,293
5,591
2,622
469
2,682
2,515
0
11,606
L
Anubis
WinterWulf
Anubis
2,370
0
0
729
6,328
2,699
0
2,617
3,423
9,825
0
W
5,599
602
0
935
4,378
1,163
288
2,300
1,936
22,946
0
L
Cthulhu
andx0001
Cthulhu
4,526
438
0
875
8,371
5,716
0
3,932
3,942
10,955
0
L
669
47
139
1,378
4,267
1,987
0
2,494
1,590
0
4,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,211
Gold Earned
13,864
81
Minions Killed
50
6
Camps Cleared
1
420,333
Distance Traveled
324,097
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,571
796
30
4
1
133,862
4
W
Tyr
6,080
869
11
2
1
147,768
3
L
Anubis
4,568
653
17
2
1
103,617
1
W
Agni
6,560
937
40
6
4
138,703
1
L
Cthulhu
4,854
693
22
3
0
141,965
2
L
Chaac
4,442
635
11
2
0
78,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role