Player Matchup

Merlin
Merlin
Atyx_Tensai
Merlin
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 77L
1,580 Elo+
Party 2
Ares
Ares
murder01220
Ares
Level 106
God Stats
6W - 12L
1,399 SR
Queue Stats
558W - 479L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xmarkoxx
Tsukuyomi
Level 127
God Stats
3W - 5L
1,461 SR
Queue Stats
487W - 557L
1,530 Elo+
Solo
Team Averages
Level 90
1,453 SR
1,544 Elo+

VS

Team Averages
Level 99
1,598 SR
1,486 Elo+
Skadi
Skadi
DaCarrot Slayer
Skadi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
Fair Maiden77
Sylvanus
Level 107
God Stats
17W - 13L
1,590 SR
Queue Stats
86W - 70L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
SirMichaelSlay
Ah Puch
Level 151
God Stats
4W - 1L
1,704 SR
Queue Stats
184W - 134L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 0
8,900
556
11,529
10,034
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 0
9,886
618
10,668
24,078
28,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
xmarkoxx
Tsukuyomi
11
0 / 10 / 2
8,478
530
14,593
17,745
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
10,373
648
10,931
14,828
5,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Fair Maiden77
Sylvanus
14
6 / 1 / 10
11,916
745
7,027
13,668
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 9
11,685
730
27,007
16,479
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
17
17
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
W
3
1
13
9.5
W
Sylvanus
Fair Maiden77
Sylvanus
6
1
10
11
W
8
0
9
12.5
L
2
5
0
0.4
L
Tsukuyomi
xmarkoxx
Tsukuyomi
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,790
Damage
44,965
51,857
Taken
44,975
38,070
Mitigated
29,672
5,971
Healing
24,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,529
176
0
319
10,034
3,165
0
7,569
2,065
56,453
0
W
10,931
6,129
0
1,811
14,828
5,970
1,789
8,668
6,160
0
32,522
W
Sylvanus
Fair Maiden77
Sylvanus
7,027
1,218
10,976
8,982
13,668
16,978
724
7,178
6,490
22,252
0
W
27,007
2,701
0
2,706
16,479
6,724
600
6,984
9,495
61,294
0
L
10,668
141
0
3,801
24,078
28,257
0
14,049
9,381
21,628
0
L
Tsukuyomi
xmarkoxx
Tsukuyomi
14,593
2,737
0
1,851
17,745
6,648
0
10,973
6,153
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
33,974
178
Minions Killed
157
5
Camps Cleared
7
832,382
Distance Traveled
836,043
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,900
556
120
8
3
286,516
0
W
Skadi
10,373
648
35
2
1
265,694
0
W
Sylvanus
11,916
745
28
2
1
270,821
3
W
Ah Puch
11,685
730
94
6
5
299,528
6
L
Ares
9,886
618
19
1
2
294,799
1
L
Tsukuyomi
8,478
530
39
2
0
251,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role