Player Matchup

Sun Wukong
Sun Wukong
GrimlockOFF
Sun Wukong
Level 17
God Stats
16W - 16L
1,581 SR
Queue Stats
45W - 40L
1,344 Elo+
Solo
Loki
Loki
TopShotaa00
Loki
Level 14
God Stats
13W - 9L
1,613 SR
Queue Stats
67W - 79L
1,296 Elo+
Solo
Mulan
Mulan
Velix Slayer
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,279 Elo+
Solo
Zeus
Zeus
eeeeeki
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 53L
1,118 Elo+
Solo
Fenrir
Fenrir
mgt biel
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 30L
1,203 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,248 Elo+

VS

Team Averages
Level 21
1,495 SR
1,299 Elo+
Artemis
Artemis
Kagsaya
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,214 Elo+
Solo
Chang'e
Chang'e
Nemesis13593
Chang'e
Level 27
God Stats
6W - 1L
1,589 SR
Queue Stats
81W - 63L
1,359 Elo+
Party 1
Ares
Ares
Sausage_Party14
Ares
Level 28
God Stats
14W - 23L
1,519 SR
Queue Stats
166W - 145L
1,381 Elo+
Party 1
Vulcan
Vulcan
SplashDamages
Vulcan
Level 27
God Stats
41W - 38L
1,366 SR
Queue Stats
75W - 76L
1,212 Elo+
Solo
Scylla
Scylla
shyburiaI
Scylla
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 27L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrimlockOFF
Sun Wukong
16
9 / 4 / 1
9,859
548
12,367
15,308
6,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 0 / 1
6,191
344
1,171
2,539
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 0
7,723
429
7,231
17,903
8,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
eeeeeki
Zeus
12
0 / 11 / 5
7,186
399
4,061
12,282
3,816
Fenrir
mgt biel
Fenrir
2
0 / 1 / 1
5,102
283
44
624
140

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kagsaya
Artemis
13
1 / 7 / 2
8,896
494
2,689
8,537
2,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Nemesis13593
Chang'e
16
9 / 1 / 3
10,429
579
10,889
10,820
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
8,971
498
4,179
12,694
15,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 4 / 7
9,175
510
9,864
10,383
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
shyburiaI
Scylla
15
2 / 2 / 6
9,471
526
6,354
8,479
3,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
14
Kills
19
20
Deaths
15
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GrimlockOFF
Sun Wukong
9
4
1
2.38
W
Artemis
Kagsaya
Artemis
1
7
2
0.29
W
Chang'e
Nemesis13593
Chang'e
9
1
3
10.5
W
1
1
7
4.5
W
6
4
7
2.38
L
2
0
1
2.5
L
3
4
0
0.75
L
Zeus
eeeeeki
Zeus
0
11
5
0.23
L
Fenrir
mgt biel
Fenrir
0
1
1
0.5
W
Scylla
shyburiaI
Scylla
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
33,975
48,656
Taken
50,913
19,331
Mitigated
30,745
5,405
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GrimlockOFF
Sun Wukong
12,367
1,989
0
3,342
15,308
6,394
522
9,133
6,175
0
59,250
W
Artemis
Kagsaya
Artemis
2,689
1,416
0
244
8,537
2,311
3,599
0
8,537
0
38,621
W
Chang'e
Nemesis13593
Chang'e
10,889
2,709
4,952
6,527
10,820
4,917
2,365
825
9,995
59,648
0
W
4,179
955
0
572
12,694
15,608
2,679
549
12,145
38,597
3,637
W
9,864
4,023
0
680
10,383
4,145
1,460
2,204
8,179
35,457
0
L
1,171
527
0
1,206
2,539
518
0
431
2,108
0
12,061
L
7,231
2,096
0
788
17,903
8,463
0
12,405
5,498
0
38,500
L
Zeus
eeeeeki
Zeus
4,061
1,087
0
0
12,282
3,816
0
8,442
3,840
25,336
0
L
Fenrir
mgt biel
Fenrir
44
44
0
69
624
140
0
581
43
0
258
W
Scylla
shyburiaI
Scylla
6,354
1,578
0
3,096
8,479
3,764
2,279
483
7,996
54,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
46,942
270
Minions Killed
375
0
Camps Cleared
0
1,025,403
Distance Traveled
1,601,694
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,859
548
123
7
0
314,419
3
W
Artemis
8,896
494
83
5
0
281,497
0
W
Chang'e
10,429
579
77
4
0
343,026
3
W
Ares
8,971
498
70
4
0
358,889
1
W
Vulcan
9,175
510
41
2
0
306,935
0
L
Loki
6,191
344
30
2
0
77,707
0
L
Mulan
7,723
429
72
4
0
336,076
0
L
Zeus
7,186
399
44
2
0
272,013
0
L
Fenrir
5,102
283
1
0
0
25,188
0
W
Scylla
9,471
526
104
6
0
311,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role