Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Duuh-22sk
Cliodhna
Level 128
God Stats
23W - 16L
1,542 SR
Queue Stats
459W - 654L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
orokh
Cthulhu
Level 128
God Stats
13W - 17L
1,425 SR
Queue Stats
242W - 254L
1,384 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,457 Elo+

VS

Team Averages
Level 92
1,451 SR
1,419 Elo+
Hercules
Hercules
ElvisNãoMorreu
Hercules
Level 108
God Stats
0W - 1L
1,514 SR
Queue Stats
40W - 44L
1,431 Elo+
Solo
Charybdis
Charybdis
VampiraChupona
Charybdis
Level 137
God Stats
5W - 5L
1,500 SR
Queue Stats
297W - 304L
1,414 Elo+
Solo
Nox
Nox
jill_cadela
Nox
Level 80
God Stats
4W - 12L
1,321 SR
Queue Stats
448W - 542L
1,400 Elo+
Solo
Mulan
Mulan
lyndalucy05
Mulan
Level 67
God Stats
2W - 4L
1,474 SR
Queue Stats
7W - 9L
1,382 Elo+
Solo
Bastet
Bastet
xGeSeC
Bastet
Level 68
God Stats
21W - 29L
1,444 SR
Queue Stats
175W - 220L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 3
8,112
624
7,253
9,028
7,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
 
Nu Wa
13
4 / 1 / 4
7,722
594
6,115
6,032
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
 
Xbalanque
13
5 / 1 / 2
7,658
589
5,398
5,128
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Duuh-22sk
Cliodhna
12
3 / 1 / 3
7,459
574
5,418
8,388
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
orokh
Cthulhu
11
3 / 1 / 8
7,048
542
6,927
6,970
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 2 / 3
5,573
429
2,778
9,351
7,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
VampiraChupona
Charybdis
9
1 / 6 / 2
5,733
441
3,564
8,964
2,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,387
414
4,025
6,409
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,767
521
6,025
12,847
10,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
xGeSeC
Bastet
10
2 / 3 / 1
6,461
497
2,482
7,512
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
5
5
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
W
Nu Wa
 
Nu Wa
4
1
4
6
W
Xbalanque
 
Xbalanque
5
1
2
6
W
Cliodhna
Duuh-22sk
Cliodhna
3
1
3
4.5
L
Hercules
1
2
3
1.25
L
Charybdis
VampiraChupona
Charybdis
1
6
2
0.33
L
0
3
1
0.17
L
1
4
0
0.25
W
Cthulhu
orokh
Cthulhu
3
1
8
7
L
Bastet
xGeSeC
Bastet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
18,874
35,546
Taken
45,083
20,054
Mitigated
25,103
12,665
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,253
1,366
0
3,638
9,028
7,896
187
509
8,519
0
51,901
W
Nu Wa
 
Nu Wa
6,115
819
0
2,148
6,032
1,846
470
1,230
4,802
46,432
0
W
Xbalanque
 
Xbalanque
5,398
2,366
0
1,477
5,128
1,443
714
0
5,128
0
44,137
W
Cliodhna
Duuh-22sk
Cliodhna
5,418
269
0
2,996
8,388
2,721
0
1,608
6,780
0
42,854
L
Hercules
2,778
1,425
210
4,545
9,351
7,408
0
3,963
5,264
0
11,190
L
Charybdis
VampiraChupona
Charybdis
3,564
2,326
0
2,304
8,964
2,347
0
3,323
5,583
0
23,025
L
4,025
166
0
215
6,409
2,039
0
2,850
3,387
25,260
0
L
6,025
916
0
5,386
12,847
10,501
0
1,318
11,477
0
46,923
W
Cthulhu
orokh
Cthulhu
6,927
768
329
2,077
6,970
6,148
26
678
6,292
21,031
0
L
Bastet
xGeSeC
Bastet
2,482
614
0
1,617
7,512
2,808
0
1,130
6,330
0
39,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
29,921
410
Minions Killed
283
0
Camps Cleared
0
1,304,332
Distance Traveled
1,255,832
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,112
624
112
9
0
258,854
2
W
Nu Wa
7,722
594
88
7
0
230,857
3
W
Xbalanque
7,658
589
85
7
0
251,080
1
W
Cliodhna
7,459
574
95
7
0
280,460
1
L
Hercules
5,573
429
17
1
0
252,162
2
L
Charybdis
5,733
441
40
3
0
218,671
7
L
Nox
5,387
414
47
4
0
248,420
0
L
Mulan
6,767
521
103
8
0
247,611
3
W
Cthulhu
7,048
542
30
2
0
283,081
8
L
Bastet
6,461
497
76
6
0
288,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role