Player Matchup

Scylla
Scylla
Its cari lol
Scylla
Level 8
God Stats
4W - 5L
1,375 SR
Queue Stats
11W - 13L
1,384 Elo+
Solo
Bellona
Bellona
Uh medbay
Bellona
Level 8
God Stats
3W - 4L
1,743 SR
Queue Stats
5W - 6L
1,441 Elo+
Party 1
Zeus
Zeus
adrian101wow
Zeus
Level 4
God Stats
0W - 3L
1,267 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 1
Chaac
Chaac
chunkybuff96
Chaac
Level 16
God Stats
5W - 5L
1,728 SR
Queue Stats
42W - 41L
1,427 Elo+
Solo
Merlin
Merlin
xanaguzman
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 40L
1,439 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,409 Elo+

VS

Team Averages
Level 21
1,414 SR
1,372 Elo+
Hachiman
Hachiman
 
Hachiman
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dressiestgoblin
Fenrir
Level 26
God Stats
15W - 11L
1,542 SR
Queue Stats
34W - 43L
1,349 Elo+
Solo
Hun Batz
Hun Batz
TheFlash50000
Hun Batz
Level 16
God Stats
2W - 3L
1,306 SR
Queue Stats
54W - 75L
1,294 Elo+
Party 2
Chang'e
Chang'e
asian_icebreaker
Chang'e
Level 17
God Stats
1W - 1L
1,224 SR
Queue Stats
8W - 12L
1,301 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wolfpredator114
Ah Muzen Cab
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
82W - 87L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 11 / 19
13,304
1,023
10,216
19,390
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Uh medbay
Bellona
20
5 / 12 / 22
14,054
1,081
26,716
31,623
37,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 17 / 16
14,805
1,139
24,610
26,268
10,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 6 / 18
15,588
1,199
23,627
24,389
53,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
xanaguzman
Merlin
20
8 / 5 / 16
14,703
1,131
15,113
17,480
6,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
18 / 9 / 19
16,933
1,303
34,974
21,450
8,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 9 / 26
15,209
1,170
32,158
27,206
12,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
TheFlash50000
Hun Batz
20
9 / 9 / 19
13,433
1,033
16,675
21,651
8,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 5 / 23
13,203
1,016
8,485
19,684
7,483
Ah Muzen Cab
wolfpredator114
Ah Muzen Cab
20
9 / 5 / 22
14,395
1,107
18,422
17,121
7,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
160
36
Kills
51
51
Deaths
37
91
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
18
9
19
3.06
W
11
9
26
2.67
L
Scylla
4
11
19
1.23
W
Hun Batz
TheFlash50000
Hun Batz
9
9
19
2.06
L
Bellona
Uh medbay
Bellona
5
12
22
1.33
L
9
17
16
1
W
4
5
23
3.1
L
10
6
18
3.17
W
Ah Muzen Cab
wolfpredator114
Ah Muzen Cab
9
5
22
4
L
Merlin
xanaguzman
Merlin
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,282
Damage
110,714
119,150
Taken
107,112
115,622
Mitigated
43,008
10,190
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
34,974
19,833
0
3,971
21,450
8,280
0
10,683
10,367
0
64,512
W
32,158
15,909
0
3,320
27,206
12,000
0
14,342
12,613
0
41,893
L
Scylla
10,216
2,163
0
0
19,390
7,650
0
763
18,627
17,268
0
W
Hun Batz
TheFlash50000
Hun Batz
16,675
7,606
0
278
21,651
8,023
0
11,310
9,892
0
24,312
L
Bellona
Uh medbay
Bellona
26,716
9,936
164
1,696
31,623
37,894
0
4,043
27,580
873
38,671
L
24,610
5,610
246
1,938
26,268
10,027
0
1,295
24,973
51,157
0
W
8,485
2,448
1,604
1,619
19,684
7,483
0
7,365
11,937
17,082
0
L
23,627
2,976
0
5,050
24,389
53,119
0
1,832
22,557
0
42,393
W
Ah Muzen Cab
wolfpredator114
Ah Muzen Cab
18,422
5,892
0
1,953
17,121
7,222
0
7,112
9,756
0
46,721
L
Merlin
xanaguzman
Merlin
15,113
2,495
0
1,096
17,480
6,932
0
552
16,928
50,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,454
Gold Earned
73,173
208
Minions Killed
181
2
Camps Cleared
4
1,109,592
Distance Traveled
1,046,980
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,933
1,303
56
4
2
183,121
0
W
Fenrir
15,209
1,170
23
2
1
249,625
0
L
Scylla
13,304
1,023
17
1
1
242,647
0
W
Hun Batz
13,433
1,033
17
1
0
187,130
0
L
Bellona
14,054
1,081
20
2
1
220,055
2
L
Zeus
14,805
1,139
57
4
0
201,826
0
W
Chang'e
13,203
1,016
21
2
0
208,173
0
L
Chaac
15,588
1,199
43
3
0
225,200
0
W
Ah Muzen Cab
14,395
1,107
64
5
1
218,931
0
L
Merlin
14,703
1,131
71
5
0
219,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role