Player Matchup

Hachiman
Hachiman
DavWig
Hachiman
Level 29
God Stats
2W - 3L
1,742 SR
Queue Stats
146W - 136L
1,552 Elo+
Party 1
Bellona
Bellona
FackOffEh
Bellona
Level 8
God Stats
3W - 1L
1,548 SR
Queue Stats
11W - 7L
1,583 Elo+
Party 1
Ao Kuang
Ao Kuang
GhostWindSamurai
Ao Kuang
Level 65
God Stats
38W - 26L
1,646 SR
Queue Stats
268W - 276L
1,465 Elo+
Party 1
Terra
Terra
RowdyGerbil
Terra
Level 28
God Stats
14W - 5L
1,663 SR
Queue Stats
76W - 61L
1,428 Elo+
Party 2
Anubis
Anubis
Sup3rKam1Guru
Anubis
Level 16
God Stats
8W - 5L
1,502 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 2
Team Averages
Level 29
1,620 SR
1,490 Elo+

VS

Team Averages
Level 13
1,576 SR
1,434 Elo+
Neith
Neith
Agentbri
Neith
Level 7
God Stats
2W - 3L
1,615 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 3
Zeus
Zeus
Holyslat
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,092 Elo+
Solo
Ares
Ares
JSepicness
Ares
Level 13
God Stats
2W - 2L
1,608 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
WOWULOST
Gilgamesh
Level 28
God Stats
24W - 18L
1,659 SR
Queue Stats
256W - 213L
1,669 Elo+
Solo
Nike
Nike
ℭ픯픦픰픦픰
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DavWig
Hachiman
8
1 / 0 / 2
5,313
531
4,430
3,331
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
FackOffEh
Bellona
11
3 / 1 / 0
5,883
588
4,561
6,062
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 2
6,270
627
5,401
5,613
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 2
5,181
518
1,910
6,953
4,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 1 / 1
6,166
617
3,707
4,340
1,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agentbri
Neith
7
0 / 2 / 1
4,417
442
2,391
3,840
1,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zeus
7
0 / 6 / 1
4,695
470
1,215
4,728
1,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,876
488
2,245
6,559
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
WOWULOST
Gilgamesh
11
2 / 1 / 0
5,990
599
3,405
5,804
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,600
560
3,079
6,172
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Agentbri
Neith
0
2
1
0.25
W
Hachiman
DavWig
Hachiman
1
0
2
2
W
Bellona
FackOffEh
Bellona
3
1
0
3
W
6
0
2
7
L
Zeus
0
6
1
0.08
L
1
3
0
0.33
W
1
1
2
2
W
4
1
1
4.5
L
Gilgamesh
WOWULOST
Gilgamesh
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
12,335
26,299
Taken
27,103
14,644
Mitigated
11,644
10,547
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agentbri
Neith
2,391
1,373
0
796
3,840
1,057
0
1,697
2,143
0
15,685
W
Hachiman
DavWig
Hachiman
4,430
2,664
0
1,655
3,331
937
658
537
2,794
0
31,277
W
Bellona
FackOffEh
Bellona
4,561
1,750
0
1,553
6,062
5,754
0
0
6,016
0
28,642
W
5,401
1,399
0
2,250
5,613
2,146
0
371
5,242
28,290
5,609
L
Zeus
1,215
246
0
69
4,728
1,094
138
4,135
593
15,524
0
L
2,245
481
0
613
6,559
4,022
0
2,251
4,308
13,094
0
W
1,910
160
977
2,225
6,953
4,016
568
1,564
5,389
9,018
0
W
3,707
456
0
1,887
4,340
1,791
458
988
3,314
30,745
0
L
Gilgamesh
WOWULOST
Gilgamesh
3,405
973
0
2,910
5,804
1,968
0
1,849
3,955
0
33,618
L
3,079
611
0
438
6,172
3,503
0
752
5,420
0
33,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
25,578
269
Minions Killed
246
0
Camps Cleared
0
905,126
Distance Traveled
894,738
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,417
442
34
3
0
186,086
0
W
Hachiman
5,313
531
65
7
0
152,234
1
W
Bellona
5,883
588
62
6
0
189,281
0
W
Ao Kuang
6,270
627
61
6
0
190,574
2
L
Zeus
4,695
470
40
4
0
153,191
1
L
Ares
4,876
488
20
2
0
182,921
4
W
Terra
5,181
518
17
2
0
192,219
5
W
Anubis
6,166
617
64
6
0
180,818
1
L
Gilgamesh
5,990
599
82
8
0
189,491
2
L
Nike
5,600
560
70
7
0
183,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role