Player Matchup

Chaac
Chaac
Biohazard612
Chaac
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 52L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Dartrius
Cthulhu
Level 26
God Stats
8W - 6L
1,560 SR
Queue Stats
101W - 128L
1,395 Elo+
Party 1
Charybdis
Charybdis
FjordSmack
Charybdis
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 88L
1,473 Elo+
Party 1
Fenrir
Fenrir
NuttyCrustMan
Fenrir
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 89L
1,532 Elo+
Solo
Tiamat
Tiamat
NyamPomPom
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 97L
1,672 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,511 Elo+

VS

Team Averages
Level 13
1,586 SR
1,477 Elo+
Zeus
Zeus
Liopleurodon2000
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Solo
Nemesis
Nemesis
Lixiu
Nemesis
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
20W - 16L
1,560 Elo+
Solo
Odin
Odin
Reaper3200
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Ganesha
Ganesha
WTFJenks
Ganesha
Level 27
God Stats
4W - 7L
1,682 SR
Queue Stats
93W - 74L
1,579 Elo+
Solo
Neith
Neith
yupokaysure
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,152
559
3,358
5,645
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Dartrius
Cthulhu
10
5 / 3 / 4
6,151
559
3,235
11,245
5,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
FjordSmack
Charybdis
10
4 / 2 / 4
6,401
582
4,522
5,302
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
11 / 1 / 1
7,388
672
7,201
5,235
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
NyamPomPom
Tiamat
12
1 / 0 / 1
7,003
637
5,049
4,589
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,334
394
1,983
6,472
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Lixiu
Nemesis
10
1 / 4 / 1
5,690
517
3,593
7,477
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
4,131
376
706
4,130
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
WTFJenks
Ganesha
7
0 / 3 / 1
4,412
401
479
9,101
4,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
6 / 6 / 0
6,814
619
6,569
6,815
1,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
22
Kills
7
7
Deaths
22
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Cthulhu
Dartrius
Cthulhu
5
3
4
2.33
W
Charybdis
FjordSmack
Charybdis
4
2
4
3
L
0
7
0
0
L
Nemesis
Lixiu
Nemesis
1
4
1
0.38
W
11
1
1
11.5
W
Tiamat
NyamPomPom
Tiamat
1
0
1
1.5
L
0
2
0
0
L
Ganesha
WTFJenks
Ganesha
0
3
1
0.17
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
13,330
32,016
Taken
33,995
15,017
Mitigated
13,368
11,454
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,358
412
0
2,013
5,645
3,182
275
174
5,209
0
22,458
W
Cthulhu
Dartrius
Cthulhu
3,235
304
193
3,180
11,245
5,406
0
1,019
10,226
22,421
0
W
Charybdis
FjordSmack
Charybdis
4,522
2,695
0
1,318
5,302
1,675
1,947
572
4,730
0
24,561
L
1,983
798
0
513
6,472
1,525
0
1,043
5,323
13,202
0
L
Nemesis
Lixiu
Nemesis
3,593
1,816
0
1,308
7,477
3,413
0
598
6,669
0
31,123
W
7,201
1,833
0
2,800
5,235
1,817
0
156
5,079
0
37,243
W
Tiamat
NyamPomPom
Tiamat
5,049
484
0
1,950
4,589
2,937
231
541
4,048
47,729
0
L
706
297
0
1,262
4,130
1,598
0
0
3,788
0
5,768
L
Ganesha
WTFJenks
Ganesha
479
154
15
1,290
9,101
4,938
0
3,545
5,404
9,341
0
L
6,569
4,005
0
692
6,815
1,894
0
2,798
3,965
0
21,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
25,381
292
Minions Killed
156
0
Camps Cleared
0
1,059,778
Distance Traveled
939,119
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,152
559
38
3
0
191,145
0
W
Cthulhu
6,151
559
35
3
0
200,727
2
W
Charybdis
6,401
582
54
5
0
190,082
3
L
Zeus
4,334
394
27
2
0
199,441
3
L
Nemesis
5,690
517
61
6
0
245,258
3
W
Fenrir
7,388
672
60
5
0
249,877
3
W
Tiamat
7,003
637
105
10
0
227,947
0
L
Odin
4,131
376
11
1
0
97,993
1
L
Ganesha
4,412
401
12
1
0
198,196
2
L
Neith
6,814
619
45
4
0
198,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role