Player Matchup

Fenrir
Fenrir
Slandoff
Fenrir
Level 28
God Stats
1W - 2L
1,599 SR
Queue Stats
69W - 75L
1,388 Elo+
Party 2
Tyr
Tyr
cky6uo
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 1
Hera
Hera
lokiman000
Hera
Level 49
God Stats
7W - 7L
1,539 SR
Queue Stats
25W - 38L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
mrbacon_roll
Heimdallr
Level 66
God Stats
12W - 13L
1,500 SR
Queue Stats
301W - 306L
1,437 Elo+
Party 2
Fafnir
Fafnir
peachybobs
Fafnir
Level 87
God Stats
1W - 3L
1,172 SR
Queue Stats
333W - 329L
1,395 Elo+
Party 2
Team Averages
Level 52
1,462 SR
1,431 Elo+

VS

Team Averages
Level 81
1,520 SR
1,479 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Cravatta-Rovente
Kali
Level 109
God Stats
5W - 2L
1,538 SR
Queue Stats
431W - 394L
1,468 Elo+
Party 3
Izanami
Izanami
Shuuh-_-
Izanami
Level 12
God Stats
22W - 11L
1,577 SR
Queue Stats
78W - 65L
1,527 Elo+
Party 3
Ganesha
Ganesha
akuma1835
Ganesha
Level 49
God Stats
7W - 6L
1,483 SR
Queue Stats
197W - 206L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Slandoff
Fenrir
11
1 / 4 / 0
6,607
472
3,138
10,391
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
cky6uo
Tyr
9
0 / 2 / 0
5,365
383
1,634
8,856
4,083
Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,302
450
4,089
9,423
3,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
mrbacon_roll
Heimdallr
10
0 / 3 / 0
5,546
396
7,007
8,817
2,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
peachybobs
Fafnir
10
0 / 1 / 0
6,244
446
1,901
7,374
4,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 2
8,122
580
6,925
9,004
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
 
Achilles
13
3 / 0 / 1
7,666
548
5,388
7,961
8,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 3
8,039
574
5,652
9,364
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Shuuh-_-
Izanami
12
3 / 0 / 1
7,348
525
5,955
7,213
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
akuma1835
Ganesha
12
0 / 0 / 8
7,203
515
5,245
7,296
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
15
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
2
5
W
Achilles
 
Achilles
3
0
1
3.5
W
5
0
3
6.5
W
Izanami
Shuuh-_-
Izanami
3
0
1
3.5
L
Fenrir
Slandoff
Fenrir
1
4
0
0.25
W
Ganesha
akuma1835
Ganesha
0
0
8
4
L
Tyr
cky6uo
Tyr
0
2
0
0
L
0
5
1
0.1
L
Heimdallr
mrbacon_roll
Heimdallr
0
3
0
0
L
Fafnir
peachybobs
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
29,165
44,861
Taken
40,838
17,045
Mitigated
22,151
10,330
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,925
239
557
4,167
9,004
3,526
54
2,776
6,228
56,797
0
W
Achilles
 
Achilles
5,388
1,084
0
1,448
7,961
8,346
422
124
7,837
0
38,170
W
5,652
2,874
0
5,746
9,364
3,452
0
652
8,712
0
38,585
W
Izanami
Shuuh-_-
Izanami
5,955
3,948
0
2,939
7,213
2,226
2,148
713
6,500
0
53,033
L
Fenrir
Slandoff
Fenrir
3,138
309
0
164
10,391
3,112
0
2,093
8,182
0
38,831
W
Ganesha
akuma1835
Ganesha
5,245
65
1,929
1,718
7,296
4,601
27
1,725
5,571
23,434
0
L
Tyr
cky6uo
Tyr
1,634
111
0
1,229
8,856
4,083
0
2,523
6,275
0
16,675
L
4,089
1,355
0
2,570
9,423
3,050
361
4,275
4,837
36,799
0
L
Heimdallr
mrbacon_roll
Heimdallr
7,007
2,565
484
2,623
8,817
2,391
0
1,234
7,583
0
39,785
L
Fafnir
peachybobs
Fafnir
1,901
619
1,250
2,010
7,374
4,409
0
1,545
5,814
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
38,378
260
Minions Killed
426
0
Camps Cleared
0
1,267,829
Distance Traveled
1,453,835
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,122
580
113
8
0
303,093
7
W
Achilles
7,666
548
84
6
0
261,146
1
W
Kali
8,039
574
91
7
0
321,095
1
W
Izanami
7,348
525
132
9
0
288,847
1
L
Fenrir
6,607
472
76
5
0
286,277
0
W
Ganesha
7,203
515
6
0
0
279,654
12
L
Tyr
5,365
383
29
2
0
245,554
4
L
Hera
6,302
450
66
5
0
241,329
3
L
Heimdallr
5,546
396
65
5
0
242,455
2
L
Fafnir
6,244
446
24
2
0
252,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role