Player Matchup

Hachiman
Hachiman
BeastieAttack16
Hachiman
Level 24
God Stats
3W - 5L
1,582 SR
Queue Stats
3W - 5L
1,553 Elo+
Party 3
Mulan
Mulan
HotsSuck
Mulan
Level 28
God Stats
1W - 4L
1,423 SR
Queue Stats
52W - 41L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Peugeot405
Cthulhu
Level 69
God Stats
5W - 3L
1,480 SR
Queue Stats
78W - 75L
1,502 Elo+
Party 3
Sol
Sol
SquishiestLord
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,495 Elo+
Party 3
Neith
Neith
dyrebar
Neith
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 82L
1,442 Elo+
Party 1
Team Averages
Level 38
1,497 SR
1,495 Elo+

VS

Team Averages
Level 89
1,564 SR
1,520 Elo+
Yemoja
Yemoja
Darwine
Yemoja
Level 160
God Stats
7W - 3L
1,554 SR
Queue Stats
65W - 51L
1,544 Elo+
Party 2
Neith
Neith
Jord8
Neith
Level 13
God Stats
5W - 4L
1,472 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 2
Achilles
Achilles
KaîdeN
Achilles
Level 147
God Stats
9W - 9L
1,534 SR
Queue Stats
38W - 33L
1,522 Elo+
Party 2
Odin
Odin
Silence311
Odin
Level 87
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 2L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
iWeeb
Nu Wa
Level 37
God Stats
51W - 47L
1,562 SR
Queue Stats
241W - 235L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
0 / 5 / 6
9,669
879
10,315
11,946
4,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
HotsSuck
Mulan
16
2 / 9 / 5
9,975
907
13,563
18,866
21,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Peugeot405
Cthulhu
16
3 / 3 / 5
11,676
1,061
13,399
28,112
33,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 7 / 4
9,584
871
8,221
15,875
6,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
dyrebar
Neith
16
2 / 2 / 5
10,289
935
12,559
10,548
4,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

142

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darwine
Yemoja
18
3 / 1 / 20
10,817
983
8,432
12,023
17,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Jord8
Neith
18
1 / 4 / 19
10,355
941
13,651
12,247
6,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
KaîdeN
Achilles
18
8 / 3 / 16
11,914
1,083
15,651
19,438
29,788
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 0 / 20
10,398
945
13,379
11,862
13,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
iWeeb
Nu Wa
19
13 / 0 / 11
13,849
1,259
28,432
4,646
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
8
Kills
26
26
Deaths
8
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
6
0.6
W
Yemoja
Darwine
Yemoja
3
1
20
13
L
Mulan
HotsSuck
Mulan
2
9
5
0.5
W
Neith
Jord8
Neith
1
4
19
2.63
W
Achilles
KaîdeN
Achilles
8
3
16
5.33
L
Cthulhu
Peugeot405
Cthulhu
3
3
5
1.83
W
1
0
20
11
L
1
7
4
0.43
L
Neith
dyrebar
Neith
2
2
5
2.25
W
Nu Wa
iWeeb
Nu Wa
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,057
Damage
79,545
85,347
Taken
60,216
70,823
Mitigated
70,308
10,994
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,315
5,640
0
0
11,946
4,266
0
5,388
6,204
0
35,952
W
Yemoja
Darwine
Yemoja
8,432
2,566
5,320
684
12,023
17,631
0
4,818
7,205
14,725
0
L
Mulan
HotsSuck
Mulan
13,563
1,721
0
1,121
18,866
21,946
0
5,960
12,676
0
29,652
W
Neith
Jord8
Neith
13,651
10,062
0
2,228
12,247
6,783
0
4,596
7,651
0
33,237
W
Achilles
KaîdeN
Achilles
15,651
7,346
0
338
19,438
29,788
0
6,568
12,870
0
25,619
L
Cthulhu
Peugeot405
Cthulhu
13,399
1,571
423
6,060
28,112
33,783
0
11,525
16,193
41,519
0
W
13,379
1,950
0
400
11,862
13,777
0
3,994
7,868
0
27,321
L
8,221
908
0
1,839
15,875
6,558
0
7,764
7,785
18,493
0
L
Neith
dyrebar
Neith
12,559
3,915
0
1,551
10,548
4,270
0
4,771
5,625
0
38,161
W
Nu Wa
iWeeb
Nu Wa
28,432
4,337
547
1,837
4,646
2,329
0
1,644
3,002
63,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
57,333
235
Minions Killed
215
3
Camps Cleared
9
1,032,910
Distance Traveled
1,031,480
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,669
879
68
6
1
194,750
1
W
Yemoja
10,817
983
18
2
0
175,417
1
L
Mulan
9,975
907
25
2
0
183,129
1
W
Neith
10,355
941
53
5
0
179,017
1
W
Achilles
11,914
1,083
23
2
0
211,349
1
L
Cthulhu
11,676
1,061
63
6
0
238,911
2
W
Odin
10,398
945
36
3
3
241,824
0
L
Sol
9,584
871
33
3
2
227,786
0
L
Neith
10,289
935
46
4
0
188,334
3
W
Nu Wa
13,849
1,259
85
8
6
223,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role