Player Matchup

Nemesis
Nemesis
Brno0
Nemesis
Level 28
God Stats
2W - 4L
1,396 SR
Queue Stats
122W - 106L
1,547 Elo+
Party 2
Izanami
Izanami
Jessyk
Izanami
Level 28
God Stats
18W - 10L
1,850 SR
Queue Stats
81W - 66L
1,554 Elo+
Party 2
Hel
Hel
JoakoMaidana
Hel
Level 28
God Stats
1W - 1L
1,663 SR
Queue Stats
42W - 35L
1,769 Elo+
Party 1
Anubis
Anubis
ReyLLuliett
Anubis
Level 27
God Stats
2W - 2L
1,375 SR
Queue Stats
77W - 79L
1,479 Elo+
Solo
Ares
Ares
RonGrin
Ares
Level 28
God Stats
13W - 11L
1,632 SR
Queue Stats
27W - 35L
1,662 Elo+
Party 1
Team Averages
Level 28
1,583 SR
1,602 Elo+

VS

Team Averages
Level 12
1,623 SR
1,395 Elo+
Yemoja
Yemoja
BluBuck
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,135 Elo+
Party 3
Awilix
Awilix
DeDeZinPereira
Awilix
Level 24
God Stats
28W - 19L
1,746 SR
Queue Stats
56W - 44L
1,573 Elo+
Solo
Bellona
Bellona
Ebatista489
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,135 Elo+
Party 3
Artemis
Artemis
SilvaResende
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Hel
Hel
TryingToImprove
Hel
Level 28
God Stats
14W - 3L
1,870 SR
Queue Stats
78W - 51L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brno0
Nemesis
9
0 / 2 / 1
5,208
521
1,541
6,867
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jessyk
Izanami
10
4 / 2 / 4
6,454
645
7,622
6,194
2,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 0
6,725
673
4,331
5,752
1,817
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
2 / 2 / 0
6,440
644
3,077
6,036
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
RonGrin
Ares
10
4 / 1 / 4
6,597
660
3,045
6,707
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BluBuck
Yemoja
6
0 / 4 / 2
4,615
462
2,375
6,749
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 0 / 1
7,117
712
6,169
5,966
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Ebatista489
Bellona
6
0 / 4 / 1
4,498
450
1,540
5,572
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SilvaResende
Artemis
6
0 / 4 / 3
4,410
441
2,557
4,690
621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 1
5,854
585
3,621
5,589
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
14
Kills
8
8
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BluBuck
Yemoja
0
4
2
0.25
W
Nemesis
Brno0
Nemesis
0
2
1
0.25
L
7
0
1
7.5
L
Bellona
Ebatista489
Bellona
0
4
1
0.13
W
Izanami
Jessyk
Izanami
4
2
4
3
W
4
1
0
4
W
Anubis
2
2
0
1
W
Ares
RonGrin
Ares
4
1
4
6
L
Artemis
SilvaResende
Artemis
0
4
3
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
16,262
31,556
Taken
28,566
13,820
Mitigated
9,753
13,481
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BluBuck
Yemoja
2,375
677
232
603
6,749
2,750
0
1,675
5,074
9,420
0
W
Nemesis
Brno0
Nemesis
1,541
336
0
3,185
6,867
1,996
0
1,521
5,346
0
24,504
L
6,169
2,311
0
1,981
5,966
1,651
0
1,426
4,526
0
33,010
L
Bellona
Ebatista489
Bellona
1,540
506
0
1,034
5,572
3,398
0
3,416
2,156
0
11,129
W
Izanami
Jessyk
Izanami
7,622
5,314
0
1,986
6,194
2,168
1,995
847
5,347
0
50,395
W
4,331
288
342
3,452
5,752
1,817
0
0
5,752
35,650
0
W
Anubis
3,077
292
0
2,720
6,036
2,205
395
2,203
3,833
39,472
0
W
Ares
RonGrin
Ares
3,045
0
0
1,796
6,707
5,634
427
1,425
5,282
9,266
0
L
Artemis
SilvaResende
Artemis
2,557
1,225
0
285
4,690
621
0
1,073
3,617
0
11,595
L
3,621
60
369
2,920
5,589
1,333
0
2,687
2,740
31,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
26,494
324
Minions Killed
215
0
Camps Cleared
0
1,000,606
Distance Traveled
967,078
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,615
462
8
1
0
175,486
0
W
Nemesis
5,208
521
53
5
0
219,056
1
L
Awilix
7,117
712
79
8
0
244,301
2
L
Bellona
4,498
450
18
2
0
176,618
0
W
Izanami
6,454
645
90
9
0
171,650
5
W
Hel
6,725
673
78
8
0
215,723
6
W
Anubis
6,440
644
90
9
0
187,533
3
W
Ares
6,597
660
13
1
0
206,644
5
L
Artemis
4,410
441
30
3
0
160,297
0
L
Hel
5,854
585
80
8
0
210,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role