Player Matchup

Hachiman
Hachiman
Mobíus
Hachiman
Level 127
God Stats
2W - 1L
1,382 SR
Queue Stats
99W - 104L
1,465 Elo+
Party 2
King Arthur
King Arthur
ThiccVicc
King Arthur
Level 78
God Stats
42W - 39L
1,545 SR
Queue Stats
548W - 524L
1,547 Elo+
Party 2
Arachne
Arachne
Zom6ieK
Arachne
Level 157
God Stats
2W - 0L
1,518 SR
Queue Stats
43W - 62L
1,402 Elo+
Party 2
Ymir
Ymir
shinesun2run
Ymir
Level 88
God Stats
1W - 0L
1,711 SR
Queue Stats
72W - 85L
1,382 Elo+
Party 1
Olorun
Olorun
siljespd1234
Olorun
Level 72
God Stats
4W - 2L
1,545 SR
Queue Stats
66W - 74L
1,427 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,445 Elo+

VS

Team Averages
Level 90
1,490 SR
1,451 Elo+
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Amelin1
Thanatos
Level 66
God Stats
12W - 16L
1,354 SR
Queue Stats
146W - 187L
1,375 Elo+
Party 3
Ra
Ra
P0zziii
Ra
Level 60
God Stats
46W - 59L
1,452 SR
Queue Stats
105W - 155L
1,370 Elo+
Solo
Chaac
Chaac
ºGODº
Chaac
Level 160
God Stats
11W - 14L
1,646 SR
Queue Stats
55W - 58L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mobíus
Hachiman
10
4 / 1 / 5
6,329
633
6,557
5,667
1,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ThiccVicc
King Arthur
9
0 / 1 / 0
5,373
537
2,156
4,390
2,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Zom6ieK
Arachne
11
5 / 1 / 1
6,340
634
4,372
5,801
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 0 / 4
6,105
611
3,069
7,141
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
10
3 / 0 / 3
6,118
612
2,674
3,008
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 0
5,573
557
3,275
5,642
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
6
0 / 5 / 0
4,004
400
1,293
4,472
931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Amelin1
Thanatos
6
1 / 4 / 0
4,432
443
2,286
6,465
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
5,066
507
2,908
4,804
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
ºGODº
Chaac
6
0 / 2 / 1
4,261
426
3,456
6,778
2,280
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
L
Neith
 
Neith
0
5
0
0
L
Thanatos
Amelin1
Thanatos
1
4
0
0.25
W
Hachiman
Mobíus
Hachiman
4
1
5
6.5
L
1
4
0
0.25
W
King Arthur
ThiccVicc
King Arthur
0
1
0
0
W
Arachne
Zom6ieK
Arachne
5
1
1
5.5
W
4
0
4
6
W
Olorun
3
0
3
4.5
L
Chaac
ºGODº
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
13,218
26,007
Taken
28,161
10,848
Mitigated
10,466
10,668
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,275
527
305
3,101
5,642
4,014
192
0
5,642
28,719
0
L
Neith
 
Neith
1,293
385
0
490
4,472
931
0
1,252
3,220
0
8,592
L
Thanatos
Amelin1
Thanatos
2,286
899
0
3,655
6,465
1,708
0
1,199
5,266
0
15,004
W
Hachiman
Mobíus
Hachiman
6,557
4,460
0
1,827
5,667
1,377
96
207
5,420
0
37,505
L
2,908
189
201
1,190
4,804
1,533
0
2,265
2,539
23,378
0
W
King Arthur
ThiccVicc
King Arthur
2,156
471
0
1,982
4,390
2,161
0
2,513
1,579
0
27,163
W
Arachne
Zom6ieK
Arachne
4,372
3,144
0
2,039
5,801
2,126
9
904
4,847
0
36,023
W
3,069
892
148
2,696
7,141
4,209
0
1,037
5,988
16,508
0
W
Olorun
2,674
750
469
1,507
3,008
975
156
942
1,864
34,860
0
L
Chaac
ºGODº
Chaac
3,456
851
0
1,848
6,778
2,280
0
1,027
5,751
0
18,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
23,336
308
Minions Killed
215
0
Camps Cleared
0
943,671
Distance Traveled
874,320
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,573
557
71
7
0
172,109
5
L
Neith
4,004
400
22
2
0
160,417
0
L
Thanatos
4,432
443
33
3
0
191,255
0
W
Hachiman
6,329
633
61
6
0
190,143
2
L
Ra
5,066
507
64
6
0
186,121
3
W
King Arthur
5,373
537
62
6
0
173,515
5
W
Arachne
6,340
634
79
8
0
204,156
1
W
Ymir
6,105
611
27
3
0
178,704
0
W
Olorun
6,118
612
79
8
0
197,153
4
L
Chaac
4,261
426
25
3
0
164,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role