Player Matchup

Xbalanque
Xbalanque
BlkEspionage
Xbalanque
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 32L
1,605 Elo+
Solo
Chaac
Chaac
DarthChadwick
Chaac
Level 128
God Stats
8W - 11L
1,371 SR
Queue Stats
224W - 208L
1,492 Elo+
Party 2
Cerberus
Cerberus
DeathGarrett
Cerberus
Level 137
God Stats
3W - 1L
1,533 SR
Queue Stats
254W - 253L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
NhTray
Sun Wukong
Level 126
God Stats
3W - 4L
1,382 SR
Queue Stats
291W - 276L
1,518 Elo+
Solo
Yemoja
Yemoja
TheLagKnight
Yemoja
Level 154
God Stats
4W - 1L
1,542 SR
Queue Stats
135W - 133L
1,519 Elo+
Solo
Team Averages
Level 131
1,466 SR
1,525 Elo+

VS

Team Averages
Level 107
1,604 SR
1,568 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Liethianor
Aphrodite
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,633 Elo+
Party 1
Cerberus
Cerberus
West Clutch
Cerberus
Level 109
God Stats
8W - 4L
1,646 SR
Queue Stats
263W - 289L
1,519 Elo+
Solo
Ares
Ares
XxBigFoot23xX
Ares
Level 109
God Stats
5W - 1L
1,672 SR
Queue Stats
84W - 69L
1,596 Elo+
Party 1
Kali
Kali
xW6
Kali
Level 125
God Stats
1W - 1L
1,701 SR
Queue Stats
78W - 63L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlkEspionage
Xbalanque
17
5 / 5 / 13
10,851
775
20,340
14,765
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 4 / 14
11,063
790
22,189
26,839
30,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
DeathGarrett
Cerberus
17
2 / 2 / 14
10,619
759
13,606
18,701
19,395
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
NhTray
Sun Wukong
19
9 / 2 / 12
11,588
828
19,608
21,238
26,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
17
1 / 1 / 19
10,280
734
7,225
14,483
14,525
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 4
9,845
703
20,495
11,502
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Liethianor
Aphrodite
17
1 / 3 / 10
9,671
691
9,954
12,050
8,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
West Clutch
Cerberus
18
2 / 5 / 8
10,445
746
10,759
29,422
19,012
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 8
10,928
781
14,991
23,314
31,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
xW6
Kali
16
3 / 7 / 5
9,705
693
13,879
14,291
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
22
Kills
14
14
Deaths
22
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
4
2
W
Xbalanque
BlkEspionage
Xbalanque
5
5
13
2.3
W
5
4
14
3
W
Cerberus
DeathGarrett
Cerberus
2
2
14
4.5
L
Aphrodite
Liethianor
Aphrodite
1
3
10
2
W
Sun Wukong
NhTray
Sun Wukong
9
2
12
7.5
W
Yemoja
1
1
19
10.5
L
Cerberus
West Clutch
Cerberus
2
5
8
1.2
L
4
4
8
2
L
Kali
xW6
Kali
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,968
Damage
70,078
96,026
Taken
90,579
95,460
Mitigated
73,510
58,612
Healing
40,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,495
918
484
3,268
11,502
5,860
0
1,250
9,970
42,915
0
W
Xbalanque
BlkEspionage
Xbalanque
20,340
9,306
0
390
14,765
5,250
2,657
9,163
5,602
0
47,975
W
22,189
3,107
3,294
9,921
26,839
30,226
1,183
12,295
14,544
0
39,428
W
Cerberus
DeathGarrett
Cerberus
13,606
440
2,404
6,283
18,701
19,395
128
11,546
7,155
22,231
0
L
Aphrodite
Liethianor
Aphrodite
9,954
1,700
9,882
6,015
12,050
8,211
821
2,607
9,295
20,194
0
W
Sun Wukong
NhTray
Sun Wukong
19,608
2,343
2,105
6,618
21,238
26,064
2,344
13,939
7,299
0
37,105
W
Yemoja
7,225
2,970
21,223
6,374
14,483
14,525
636
9,256
5,227
13,323
0
L
Cerberus
West Clutch
Cerberus
10,759
530
2,075
12,486
29,422
19,012
665
5,851
22,961
26,042
0
L
14,991
526
1,172
3,028
23,314
31,839
349
7,570
15,180
20,518
0
L
Kali
xW6
Kali
13,879
3,472
212
1,629
14,291
8,588
1,721
3,553
10,504
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
50,594
166
Minions Killed
168
0
Camps Cleared
0
1,268,754
Distance Traveled
1,228,909
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,845
703
34
2
0
258,955
1
W
Xbalanque
10,851
775
59
4
0
226,104
0
W
Chaac
11,063
790
29
2
0
283,519
1
W
Cerberus
10,619
759
29
2
0
285,667
0
L
Aphrodite
9,671
691
34
2
0
234,360
2
W
Sun Wukong
11,588
828
33
2
0
249,397
3
W
Yemoja
10,280
734
16
1
0
224,067
1
L
Cerberus
10,445
746
75
5
0
252,484
0
L
Ares
10,928
781
7
1
0
237,988
0
L
Kali
9,705
693
18
1
0
245,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role