Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Nanaki772
Skadi
Level 12
God Stats
11W - 7L
1,500 SR
Queue Stats
22W - 11L
1,781 Elo+
Party 2
Anhur
Anhur
StaticVo1D
Anhur
Level 27
God Stats
3W - 2L
1,607 SR
Queue Stats
81W - 58L
1,710 Elo+
Party 1
Thanatos
Thanatos
ZeroMechanicSs
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,763 Elo+
Party 2
Hercules
Hercules
silentbeast123
Hercules
Level 54
God Stats
13W - 6L
1,577 SR
Queue Stats
46W - 27L
1,505 Elo+
Party 2
Team Averages
Level 25
1,537 SR
1,652 Elo+

VS

Team Averages
Level 16
1,597 SR
1,579 Elo+
Ullr
Ullr
CringeTanis
Ullr
Level 12
God Stats
6W - 2L
1,828 SR
Queue Stats
34W - 28L
1,659 Elo+
Solo
Ah Puch
Ah Puch
LabsTipJr
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,457 Elo+
Solo
Nemesis
Nemesis
MyCurse1
Nemesis
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
103W - 91L
1,557 Elo+
Solo
Zeus
Zeus
PedjaLIVE
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Solo
Odin
Odin
ШебанирСХС
Odin
Level 19
God Stats
29W - 21L
1,660 SR
Queue Stats
78W - 60L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 0 / 3
6,508
651
3,745
2,320
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Nanaki772
Skadi
9
4 / 4 / 2
5,533
553
3,231
3,897
657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
11
4 / 0 / 5
6,183
618
6,671
6,038
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
5 / 2 / 4
6,505
651
5,808
6,767
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
10
3 / 0 / 1
6,035
604
3,800
3,966
3,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,672
567
1,803
6,543
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
LabsTipJr
Ah Puch
9
1 / 5 / 2
5,092
509
3,453
6,021
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MyCurse1
Nemesis
10
4 / 2 / 0
5,872
587
3,448
6,715
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
4
0 / 8 / 2
3,954
395
469
5,896
906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
5,439
544
1,474
6,009
3,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
6
6
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
3
6.5
L
1
3
1
0.5
L
Ah Puch
LabsTipJr
Ah Puch
1
5
2
0.4
L
Nemesis
MyCurse1
Nemesis
4
2
0
2
W
Skadi
Nanaki772
Skadi
4
4
2
1.25
L
Zeus
0
8
2
0.13
W
Anhur
4
0
5
6.5
W
Thanatos
5
2
4
3.5
W
Hercules
3
0
1
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
10,647
22,988
Taken
31,184
8,753
Mitigated
10,460
10,946
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,745
711
0
168
2,320
710
0
1,247
1,073
33,404
0
L
1,803
819
0
213
6,543
1,060
0
179
6,324
0
34,487
L
Ah Puch
LabsTipJr
Ah Puch
3,453
219
0
712
6,021
1,661
33
1,744
4,197
20,315
0
L
Nemesis
MyCurse1
Nemesis
3,448
1,679
0
1,628
6,715
3,091
0
235
6,454
0
33,121
W
Skadi
Nanaki772
Skadi
3,231
1,533
0
207
3,897
657
84
742
3,155
0
9,886
L
Zeus
469
469
0
159
5,896
906
150
1,375
4,455
7,725
0
W
Anhur
6,671
3,307
0
2,276
6,038
1,609
477
1,021
5,017
0
37,857
W
Thanatos
5,808
2,163
0
6,519
6,767
2,547
0
957
5,810
0
33,366
W
Hercules
3,800
1,167
0
1,776
3,966
3,230
196
301
3,665
0
23,600
L
1,474
476
0
1,482
6,009
3,742
0
0
6,009
829
24,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
26,029
273
Minions Killed
268
0
Camps Cleared
0
1,018,089
Distance Traveled
962,486
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,508
651
85
9
0
197,993
8
L
Ullr
5,672
567
82
8
0
183,116
0
L
Ah Puch
5,092
509
46
5
0
180,425
3
L
Nemesis
5,872
587
64
6
0
212,766
2
W
Skadi
5,533
553
16
2
0
185,175
1
L
Zeus
3,954
395
8
1
0
165,315
0
W
Anhur
6,183
618
62
6
0
183,104
6
W
Thanatos
6,505
651
58
6
0
223,706
3
W
Hercules
6,035
604
52
5
0
228,111
1
L
Odin
5,439
544
68
7
0
220,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role