Player Matchup

Baron Samedi
Baron Samedi
CrazyGlitch
Baron Samedi
Level 158
God Stats
6W - 4L
1,193 SR
Queue Stats
56W - 56L
1,550 Elo+
Solo
Aphrodite
Aphrodite
LarsAlter
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,625 Elo+
Party 1
Rama
Rama
Rōnın
Rama
Level 160
God Stats
8W - 10L
1,586 SR
Queue Stats
121W - 124L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
SacredKnight20
Sun Wukong
Level 157
God Stats
1W - 1L
1,511 SR
Queue Stats
67W - 54L
1,592 Elo+
Solo
Zeus
Zeus
Šhepherd
Zeus
Level 74
God Stats
0W - 2L
1,321 SR
Queue Stats
54W - 28L
1,809 Elo+
Party 1
Team Averages
Level 133
1,422 SR
1,626 Elo+

VS

Team Averages
Level 118
1,510 SR
1,566 Elo+
Cernunnos
Cernunnos
DTAVLO
Cernunnos
Level 87
God Stats
5W - 1L
1,540 SR
Queue Stats
251W - 238L
1,565 Elo+
Solo
Discordia
Discordia
EmtheMan
Discordia
Level 106
God Stats
12W - 11L
1,496 SR
Queue Stats
511W - 515L
1,565 Elo+
Party 2
King Arthur
King Arthur
KrazyKrafter17
King Arthur
Level 119
God Stats
6W - 2L
1,641 SR
Queue Stats
128W - 98L
1,535 Elo+
Party 2
Achilles
Achilles
Th3Dank3stM3m3
Achilles
Level 122
God Stats
55W - 57L
1,489 SR
Queue Stats
264W - 228L
1,550 Elo+
Solo
Hun Batz
Hun Batz
haredreier
Hun Batz
Level 157
God Stats
2W - 0L
1,385 SR
Queue Stats
15W - 11L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyGlitch
Baron Samedi
20
1 / 6 / 7
14,821
823
8,831
14,829
6,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
LarsAlter
Aphrodite
20
1 / 4 / 11
15,530
863
10,394
20,438
12,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Rōnın
Rama
20
2 / 5 / 14
17,031
946
25,934
30,634
12,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
SacredKnight20
Sun Wukong
20
12 / 4 / 14
19,415
1,079
29,148
39,229
42,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
12 / 4 / 10
18,853
1,047
49,949
30,062
10,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DTAVLO
Cernunnos
20
5 / 2 / 12
16,847
936
25,234
16,674
6,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
EmtheMan
Discordia
20
3 / 4 / 12
15,991
888
23,462
11,332
4,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KrazyKrafter17
King Arthur
20
6 / 6 / 13
16,615
923
22,927
38,484
67,223
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
20
4 / 6 / 13
16,282
905
33,003
37,814
53,548
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
haredreier
Hun Batz
20
5 / 10 / 8
16,664
926
26,409
28,605
15,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
81
28
Kills
23
23
Deaths
28
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrazyGlitch
Baron Samedi
1
6
7
0.75
W
Cernunnos
DTAVLO
Cernunnos
5
2
12
5.5
W
Discordia
EmtheMan
Discordia
3
4
12
2.25
W
King Arthur
KrazyKrafter17
King Arthur
6
6
13
2.08
L
Aphrodite
LarsAlter
Aphrodite
1
4
11
1.63
L
Rama
Rōnın
Rama
2
5
14
1.8
L
Sun Wukong
SacredKnight20
Sun Wukong
12
4
14
4.75
W
Achilles
4
6
13
1.75
W
Hun Batz
haredreier
Hun Batz
5
10
8
0.9
L
Zeus
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,256
Damage
131,035
135,192
Taken
132,909
84,232
Mitigated
147,759
37,757
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrazyGlitch
Baron Samedi
8,831
1,295
851
2,885
14,829
6,509
0
1,715
13,114
34,018
0
W
Cernunnos
DTAVLO
Cernunnos
25,234
13,550
0
4,164
16,674
6,937
0
8,638
7,902
0
68,981
W
Discordia
EmtheMan
Discordia
23,462
774
0
0
11,332
4,728
0
4,645
6,559
67,866
0
W
King Arthur
KrazyKrafter17
King Arthur
22,927
2,058
577
4,309
38,484
67,223
0
21,999
16,087
1,248
41,280
L
Aphrodite
LarsAlter
Aphrodite
10,394
948
12,458
8,031
20,438
12,630
0
4,799
15,639
31,430
0
L
Rama
Rōnın
Rama
25,934
23,850
0
7,085
30,634
12,117
0
5,792
24,842
0
78,305
L
Sun Wukong
SacredKnight20
Sun Wukong
29,148
5,892
0
4,467
39,229
42,822
0
9,777
29,452
10,135
49,666
W
Achilles
33,003
7,408
0
2,141
37,814
53,548
0
20,976
16,405
5,497
42,804
W
Hun Batz
haredreier
Hun Batz
26,409
5,360
0
30
28,605
15,323
0
16,488
11,893
0
80,561
L
Zeus
49,949
5,692
340
1,640
30,062
10,154
0
5,389
24,673
84,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,650
Gold Earned
82,399
377
Minions Killed
403
16
Camps Cleared
12
1,669,889
Distance Traveled
1,858,753
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,821
823
54
3
0
174,807
2
W
Cernunnos
16,847
936
98
5
3
380,109
1
W
Discordia
15,991
888
118
7
0
346,071
3
W
King Arthur
16,615
923
48
3
3
385,519
0
L
Aphrodite
15,530
863
61
3
3
383,742
0
L
Rama
17,031
946
104
6
8
346,777
3
L
Sun Wukong
19,415
1,079
67
4
2
405,060
2
W
Achilles
16,282
905
31
2
1
362,935
1
W
Hun Batz
16,664
926
108
6
5
384,119
3
L
Zeus
18,853
1,047
91
5
3
359,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role