Player Matchup

Ra
Ra
 
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dräken
Izanami
Level 19
God Stats
4W - 1L
1,597 SR
Queue Stats
231W - 80L
1,671 Elo+
Party 1
Yemoja
Yemoja
KingPipaBurguer1
Yemoja
Level 20
God Stats
1W - 0L
1,832 SR
Queue Stats
1W - 3L
1,077 Elo+
Solo
Nu Wa
Nu Wa
Meiliη
Nu Wa
Level 25
God Stats
44W - 15L
1,722 SR
Queue Stats
165W - 92L
1,694 Elo+
Party 1
Thanatos
Thanatos
lISyNcXylI
Thanatos
Level 30
God Stats
2W - 1L
1,563 SR
Queue Stats
4W - 5L
1,495 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,487 Elo+

VS

Team Averages
Level 21
1,498 SR
1,362 Elo+
Nemesis
Nemesis
PortedFlame4236
Nemesis
Level 6
God Stats
0W - 1L
1,699 SR
Queue Stats
6W - 12L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Robinhood524
Cliodhna
Level 29
God Stats
0W - 3L
1,293 SR
Queue Stats
10W - 21L
1,392 Elo+
Party 2
Cupid
Cupid
ViktorDeAugurk
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,376 Elo+
Party 2
Yemoja
Yemoja
silverwinter1998
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
ziloen
Tiamat
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 3 / 7
11,552
963
12,399
7,910
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Dräken
Izanami
20
17 / 0 / 10
15,563
1,297
43,747
12,887
5,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 4 / 11
10,970
914
1,840
11,365
9,601
Nu Wa
Meiliη
Nu Wa
19
3 / 1 / 14
12,326
1,027
15,875
4,880
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lISyNcXylI
Thanatos
20
13 / 4 / 12
14,871
1,239
22,356
16,488
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,697
891
5,317
18,107
5,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cliodhna
Robinhood524
Cliodhna
17
1 / 11 / 4
10,965
914
9,893
21,836
6,426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 6
11,261
938
8,470
19,143
6,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 5 / 9
12,135
1,011
7,040
15,749
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ziloen
Tiamat
18
5 / 8 / 5
12,136
1,011
18,051
25,525
10,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
35
Kills
12
12
Deaths
35
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
7
1.83
W
Izanami
Dräken
Izanami
17
0
10
22
W
0
4
11
1.38
W
Nu Wa
Meiliη
Nu Wa
3
1
14
10
L
1
6
5
0.58
L
Cliodhna
Robinhood524
Cliodhna
1
11
4
0.27
L
3
5
6
1.2
W
Thanatos
lISyNcXylI
Thanatos
13
4
12
4.75
L
2
5
9
1.3
L
Tiamat
ziloen
Tiamat
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,217
Damage
48,771
53,530
Taken
100,360
28,448
Mitigated
44,205
19,942
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,399
2,178
931
458
7,910
3,127
0
3,949
3,961
33,875
0
W
Izanami
Dräken
Izanami
43,747
28,020
0
5,944
12,887
5,971
0
5,185
7,702
0
89,051
W
1,840
354
2,115
237
11,365
9,601
0
5,960
5,405
7,474
0
W
Nu Wa
Meiliη
Nu Wa
15,875
4,390
0
0
4,880
2,522
0
2,540
2,340
38,728
0
L
5,317
2,143
0
1,181
18,107
5,084
0
5,333
12,641
0
23,751
L
Cliodhna
Robinhood524
Cliodhna
9,893
633
101
1,554
21,836
6,426
0
5,047
16,695
0
52,814
L
8,470
3,435
385
1,693
19,143
6,146
0
4,394
14,569
0
26,860
W
Thanatos
lISyNcXylI
Thanatos
22,356
6,787
0
10,257
16,488
7,227
0
7,457
9,031
0
29,042
L
7,040
994
2,153
1,751
15,749
15,802
0
6,856
8,671
21,851
0
L
Tiamat
ziloen
Tiamat
18,051
1,208
248
4,082
25,525
10,747
0
7,607
17,670
39,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,282
Gold Earned
57,194
267
Minions Killed
239
9
Camps Cleared
3
1,103,217
Distance Traveled
1,170,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,552
963
73
6
0
192,487
0
W
Izanami
15,563
1,297
102
9
6
233,759
2
W
Yemoja
10,970
914
11
1
1
183,478
0
W
Nu Wa
12,326
1,027
69
6
0
228,110
0
L
Nemesis
10,697
891
38
3
1
280,578
2
L
Cliodhna
10,965
914
101
8
0
210,985
1
L
Cupid
11,261
938
35
3
0
236,375
1
W
Thanatos
14,871
1,239
12
1
2
265,383
2
L
Yemoja
12,135
1,011
20
2
0
190,227
0
L
Tiamat
12,136
1,011
45
4
2
252,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role