Player Matchup

Cthulhu
Cthulhu
FTLOGKREAM
Cthulhu
Level 114
God Stats
16W - 23L
1,498 SR
Queue Stats
31W - 42L
1,442 Elo+
Party 1
Achilles
Achilles
FlemDog07
Achilles
Level 66
God Stats
10W - 10L
1,528 SR
Queue Stats
171W - 182L
1,402 Elo+
Solo
Cliodhna
Cliodhna
GODS WAR ANGEL
Cliodhna
Level 148
God Stats
5W - 8L
1,788 SR
Queue Stats
37W - 47L
1,460 Elo+
Party 1
Janus
Janus
ScottNails69
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,635 Elo+
Party 1
Mercury
Mercury
kallejero_2
Mercury
Level 97
God Stats
13W - 4L
1,727 SR
Queue Stats
551W - 638L
1,461 Elo+
Solo
Team Averages
Level 116
1,608 SR
1,480 Elo+

VS

Team Averages
Level 103
1,528 SR
1,357 Elo+
Ymir
Ymir
BrokenBear_13
Ymir
Level 89
God Stats
16W - 15L
1,473 SR
Queue Stats
62W - 88L
1,312 Elo+
Party 2
Amaterasu
Amaterasu
FavreF4N
Amaterasu
Level 98
God Stats
2W - 1L
1,412 SR
Queue Stats
455W - 476L
1,356 Elo+
Solo
Ah Puch
Ah Puch
Tanstewie
Ah Puch
Level 124
God Stats
3W - 3L
1,491 SR
Queue Stats
75W - 65L
1,478 Elo+
Solo
Cupid
Cupid
The_Nightman_101
Cupid
Level 66
God Stats
18W - 23L
1,407 SR
Queue Stats
54W - 78L
1,317 Elo+
Party 2
Arachne
Arachne
WlCKeD Dreams
Arachne
Level 136
God Stats
4W - 0L
1,858 SR
Queue Stats
180W - 233L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FTLOGKREAM
Cthulhu
7
0 / 3 / 4
5,825
324
1,013
4,969
3,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
FlemDog07
Achilles
15
4 / 8 / 2
9,421
523
7,233
14,638
9,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
15
6 / 4 / 5
9,728
540
15,266
12,231
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 5
10,249
569
8,560
9,681
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kallejero_2
Mercury
11
1 / 6 / 4
7,184
399
4,495
11,376
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,236
513
6,245
10,267
11,189
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
FavreF4N
Amaterasu
17
4 / 4 / 4
10,777
599
8,229
15,835
13,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Tanstewie
Ah Puch
18
8 / 1 / 3
11,351
631
12,874
9,402
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
7,860
437
2,586
9,313
2,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
15
4 / 7 / 2
9,446
525
6,911
16,273
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
18
Kills
21
22
Deaths
19
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Cthulhu
FTLOGKREAM
Cthulhu
0
3
4
0.67
W
Amaterasu
FavreF4N
Amaterasu
4
4
4
1.5
L
Achilles
FlemDog07
Achilles
4
8
2
0.63
L
Cliodhna
6
4
5
2.13
L
7
1
5
9.5
W
Ah Puch
Tanstewie
Ah Puch
8
1
3
9.5
W
1
4
3
0.63
W
Arachne
4
7
2
0.71
L
Mercury
kallejero_2
Mercury
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,567
Damage
36,845
52,895
Taken
61,090
24,949
Mitigated
37,170
6,472
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,245
629
47
1,592
10,267
11,189
930
2,026
8,163
51,917
0
L
Cthulhu
FTLOGKREAM
Cthulhu
1,013
0
283
687
4,969
3,458
0
2,212
2,701
7,447
0
W
Amaterasu
FavreF4N
Amaterasu
8,229
2,715
39
5,414
15,835
13,820
1,440
1,322
14,425
14,853
53,685
L
Achilles
FlemDog07
Achilles
7,233
2,225
0
1,849
14,638
9,217
0
5,583
8,952
3,420
44,550
L
Cliodhna
15,266
2,702
0
1,421
12,231
4,349
0
6,580
5,429
0
66,404
L
8,560
432
0
1,602
9,681
3,292
0
2,868
6,671
77,830
0
W
Ah Puch
Tanstewie
Ah Puch
12,874
553
0
3,954
9,402
3,230
767
1,166
8,161
80,604
0
W
2,586
1,528
328
2,419
9,313
2,889
3,732
2,531
6,697
0
35,174
W
Arachne
6,911
4,551
0
6,413
16,273
6,042
60
2,957
13,212
0
38,862
L
Mercury
kallejero_2
Mercury
4,495
1,850
0
630
11,376
4,633
0
3,465
7,851
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
48,670
449
Minions Killed
547
0
Camps Cleared
0
1,522,699
Distance Traveled
1,720,426
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,236
513
102
6
0
344,383
1
L
Cthulhu
5,825
324
7
0
0
141,969
1
W
Amaterasu
10,777
599
139
8
0
353,904
3
L
Achilles
9,421
523
107
6
0
297,844
5
L
Cliodhna
9,728
540
114
6
0
362,898
2
L
Janus
10,249
569
167
9
0
390,579
5
W
Ah Puch
11,351
631
168
9
0
332,013
7
W
Cupid
7,860
437
68
4
0
339,484
6
W
Arachne
9,446
525
70
4
0
350,642
10
L
Mercury
7,184
399
54
3
0
329,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role