Player Matchup

Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FireDragon2010
Amaterasu
Level 28
God Stats
4W - 5L
1,451 SR
Queue Stats
54W - 39L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
Godarch
Xbalanque
Level 29
God Stats
1W - 3L
1,728 SR
Queue Stats
78W - 65L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Janko2308
Sylvanus
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
60W - 50L
1,536 Elo+
Party 2
Merlin
Merlin
MarcoisMarco
Merlin
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 26L
1,746 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,585 Elo+

VS

Team Averages
Level 35
1,558 SR
1,631 Elo+
Neith
Neith
Aziekins
Neith
Level 5
God Stats
2W - 0L
1,602 SR
Queue Stats
5W - 4L
1,685 Elo+
Party 1
Tiamat
Tiamat
Flexbus
Tiamat
Level 29
God Stats
13W - 9L
1,529 SR
Queue Stats
129W - 80L
1,685 Elo+
Party 3
Ymir
Ymir
JKEJSE
Ymir
Level 86
God Stats
7W - 3L
1,873 SR
Queue Stats
139W - 102L
1,610 Elo+
Party 1
Ao Kuang
Ao Kuang
jesusXDlol
Ao Kuang
Level 25
God Stats
2W - 1L
1,333 SR
Queue Stats
40W - 39L
1,465 Elo+
Solo
Arachne
Arachne
vorschlag1235
Arachne
Level 28
God Stats
7W - 6L
1,454 SR
Queue Stats
123W - 62L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 5 / 0
4,268
427
1,488
6,000
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
FireDragon2010
Amaterasu
11
5 / 2 / 0
6,627
663
8,373
7,964
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Godarch
Xbalanque
9
2 / 4 / 0
5,271
527
3,597
5,381
1,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Janko2308
Sylvanus
7
0 / 3 / 2
4,608
461
2,138
6,404
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
8
0 / 6 / 0
4,885
489
1,197
5,522
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aziekins
Neith
9
3 / 2 / 2
5,619
562
4,661
4,242
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Flexbus
Tiamat
12
4 / 0 / 2
6,793
679
4,001
5,219
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
JKEJSE
Ymir
9
3 / 0 / 4
5,876
588
3,405
5,513
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
jesusXDlol
Ao Kuang
10
2 / 4 / 0
5,685
569
5,259
9,595
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
8 / 1 / 3
7,055
706
6,222
8,766
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
20
20
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
W
Neith
Aziekins
Neith
3
2
2
2
L
Amaterasu
FireDragon2010
Amaterasu
5
2
0
2.5
W
Tiamat
Flexbus
Tiamat
4
0
2
5
L
Xbalanque
Godarch
Xbalanque
2
4
0
0.5
W
Ymir
JKEJSE
Ymir
3
0
4
5
L
Sylvanus
Janko2308
Sylvanus
0
3
2
0.33
L
Merlin
0
6
0
0
W
Ao Kuang
jesusXDlol
Ao Kuang
2
4
0
0.5
W
Arachne
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
23,548
31,271
Taken
33,335
12,587
Mitigated
15,008
7,098
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,488
597
0
788
6,000
1,893
0
1,643
4,297
0
15,203
W
Neith
Aziekins
Neith
4,661
2,161
0
700
4,242
914
0
600
3,642
0
24,202
L
Amaterasu
FireDragon2010
Amaterasu
8,373
3,426
0
3,366
7,964
4,589
0
5,279
2,685
0
31,583
W
Tiamat
Flexbus
Tiamat
4,001
333
0
1,963
5,219
3,331
4
792
4,427
38,786
0
L
Xbalanque
Godarch
Xbalanque
3,597
2,149
0
783
5,381
1,524
0
1,735
3,646
0
26,461
W
Ymir
JKEJSE
Ymir
3,405
1,236
0
2,849
5,513
3,622
126
1,125
4,388
25,387
0
L
Sylvanus
Janko2308
Sylvanus
2,138
869
328
1,440
6,404
3,012
0
1,187
5,217
9,426
3,531
L
Merlin
1,197
0
0
393
5,522
1,569
0
2,601
2,761
23,251
0
W
Ao Kuang
jesusXDlol
Ao Kuang
5,259
1,864
0
4,577
9,595
3,378
0
0
9,595
19,933
0
W
Arachne
6,222
3,672
0
5,180
8,766
3,763
0
684
8,082
0
48,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
31,028
247
Minions Killed
304
0
Camps Cleared
0
876,113
Distance Traveled
984,093
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,268
427
40
4
0
193,977
3
W
Neith
5,619
562
53
5
0
162,685
1
L
Amaterasu
6,627
663
71
7
0
171,606
3
W
Tiamat
6,793
679
95
10
0
201,249
2
L
Xbalanque
5,271
527
64
6
0
174,709
3
W
Ymir
5,876
588
37
4
0
193,384
4
L
Sylvanus
4,608
461
18
2
0
172,557
3
L
Merlin
4,885
489
54
5
0
163,264
3
W
Ao Kuang
5,685
569
32
3
0
173,493
1
W
Arachne
7,055
706
87
9
0
253,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role