Player Matchup

Kumbhakarna
Kumbhakarna
InuDante
Kumbhakarna
Level 128
God Stats
5W - 2L
1,679 SR
Queue Stats
55W - 50L
1,616 Elo+
Party 1
Bakasura
Bakasura
Lahia7
Bakasura
Level 157
God Stats
1W - 3L
1,502 SR
Queue Stats
142W - 147L
1,564 Elo+
Party 1
Anhur
Anhur
SrNegru
Anhur
Level 127
God Stats
2W - 2L
1,764 SR
Queue Stats
26W - 27L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Yatosaori
Cthulhu
Level 56
God Stats
5W - 2L
1,856 SR
Queue Stats
8W - 6L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
brayansosa98
Kukulkan
Level 7
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Team Averages
Level 95
1,638 SR
1,525 Elo+

VS

Team Averages
Level 44
1,544 SR
1,633 Elo+
Xbalanque
Xbalanque
GamingMusicC
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,689 Elo+
Solo
Discordia
Discordia
Healzurbunz
Discordia
Level 32
God Stats
3W - 3L
1,469 SR
Queue Stats
190W - 155L
1,614 Elo+
Solo
Ravana
Ravana
IMAFIABUZZD1
Ravana
Level 31
God Stats
3W - 6L
1,507 SR
Queue Stats
117W - 99L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
UtopianShot
Baron Samedi
Level 85
God Stats
6W - 6L
1,743 SR
Queue Stats
112W - 109L
1,608 Elo+
Party 2
Mulan
Mulan
capnflesharrow
Mulan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 106L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
InuDante
Kumbhakarna
12
0 / 8 / 7
8,765
398
4,838
25,527
28,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Lahia7
Bakasura
19
6 / 4 / 2
11,916
542
11,243
25,857
11,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SrNegru
Anhur
18
4 / 4 / 0
11,061
503
8,222
18,587
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Yatosaori
Cthulhu
16
0 / 4 / 0
10,104
459
6,832
20,938
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
brayansosa98
Kukulkan
12
0 / 10 / 3
8,275
376
2,103
12,971
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GamingMusicC
Xbalanque
20
8 / 3 / 3
13,684
622
19,763
17,221
5,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Healzurbunz
Discordia
18
5 / 3 / 10
11,975
544
15,586
12,639
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
19
9 / 3 / 7
12,395
563
16,682
13,556
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
UtopianShot
Baron Samedi
20
7 / 1 / 7
13,301
605
17,891
12,156
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 0 / 5
12,285
558
10,508
15,974
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
30
30
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
GamingMusicC
Xbalanque
8
3
3
3.17
W
Discordia
Healzurbunz
Discordia
5
3
10
3.33
W
Ravana
9
3
7
4.17
L
Kumbhakarna
InuDante
Kumbhakarna
0
8
7
0.44
L
Bakasura
Lahia7
Bakasura
6
4
2
1.75
L
Anhur
SrNegru
Anhur
4
4
0
1
W
Baron Samedi
UtopianShot
Baron Samedi
7
1
7
10.5
L
Cthulhu
Yatosaori
Cthulhu
0
4
0
0
L
Kukulkan
brayansosa98
Kukulkan
0
10
3
0.15
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,238
Damage
80,430
103,880
Taken
71,546
69,604
Mitigated
42,491
18,573
Healing
32,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
GamingMusicC
Xbalanque
19,763
13,318
0
7,458
17,221
5,874
8,438
796
16,054
0
121,401
W
Discordia
Healzurbunz
Discordia
15,586
1,299
248
4,767
12,639
7,485
263
2,920
9,532
78,094
0
W
Ravana
16,682
5,403
0
4,878
13,556
6,560
1,150
2,210
10,072
0
86,751
L
Kumbhakarna
InuDante
Kumbhakarna
4,838
644
0
944
25,527
28,098
11
13,381
11,529
19,945
0
L
Bakasura
Lahia7
Bakasura
11,243
7,630
0
9,496
25,857
11,493
0
8,549
16,883
0
67,239
L
Anhur
SrNegru
Anhur
8,222
3,960
0
4,784
18,587
5,278
682
1,705
16,840
0
85,607
W
Baron Samedi
UtopianShot
Baron Samedi
17,891
1,626
1,957
6,401
12,156
6,747
2,366
3,843
7,913
107,006
0
L
Cthulhu
Yatosaori
Cthulhu
6,832
768
402
1,793
20,938
21,463
198
6,029
13,894
62,955
0
L
Kukulkan
brayansosa98
Kukulkan
2,103
171
0
1,154
12,971
3,272
0
4,576
8,254
26,968
0
W
10,508
1,197
0
6,749
15,974
15,825
108
3,971
12,003
15,644
73,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
63,640
551
Minions Killed
772
0
Camps Cleared
0
1,927,748
Distance Traveled
1,999,208
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,684
622
188
9
0
354,763
3
W
Discordia
11,975
544
96
4
0
400,056
4
W
Ravana
12,395
563
119
5
0
427,829
3
L
Kumbhakarna
8,765
398
19
1
0
419,812
2
L
Bakasura
11,916
542
151
7
0
465,910
3
L
Anhur
11,061
503
147
7
0
381,934
7
W
Baron Samedi
13,301
605
206
9
0
402,232
11
L
Cthulhu
10,104
459
145
7
0
316,835
3
L
Kukulkan
8,275
376
89
4
0
343,257
5
W
Mulan
12,285
558
163
7
0
414,328
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role