Player Matchup

Achilles
Achilles
Gold III
Epickristian
Achilles
Gold III
Level 87
God Stats
20W - 20L
1,715 SR
Queue Stats
75W - 70L
1,533 MMR
Party 1
Geb
Geb
Gold III
Killengreen
Geb
Gold III
Level 88
God Stats
33W - 33L
1,604 SR
Queue Stats
61W - 60L
1,533 MMR
Party 1
Anubis
Anubis
Silver II
qulzin
Anubis
Silver II
Level 105
God Stats
0W - 4L
1,523 SR
Queue Stats
27W - 25L
1,517 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,614 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,622 SR
1,633 MMR
Pele
Pele
Gold III
Christian570
Pele
Gold III
Level 118
God Stats
39W - 27L
1,740 SR
Queue Stats
49W - 38L
1,752 MMR
Party 2
Bacchus
Bacchus
Gold III
Mikelon70
Bacchus
Gold III
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 38L
1,752 MMR
Party 2
Sol
Sol
Gold III
SilentesUmbrae
Sol
Gold III
Level 139
God Stats
33W - 31L
1,625 SR
Queue Stats
400W - 467L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Epickristian
Achilles
12
4 / 6 / 5
9,879
659
14,059
19,442
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 10
10,095
673
10,448
18,073
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
qulzin
Anubis
15
6 / 9 / 3
11,170
745
9,940
16,759
7,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatCharybdisMorgan Le FayGilgameshAphrodite

VS

Bans
SobekThothCupidDiscordiaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 7
11,388
759
17,958
18,129
7,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Mikelon70
Bacchus
14
2 / 5 / 13
10,460
697
7,527
16,654
22,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 11
11,203
747
22,559
15,307
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
10
Kills
18
18
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Achilles
Epickristian
Achilles
4
6
5
1.08
L
0
3
10
1.67
W
Bacchus
Mikelon70
Bacchus
2
5
13
1.7
W
6
2
11
5.75
L
Anubis
qulzin
Anubis
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
48,044
54,274
Taken
50,090
43,199
Mitigated
36,372
11,124
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,958
4,037
0
3,906
18,129
7,837
0
8,902
8,712
0
45,805
L
Achilles
Epickristian
Achilles
14,059
3,344
0
2,028
19,442
16,939
1,364
11,295
7,640
2,010
21,137
L
10,448
945
0
3,998
18,073
18,813
647
9,084
8,529
16,145
0
W
Bacchus
Mikelon70
Bacchus
7,527
1,637
938
1,041
16,654
22,229
58
6,779
9,445
15,264
0
W
22,559
6,611
0
9,398
15,307
6,306
2,913
6,383
8,364
70,410
0
L
Anubis
qulzin
Anubis
9,940
418
0
5,098
16,759
7,447
1,015
8,418
7,947
46,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
33,051
122
Minions Killed
170
3
Camps Cleared
9
772,243
Distance Traveled
823,730
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,388
759
48
3
5
291,232
5
L
Achilles
9,879
659
21
1
0
262,468
7
L
Geb
10,095
673
12
1
1
305,014
3
W
Bacchus
10,460
697
11
1
1
270,370
2
W
Sol
11,203
747
111
7
3
262,128
0
L
Anubis
11,170
745
89
6
2
204,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role