Player Matchup

He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dalokka
Ares
Level 73
God Stats
4W - 2L
1,689 SR
Queue Stats
408W - 415L
1,530 Elo+
Solo
Hachiman
Hachiman
Merlin2212
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,557 Elo+
Solo
Nike
Nike
PeuF_GaLa
Nike
Level 136
God Stats
4W - 1L
1,835 SR
Queue Stats
365W - 366L
1,525 Elo+
Solo
Thor
Thor
sanek109991
Thor
Level 63
God Stats
5W - 5L
1,498 SR
Queue Stats
342W - 317L
1,544 Elo+
Solo
Team Averages
Level 96
1,604 SR
1,531 Elo+

VS

Team Averages
Level 102
1,657 SR
1,593 Elo+
Bellona
Bellona
Astharot62
Bellona
Level 67
God Stats
2W - 2L
1,645 SR
Queue Stats
26W - 18L
1,615 Elo+
Party 1
Hachiman
Hachiman
NaCl
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,566 Elo+
Party 2
Izanami
Izanami
Surprise Blues
Izanami
Level 120
God Stats
2W - 2L
1,630 SR
Queue Stats
94W - 96L
1,477 Elo+
Party 2
Raijin
Raijin
Yuma534
Raijin
Level 56
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 8L
1,749 Elo+
Party 1
Merlin
Merlin
legrandchaton
Merlin
Level 157
God Stats
2W - 2L
1,793 SR
Queue Stats
96W - 72L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 2 / 7
8,303
923
4,292
4,369
1,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Dalokka
Ares
15
4 / 2 / 11
8,767
974
6,129
13,706
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Merlin2212
Hachiman
14
7 / 1 / 4
8,625
958
7,968
6,629
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
14
0 / 1 / 16
7,813
868
6,936
12,897
10,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 12
8,215
913
6,983
9,566
4,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astharot62
Bellona
11
1 / 5 / 5
6,745
749
2,761
9,931
7,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
NaCl
Hachiman
12
3 / 2 / 3
6,781
753
6,642
5,650
2,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,627
736
3,479
5,332
1,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Yuma534
Raijin
15
3 / 4 / 1
8,010
890
10,864
7,841
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 3
6,989
777
8,426
5,603
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
17
Kills
8
8
Deaths
18
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
7
3.25
L
Bellona
Astharot62
Bellona
1
5
5
0.7
W
Ares
Dalokka
Ares
4
2
11
4.75
W
Hachiman
Merlin2212
Hachiman
7
1
4
9
L
Hachiman
NaCl
Hachiman
3
2
3
2.25
W
Nike
0
1
16
8
L
0
3
2
0.33
L
Raijin
Yuma534
Raijin
3
4
1
0.88
L
1
4
3
0.63
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
32,172
47,167
Taken
34,357
34,585
Mitigated
15,983
16,010
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,292
162
1,450
621
4,369
1,862
1,315
1,914
2,455
15,056
0
L
Bellona
Astharot62
Bellona
2,761
481
175
195
9,931
7,034
0
3,371
6,560
0
3,646
W
Ares
Dalokka
Ares
6,129
34
0
838
13,706
14,560
794
5,064
8,642
9,336
0
W
Hachiman
Merlin2212
Hachiman
7,968
2,897
2,033
1,287
6,629
3,235
2,393
4,792
1,837
0
22,308
L
Hachiman
NaCl
Hachiman
6,642
2,107
1,187
1,948
5,650
2,054
90
1,547
4,103
0
13,346
W
Nike
6,936
198
1,275
3,888
12,897
10,226
318
4,335
8,562
0
13,985
L
3,479
1,349
188
444
5,332
1,677
96
1,064
4,268
0
11,701
L
Raijin
Yuma534
Raijin
10,864
330
132
1,319
7,841
3,169
0
3,423
4,418
27,054
0
L
8,426
125
164
556
5,603
2,049
0
1,016
4,587
14,826
0
W
6,983
541
2,802
1,816
9,566
4,702
969
3,185
6,381
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
35,152
94
Minions Killed
91
0
Camps Cleared
0
899,203
Distance Traveled
801,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,303
923
24
3
0
180,545
1
L
Bellona
6,745
749
3
0
0
178,478
0
W
Ares
8,767
974
6
1
0
175,225
0
W
Hachiman
8,625
958
28
3
0
176,802
0
L
Hachiman
6,781
753
17
2
0
165,523
2
W
Nike
7,813
868
13
1
0
172,665
0
L
Izanami
6,627
736
23
3
0
155,793
0
L
Raijin
8,010
890
37
4
0
145,329
0
L
Merlin
6,989
777
11
1
0
156,870
0
W
Thor
8,215
913
23
3
0
193,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role