Player Matchup

Ah Puch
Ah Puch
Platinum II
City_of_Six412
Ah Puch
Platinum II
Level 130
God Stats
13W - 11L
1,670 SR
Queue Stats
538W - 544L
1,939 MMR
Solo
Izanami
Izanami
Platinum III
PimpDadmcKraken
Izanami
Platinum III
Level 118
God Stats
4W - 0L
1,933 SR
Queue Stats
42W - 30L
1,871 MMR
Party 2
King Arthur
King Arthur
Platinum III
ThunderFern
King Arthur
Platinum III
Level 45
God Stats
12W - 6L
1,709 SR
Queue Stats
40W - 23L
1,881 MMR
Party 2
Fenrir
Fenrir
Platinum V
cjevick
Fenrir
Platinum V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,854 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
raltafullag
Sylvanus
Platinum IV
Level 156
God Stats
3W - 0L
1,626 SR
Queue Stats
135W - 147L
1,806 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,688 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,609 SR
1,863 MMR
Bacchus
Bacchus
Gold I
Mr_Aquatik
Bacchus
Gold I
Level 107
God Stats
1W - 5L
1,360 SR
Queue Stats
88W - 64L
1,842 MMR
Solo
Merlin
Merlin
Platinum III
SHAKEnBAKEx55
Merlin
Platinum III
Level 148
God Stats
5W - 7L
1,459 SR
Queue Stats
414W - 417L
1,847 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Spinach PIE3871
Cabrakan
Platinum II
Level 85
God Stats
1W - 1L
1,755 SR
Queue Stats
247W - 244L
1,950 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
theFOOinYOU
Sun Wukong
Platinum III
Level 160
God Stats
63W - 41L
1,710 SR
Queue Stats
809W - 799L
1,800 MMR
Solo
Charybdis
Charybdis
Platinum I
xLegendary35
Charybdis
Platinum I
Level 156
God Stats
0W - 2L
1,762 SR
Queue Stats
310W - 307L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
14,402
576
14,263
22,304
9,809
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 5
14,952
598
21,282
14,903
6,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ThunderFern
King Arthur
20
4 / 2 / 11
13,904
556
17,597
23,379
30,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
cjevick
Fenrir
20
15 / 2 / 5
15,860
634
24,455
20,102
14,081
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
raltafullag
Sylvanus
17
0 / 4 / 14
11,967
479
8,708
24,071
29,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayTiamatGilgameshAthenaGeb

VS

Bans
OdinDanzaburouLokiArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr_Aquatik
Bacchus
16
4 / 5 / 12
11,550
462
14,732
28,271
45,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 6 / 7
12,150
486
15,993
14,900
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
20
6 / 7 / 5
13,182
527
13,532
22,714
19,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
theFOOinYOU
Sun Wukong
20
3 / 5 / 5
12,861
514
15,916
28,257
24,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
xLegendary35
Charybdis
20
1 / 7 / 3
12,461
498
9,680
19,237
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
30
Kills
17
17
Deaths
30
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
Bacchus
Mr_Aquatik
Bacchus
4
5
12
2
W
7
5
5
1.9
L
3
6
7
1.08
L
Cabrakan
6
7
5
1.21
W
King Arthur
ThunderFern
King Arthur
4
2
11
4.75
W
Fenrir
cjevick
Fenrir
15
2
5
8.75
W
Sylvanus
raltafullag
Sylvanus
0
4
14
1.75
L
Sun Wukong
theFOOinYOU
Sun Wukong
3
5
5
1.1
L
Charybdis
xLegendary35
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,305
Damage
69,853
104,759
Taken
113,379
89,995
Mitigated
103,076
33,851
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,263
487
178
9,118
22,304
9,809
802
14,690
7,142
104,970
0
L
Bacchus
Mr_Aquatik
Bacchus
14,732
2,880
0
3,242
28,271
45,753
279
6,292
21,979
34,936
0
W
21,282
17,418
0
2,218
14,903
6,208
9,001
5,634
9,205
0
151,853
L
15,993
743
78
2,986
14,900
6,741
122
2,652
12,248
89,233
0
L
Cabrakan
13,532
1,210
0
5,046
22,714
19,136
215
5,307
17,407
100,870
0
W
King Arthur
ThunderFern
King Arthur
17,597
1,879
0
3,518
23,379
30,582
293
6,580
16,697
931
80,856
W
Fenrir
cjevick
Fenrir
24,455
5,994
0
6,828
20,102
14,081
2,048
7,413
12,455
0
127,230
W
Sylvanus
raltafullag
Sylvanus
8,708
1,789
4,233
7,758
24,071
29,315
552
9,825
13,980
25,854
0
L
Sun Wukong
theFOOinYOU
Sun Wukong
15,916
2,719
0
11,472
28,257
24,360
1,670
5,348
22,909
0
92,724
L
Charybdis
xLegendary35
Charybdis
9,680
4,012
0
5,145
19,237
7,086
2,357
4,248
14,989
0
103,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,085
Gold Earned
62,204
697
Minions Killed
759
0
Camps Cleared
0
2,368,417
Distance Traveled
2,143,478
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,402
576
176
7
0
462,332
5
L
Bacchus
11,550
462
36
1
0
480,362
4
W
Izanami
14,952
598
208
8
0
459,174
4
L
Merlin
12,150
486
175
7
0
401,962
4
L
Cabrakan
13,182
527
159
6
0
432,461
2
W
King Arthur
13,904
556
130
5
0
501,699
5
W
Fenrir
15,860
634
145
6
0
518,401
3
W
Sylvanus
11,967
479
38
2
0
426,811
12
L
Sun Wukong
12,861
514
188
8
0
446,003
4
L
Charybdis
12,461
498
201
8
0
382,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role