Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PanickedAndShot
Cthulhu
Level 147
God Stats
2W - 2L
1,498 SR
Queue Stats
152W - 128L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
Trav1s
Ao Kuang
Level 159
God Stats
3W - 1L
1,821 SR
Queue Stats
78W - 85L
1,487 Elo+
Solo
Cupid
Cupid
XKingDeltaX
Cupid
Level 153
God Stats
1W - 2L
1,204 SR
Queue Stats
216W - 155L
1,627 Elo+
Party 1
Geb
Geb
alexjavier120
Geb
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 147L
1,547 Elo+
Solo
Team Averages
Level 152
1,505 SR
1,556 Elo+

VS

Team Averages
Level 109
1,575 SR
1,487 Elo+
Baron Samedi
Baron Samedi
BlazingSilver
Baron Samedi
Level 142
God Stats
2W - 0L
1,737 SR
Queue Stats
227W - 242L
1,548 Elo+
Solo
Artemis
Artemis
Dejanater
Artemis
Level 90
God Stats
23W - 18L
1,594 SR
Queue Stats
769W - 831L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
HandleWithKerr34
Kumbhakarna
Level 119
God Stats
5W - 3L
1,542 SR
Queue Stats
453W - 449L
1,524 Elo+
Solo
Loki
Loki
MajesticRazor
Loki
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,446 Elo+
Solo
Agni
Agni
RedHawkBanz
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 5 / 9
8,825
802
5,311
13,840
11,555
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 7 / 6
9,618
874
9,596
15,407
7,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Trav1s
Ao Kuang
16
4 / 4 / 8
9,262
842
8,039
12,828
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 5
8,611
783
8,370
8,853
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 7
8,201
746
6,877
11,588
11,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlazingSilver
Baron Samedi
16
5 / 3 / 19
9,769
888
12,827
11,346
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Dejanater
Artemis
17
11 / 2 / 11
10,637
967
18,229
8,233
4,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
HandleWithKerr34
Kumbhakarna
15
1 / 2 / 23
9,269
843
3,522
14,437
15,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 3 / 19
8,680
789
5,849
8,080
3,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 3 / 17
9,918
902
12,475
9,159
4,018
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
13
Kills
24
24
Deaths
13
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
9
1.3
W
Baron Samedi
BlazingSilver
Baron Samedi
5
3
19
4.83
W
Artemis
Dejanater
Artemis
11
2
11
8.25
W
Kumbhakarna
HandleWithKerr34
Kumbhakarna
1
2
23
6.25
W
2
3
19
3.83
L
3
7
6
0.86
W
5
3
17
4.5
L
Ao Kuang
Trav1s
Ao Kuang
4
4
8
2
L
3
4
5
1.38
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
52,902
62,516
Taken
51,255
39,702
Mitigated
32,588
20,203
Healing
23,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,311
576
1,635
1,614
13,840
11,555
538
4,982
8,858
22,521
0
W
Baron Samedi
BlazingSilver
Baron Samedi
12,827
939
6,468
4,867
11,346
6,053
927
6,557
4,789
25,758
0
W
Artemis
Dejanater
Artemis
18,229
8,649
689
1,574
8,233
4,030
3,153
5,922
2,311
0
38,456
W
Kumbhakarna
HandleWithKerr34
Kumbhakarna
3,522
706
1,783
2,283
14,437
15,238
119
6,694
7,743
10,408
0
W
5,849
702
1,670
2,162
8,080
3,249
429
5,374
2,706
0
11,584
L
9,596
240
254
1,168
15,407
7,603
300
5,240
10,167
19,636
0
W
12,475
867
584
1,662
9,159
4,018
939
5,276
3,883
24,988
0
L
Ao Kuang
Trav1s
Ao Kuang
8,039
1,815
1,481
5,027
12,828
5,408
1,500
6,217
6,611
16,624
0
L
8,370
2,334
4,132
2,750
8,853
3,497
891
5,262
3,591
0
17,462
L
6,877
65
1,147
995
11,588
11,639
225
7,123
4,465
11,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
48,273
104
Minions Killed
115
0
Camps Cleared
0
1,024,219
Distance Traveled
1,059,978
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,825
802
26
2
0
195,722
3
W
Baron Samedi
9,769
888
29
3
0
191,010
0
W
Artemis
10,637
967
37
3
0
196,207
1
W
Kumbhakarna
9,269
843
10
1
0
232,540
0
W
Loki
8,680
789
9
1
0
225,025
0
L
Cthulhu
9,618
874
30
3
0
196,708
0
W
Agni
9,918
902
30
3
0
215,196
0
L
Ao Kuang
9,262
842
20
2
0
227,529
1
L
Cupid
8,611
783
20
2
0
187,739
0
L
Geb
8,201
746
8
1
0
216,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role