Player Matchup

Ymir
Ymir
BigCxMarco
Ymir
Level 56
God Stats
2W - 0L
1,538 SR
Queue Stats
2W - 0L
1,824 Elo+
Party 1
Sol
Sol
FishMighty
Sol
Level 28
God Stats
20W - 8L
1,632 SR
Queue Stats
49W - 16L
1,698 Elo+
Party 1
Nike
Nike
WarB1scuit
Nike
Level 29
God Stats
29W - 6L
1,665 SR
Queue Stats
55W - 20L
1,685 Elo+
Party 1
Team Averages
Level 38
1,612 SR
1,736 Elo+

VS

Team Averages
Level 104
1,529 SR
1,464 Elo+
Nike
Nike
Anestaras
Nike
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,474 Elo+
Party 2
Thor
Thor
Kickboxbannana
Thor
Level 21
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 2
Discordia
Discordia
xamposs
Discordia
Level 147
God Stats
8W - 3L
1,752 SR
Queue Stats
50W - 60L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,213
747
4,592
8,627
6,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 9
7,857
714
8,081
9,202
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 6
8,311
756
6,914
8,692
5,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 3 / 2
6,398
582
4,332
8,364
6,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 5 / 0
6,687
608
3,450
8,819
3,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xamposs
Discordia
10
0 / 4 / 1
6,472
588
12,613
5,791
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
2
0.33
W
4
0
8
8
W
2
2
9
3.25
L
2
5
0
0.4
W
6
0
6
9
L
Discordia
xamposs
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
20,395
26,521
Taken
22,974
15,489
Mitigated
11,654
10,459
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,332
282
0
1,510
8,364
6,820
0
5,884
2,480
0
14,070
W
4,592
625
893
1,016
8,627
6,588
513
2,849
5,320
15,836
0
W
8,081
2,498
0
4,868
9,202
3,426
238
4,823
3,967
35,846
2,023
L
3,450
609
0
0
8,819
3,103
0
4,436
4,383
0
8,670
W
6,914
1,224
1,156
2,526
8,692
5,475
251
3,875
4,345
2,172
22,317
L
Discordia
xamposs
Discordia
12,613
378
0
328
5,791
1,731
27
2,465
3,326
33,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
19,557
147
Minions Killed
97
8
Camps Cleared
2
660,286
Distance Traveled
591,157
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,398
582
25
2
1
207,344
5
W
Ymir
8,213
747
33
3
0
219,340
2
W
Sol
7,857
714
70
6
6
207,911
1
L
Thor
6,687
608
17
2
0
186,566
4
W
Nike
8,311
756
44
4
2
233,035
1
L
Discordia
6,472
588
55
5
1
197,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role