Player Matchup

Cernunnos
Cernunnos
BaraAhegao
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 48L
1,563 Elo+
Party 3
Artio
Artio
Destructify
Artio
Level 91
God Stats
48W - 48L
1,538 SR
Queue Stats
183W - 190L
1,512 Elo+
Party 3
Bellona
Bellona
WeroZero
Bellona
Level 155
God Stats
57W - 51L
1,546 SR
Queue Stats
565W - 531L
1,469 Elo+
Solo
Thanatos
Thanatos
XL1eutenantXDan
Thanatos
Level 60
God Stats
10W - 9L
1,640 SR
Queue Stats
71W - 69L
1,518 Elo+
Solo
The Morrigan
The Morrigan
bgutzy9
The Morrigan
Level 148
God Stats
1W - 1L
1,512 SR
Queue Stats
233W - 204L
1,549 Elo+
Solo
Team Averages
Level 115
1,547 SR
1,522 Elo+

VS

Team Averages
Level 107
1,582 SR
1,481 Elo+
Bacchus
Bacchus
GingerJLD
Bacchus
Level 59
God Stats
7W - 3L
1,626 SR
Queue Stats
47W - 45L
1,536 Elo+
Party 1
Achilles
Achilles
IKnowKungFlu
Achilles
Level 124
God Stats
2W - 1L
1,385 SR
Queue Stats
220W - 239L
1,421 Elo+
Party 2
Tiamat
Tiamat
K1dneyst0nes
Tiamat
Level 110
God Stats
9W - 10L
1,484 SR
Queue Stats
245W - 244L
1,439 Elo+
Party 2
Ullr
Ullr
Stormageddon81
Ullr
Level 84
God Stats
2W - 1L
1,647 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
gamersdelight456
Ne Zha
Level 160
God Stats
11W - 6L
1,770 SR
Queue Stats
788W - 723L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaraAhegao
Cernunnos
14
2 / 5 / 0
8,959
448
11,179
12,919
3,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 2
7,004
350
5,553
14,700
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
WeroZero
Bellona
17
6 / 2 / 1
10,316
516
11,886
17,732
16,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
13
4 / 8 / 5
9,033
452
9,052
15,624
4,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
bgutzy9
The Morrigan
14
3 / 7 / 1
9,461
473
5,532
15,410
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GingerJLD
Bacchus
15
7 / 2 / 11
10,166
508
10,072
15,256
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
IKnowKungFlu
Achilles
15
2 / 6 / 7
10,174
509
9,301
18,511
11,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
17
6 / 3 / 8
11,196
560
18,518
14,920
13,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 10
10,679
534
11,832
9,598
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 4 / 10
10,663
533
7,821
14,516
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
15
Kills
27
28
Deaths
15
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BaraAhegao
Cernunnos
2
5
0
0.4
L
0
6
2
0.17
W
Bacchus
GingerJLD
Bacchus
7
2
11
6.25
W
Achilles
IKnowKungFlu
Achilles
2
6
7
0.92
W
Tiamat
6
3
8
3.33
W
7
0
10
12
L
Bellona
WeroZero
Bellona
6
2
1
3.25
L
Thanatos
4
8
5
0.81
L
The Morrigan
bgutzy9
The Morrigan
3
7
1
0.5
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
57,544
76,385
Taken
72,801
36,870
Mitigated
53,492
18,464
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BaraAhegao
Cernunnos
11,179
5,189
0
2,099
12,919
3,843
1,256
5,110
7,703
0
65,481
L
5,553
112
495
2,735
14,700
8,011
303
7,448
7,114
19,846
0
W
Bacchus
GingerJLD
Bacchus
10,072
1,156
0
1,904
15,256
19,330
221
3,183
11,952
31,906
0
W
Achilles
IKnowKungFlu
Achilles
9,301
2,527
0
4,576
18,511
11,740
1,503
628
17,871
0
49,599
W
Tiamat
18,518
1,549
260
5,138
14,920
13,089
1,257
2,071
12,768
76,398
0
W
11,832
2,835
0
569
9,598
3,837
3,758
1,411
8,187
0
61,361
L
Bellona
WeroZero
Bellona
11,886
4,586
0
4,218
17,732
16,366
101
2,878
14,807
1,527
64,624
L
Thanatos
9,052
2,787
0
7,307
15,624
4,051
416
5,070
10,358
0
41,333
L
The Morrigan
bgutzy9
The Morrigan
5,532
862
43
1,567
15,410
4,599
198
7,295
7,580
49,421
1,258
W
7,821
2,199
0
4,195
14,516
5,496
1,298
2,733
11,615
0
66,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
52,878
426
Minions Killed
471
0
Camps Cleared
0
1,643,117
Distance Traveled
1,882,670
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,959
448
115
6
0
304,743
2
L
Artio
7,004
350
24
1
0
357,637
1
W
Bacchus
10,166
508
24
1
0
345,943
1
W
Achilles
10,174
509
89
4
0
339,124
3
W
Tiamat
11,196
560
139
7
0
375,124
5
W
Ullr
10,679
534
99
5
0
402,653
5
L
Bellona
10,316
516
117
6
0
365,561
3
L
Thanatos
9,033
452
60
3
0
313,561
1
L
The Morrigan
9,461
473
110
6
0
301,615
3
W
Ne Zha
10,663
533
120
6
0
419,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role