Player Matchup

Geb
Geb
Arkaaniline
Geb
Level 27
God Stats
6W - 5L
1,540 SR
Queue Stats
88W - 78L
1,531 Elo+
Party 4
Fenrir
Fenrir
LittleMissJ
Fenrir
Level 21
God Stats
1W - 2L
1,521 SR
Queue Stats
54W - 40L
1,579 Elo+
Party 2
Izanami
Izanami
UNKNWNNUMBR
Izanami
Level 28
God Stats
2W - 4L
1,554 SR
Queue Stats
3W - 6L
1,853 Elo+
Solo
Chaac
Chaac
WhiteXPlaysLoki
Chaac
Level 27
God Stats
2W - 2L
1,838 SR
Queue Stats
99W - 103L
1,560 Elo+
Party 4
Artemis
Artemis
mccmio
Artemis
Level 36
God Stats
19W - 11L
1,641 SR
Queue Stats
174W - 168L
1,502 Elo+
Party 2
Team Averages
Level 28
1,619 SR
1,605 Elo+

VS

Team Averages
Level 26
1,604 SR
1,618 Elo+
Cupid
Cupid
 
Cupid
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
GVSmurflord
Mercury
Level 38
God Stats
4W - 4L
1,587 SR
Queue Stats
120W - 32L
1,784 Elo+
Party 1
Baron Samedi
Baron Samedi
JøkeMeDąddy
Baron Samedi
Level 18
God Stats
4W - 0L
1,522 SR
Queue Stats
19W - 5L
1,730 Elo+
Party 1
Anubis
Anubis
OlDirtyK
Anubis
Level 18
God Stats
7W - 3L
1,902 SR
Queue Stats
57W - 40L
1,605 Elo+
Solo
Tiamat
Tiamat
tortugaletal
Tiamat
Level 40
God Stats
3W - 2L
1,512 SR
Queue Stats
19W - 17L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,744
522
3,253
9,540
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
8
1 / 7 / 3
5,183
471
3,242
8,729
5,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
UNKNWNNUMBR
Izanami
8
0 / 9 / 1
5,109
464
4,180
9,993
3,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 4 / 0
5,045
459
4,152
8,776
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
mccmio
Artemis
10
3 / 4 / 1
5,917
538
3,948
6,684
1,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
6 / 2 / 4
6,884
626
6,529
6,787
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
GVSmurflord
Mercury
13
6 / 1 / 2
7,655
696
8,149
7,561
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
JøkeMeDąddy
Baron Samedi
12
6 / 0 / 3
7,028
639
5,753
6,421
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
OlDirtyK
Anubis
11
5 / 2 / 5
6,479
589
5,626
4,777
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
4 / 1 / 4
6,804
619
6,763
6,147
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
27
27
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
4
4
L
1
3
0
0.33
W
Mercury
GVSmurflord
Mercury
6
1
2
7
W
Baron Samedi
JøkeMeDąddy
Baron Samedi
6
0
3
7.5
L
Fenrir
1
7
3
0.36
W
Anubis
OlDirtyK
Anubis
5
2
5
3.75
L
Izanami
UNKNWNNUMBR
Izanami
0
9
1
0.06
L
1
4
0
0.25
L
Artemis
mccmio
Artemis
3
4
1
0.88
W
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
32,820
43,722
Taken
31,693
19,742
Mitigated
12,690
10,128
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,529
3,539
353
3,059
6,787
1,931
695
0
6,787
0
34,319
L
3,253
625
0
4,080
9,540
4,696
0
3,478
6,032
25,976
0
W
Mercury
GVSmurflord
Mercury
8,149
4,129
0
3,716
7,561
4,438
146
1,044
5,925
0
41,080
W
Baron Samedi
JøkeMeDąddy
Baron Samedi
5,753
1,106
534
3,393
6,421
2,281
0
1,504
4,841
37,064
0
L
Fenrir
3,242
670
0
1,065
8,729
5,709
0
2,734
5,683
0
9,639
W
Anubis
OlDirtyK
Anubis
5,626
476
0
975
4,777
1,734
0
0
4,777
31,117
0
L
Izanami
UNKNWNNUMBR
Izanami
4,180
2,919
0
849
9,993
3,013
0
7,126
2,457
0
22,426
L
4,152
526
0
2,920
8,776
5,319
0
1,406
7,304
0
23,600
L
Artemis
mccmio
Artemis
3,948
1,588
0
1,214
6,684
1,005
0
2,370
4,104
0
26,880
W
Tiamat
6,763
577
0
2,684
6,147
2,306
630
705
5,442
35,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
34,850
217
Minions Killed
342
0
Camps Cleared
0
985,336
Distance Traveled
1,038,717
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,884
626
70
6
0
187,268
4
L
Geb
5,744
522
63
6
0
205,232
2
W
Mercury
7,655
696
81
7
0
242,423
2
W
Baron Samedi
7,028
639
72
7
0
221,638
3
L
Fenrir
5,183
471
11
1
0
209,319
1
W
Anubis
6,479
589
47
4
0
186,011
0
L
Izanami
5,109
464
52
5
0
171,914
0
L
Chaac
5,045
459
40
4
0
203,882
2
L
Artemis
5,917
538
51
5
0
194,989
0
W
Tiamat
6,804
619
72
7
0
201,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role