Player Matchup

Neith
Neith
KillaKingBee51
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
LA VACA LOLA907
Thanatos
Level 29
God Stats
8W - 4L
1,782 SR
Queue Stats
204W - 178L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaleMoaner
Tsukuyomi
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 5L
1,704 Elo+
Solo
Olorun
Olorun
desarmani
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
krispyfood13
Jormungandr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,519 SR
1,568 Elo+

VS

Team Averages
Level 20
1,653 SR
1,606 Elo+
Nemesis
Nemesis
Betheflea10
Nemesis
Level 24
God Stats
2W - 0L
1,634 SR
Queue Stats
17W - 12L
1,529 Elo+
Party 1
Anubis
Anubis
SuckMyJanus
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,683 Elo+
Solo
Neith
Neith
Tvphxr
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,777 Elo+
Solo
Fafnir
Fafnir
erenluck7
Fafnir
Level 29
God Stats
25W - 15L
1,899 SR
Queue Stats
309W - 336L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nathan 20093
Ah Muzen Cab
Level 33
God Stats
5W - 2L
1,732 SR
Queue Stats
17W - 13L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
5,605
295
1,090
3,034
624
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
15
7 / 6 / 2
9,788
515
16,632
19,621
14,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MaleMoaner
Tsukuyomi
15
8 / 6 / 4
9,907
521
17,006
16,839
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
desarmani
Olorun
12
2 / 9 / 6
8,281
436
4,844
14,674
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
krispyfood13
Jormungandr
11
0 / 8 / 1
7,416
390
4,838
18,168
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Betheflea10
Nemesis
16
3 / 7 / 4
10,832
570
3,803
14,852
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
17
10 / 6 / 10
12,085
636
19,924
16,174
6,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Tvphxr
Neith
16
3 / 1 / 11
9,909
522
10,462
10,705
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
erenluck7
Fafnir
16
8 / 1 / 13
12,633
665
10,624
17,918
26,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
nathan 20093
Ah Muzen Cab
16
8 / 2 / 1
10,994
579
10,397
12,610
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
17
Kills
32
32
Deaths
17
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Betheflea10
Nemesis
3
7
4
0.71
L
0
3
0
0
L
Thanatos
7
6
2
1.33
L
Tsukuyomi
MaleMoaner
Tsukuyomi
8
6
4
1.67
W
Anubis
10
6
10
2.5
W
Neith
Tvphxr
Neith
3
1
11
8.5
L
Olorun
desarmani
Olorun
2
9
6
0.56
W
Fafnir
erenluck7
Fafnir
8
1
13
14.5
L
Jormungandr
krispyfood13
Jormungandr
0
8
1
0.06
W
Ah Muzen Cab
nathan 20093
Ah Muzen Cab
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
55,210
72,336
Taken
72,259
40,793
Mitigated
47,994
22,599
Healing
27,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Betheflea10
Nemesis
3,803
1,361
0
4,295
14,852
6,035
2,855
1,063
13,789
0
70,492
L
1,090
616
0
327
3,034
624
0
786
2,248
0
6,818
L
Thanatos
16,632
2,445
0
12,390
19,621
14,882
604
9,962
8,573
0
48,609
L
Tsukuyomi
MaleMoaner
Tsukuyomi
17,006
3,102
0
5,755
16,839
5,042
0
7,304
9,400
0
69,202
W
Anubis
19,924
2,138
0
8,157
16,174
6,711
2,253
2,198
13,976
65,150
0
W
Neith
Tvphxr
Neith
10,462
5,693
0
4,000
10,705
4,592
1,347
644
10,061
0
34,511
L
Olorun
desarmani
Olorun
4,844
2,936
117
3,522
14,674
3,786
0
7,873
6,576
25,328
0
W
Fafnir
erenluck7
Fafnir
10,624
4,090
0
4,203
17,918
26,306
134
3,699
14,219
38,967
0
L
Jormungandr
krispyfood13
Jormungandr
4,838
1,567
0
488
18,168
16,459
0
4,623
13,296
32,792
0
W
Ah Muzen Cab
nathan 20093
Ah Muzen Cab
10,397
6,801
0
6,542
12,610
4,350
4,135
2,405
10,205
0
73,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
56,453
296
Minions Killed
435
0
Camps Cleared
0
1,331,152
Distance Traveled
1,644,149
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,832
570
106
6
0
359,546
2
L
Neith
5,605
295
10
1
0
112,103
1
L
Thanatos
9,788
515
78
4
0
328,761
0
L
Tsukuyomi
9,907
521
116
6
0
326,648
0
W
Anubis
12,085
636
103
5
0
259,143
3
W
Neith
9,909
522
57
3
0
331,063
2
L
Olorun
8,281
436
35
2
0
267,903
0
W
Fafnir
12,633
665
50
3
0
356,040
1
L
Jormungandr
7,416
390
57
3
0
295,737
0
W
Ah Muzen Cab
10,994
579
119
6
0
338,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role