Player Matchup

Achilles
Achilles
ACHILLES M14
Achilles
Level 76
God Stats
147W - 136L
1,501 SR
Queue Stats
194W - 214L
1,339 Elo+
Party 2
Aphrodite
Aphrodite
Domholl
Aphrodite
Level 56
God Stats
5W - 1L
1,380 SR
Queue Stats
14W - 17L
1,342 Elo+
Solo
Cliodhna
Cliodhna
FierceThankYou
Cliodhna
Level 109
God Stats
1W - 3L
1,161 SR
Queue Stats
415W - 465L
1,349 Elo+
Solo
Artemis
Artemis
Superkevin27
Artemis
Level 104
God Stats
6W - 3L
1,580 SR
Queue Stats
292W - 367L
1,323 Elo+
Solo
Janus
Janus
THUMPERDEMONMJ
Janus
Level 113
God Stats
17W - 24L
1,363 SR
Queue Stats
446W - 456L
1,451 Elo+
Party 2
Team Averages
Level 92
1,397 SR
1,361 Elo+

VS

Team Averages
Level 90
1,552 SR
1,374 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mind of Jake
Charybdis
Level 132
God Stats
4W - 8L
1,607 SR
Queue Stats
219W - 205L
1,389 Elo+
Solo
Tiamat
Tiamat
cuccelucas
Tiamat
Level 65
God Stats
8W - 7L
1,481 SR
Queue Stats
64W - 87L
1,333 Elo+
Party 1
Bellona
Bellona
mcguirk04
Bellona
Level 89
God Stats
7W - 7L
1,531 SR
Queue Stats
76W - 84L
1,329 Elo+
Solo
Hun Batz
Hun Batz
tombese3
Hun Batz
Level 62
God Stats
2W - 3L
1,642 SR
Queue Stats
59W - 72L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACHILLES M14
Achilles
18
7 / 2 / 9
12,108
526
17,066
19,480
19,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Domholl
Aphrodite
17
6 / 9 / 9
11,067
481
9,994
17,176
7,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
20
6 / 2 / 5
12,889
560
7,961
18,074
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Superkevin27
Artemis
19
5 / 5 / 7
12,106
526
16,136
19,138
7,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
5 / 6 / 4
12,310
535
10,423
14,867
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 6 / 4
10,506
457
14,331
13,160
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Mind of Jake
Charybdis
14
0 / 4 / 3
9,763
424
6,270
11,313
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
cuccelucas
Tiamat
13
4 / 7 / 5
8,968
390
11,045
17,475
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mcguirk04
Bellona
16
4 / 5 / 6
10,251
446
11,504
21,871
20,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
tombese3
Hun Batz
18
10 / 8 / 1
12,128
527
15,477
19,407
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
29
Kills
24
24
Deaths
30
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
6
4
1.33
W
Achilles
ACHILLES M14
Achilles
7
2
9
5.75
W
Aphrodite
Domholl
Aphrodite
6
9
9
1.17
W
Cliodhna
6
2
5
4.25
L
Charybdis
Mind of Jake
Charybdis
0
4
3
0.38
W
Artemis
Superkevin27
Artemis
5
5
7
1.7
W
5
6
4
1.17
L
Tiamat
cuccelucas
Tiamat
4
7
5
0.93
L
Bellona
mcguirk04
Bellona
4
5
6
1.4
L
Hun Batz
tombese3
Hun Batz
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,580
Damage
58,627
88,735
Taken
83,226
48,372
Mitigated
46,412
32,057
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,331
0
70
2,255
13,160
4,208
971
3,418
9,742
63,383
0
W
Achilles
ACHILLES M14
Achilles
17,066
3,577
0
1,290
19,480
19,931
830
6,315
12,130
13,305
46,233
W
Aphrodite
Domholl
Aphrodite
9,994
1,766
7,034
6,557
17,176
7,811
801
4,383
11,823
38,905
0
W
Cliodhna
7,961
468
0
7,405
18,074
7,609
1,428
3,072
14,794
0
123,438
L
Charybdis
Mind of Jake
Charybdis
6,270
2,970
0
3,968
11,313
4,573
22
1,075
10,238
0
60,942
W
Artemis
Superkevin27
Artemis
16,136
7,902
0
6,037
19,138
7,820
3,887
3,507
15,451
0
84,602
W
10,423
912
309
3,425
14,867
5,201
2,403
6,431
7,886
75,036
0
L
Tiamat
cuccelucas
Tiamat
11,045
1,350
0
3,814
17,475
8,303
561
5,370
12,105
32,927
0
L
Bellona
mcguirk04
Bellona
11,504
3,368
0
3,870
21,871
20,008
1,205
8,515
13,356
0
48,835
L
Hun Batz
tombese3
Hun Batz
15,477
2,822
0
807
19,407
9,320
624
5,656
13,751
0
72,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,480
Gold Earned
51,616
619
Minions Killed
451
0
Camps Cleared
0
2,146,718
Distance Traveled
1,905,356
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,506
457
105
5
0
406,425
4
W
Achilles
12,108
526
108
5
0
455,846
1
W
Aphrodite
11,067
481
63
3
0
385,710
0
W
Cliodhna
12,889
560
158
7
0
453,877
5
L
Charybdis
9,763
424
119
5
0
250,406
0
W
Artemis
12,106
526
130
6
0
404,009
3
W
Janus
12,310
535
160
7
0
447,276
2
L
Tiamat
8,968
390
45
2
0
398,853
0
L
Bellona
10,251
446
87
4
0
394,692
7
L
Hun Batz
12,128
527
95
4
0
454,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role