Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Brusome1
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 48L
1,544 Elo+
Solo
Cerberus
Cerberus
Fabiochiri7
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RexCpt
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,689 Elo+
Solo
Olorun
Olorun
dhoruil
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,495 Elo+

VS

Team Averages
Level 45
1,489 SR
1,482 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChokORrolAXo
Thor
Level 2
God Stats
3W - 3L
1,203 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Agni
Agni
Rodo_28_
Agni
Level 25
God Stats
4W - 2L
1,677 SR
Queue Stats
77W - 76L
1,457 Elo+
Solo
Hachiman
Hachiman
The Cruzito3552
Hachiman
Level 145
God Stats
1W - 0L
1,535 SR
Queue Stats
11W - 20L
1,394 Elo+
Party 1
Ymir
Ymir
UnSuby
Ymir
Level 26
God Stats
1W - 3L
1,530 SR
Queue Stats
18W - 11L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 1 / 0
3,749
750
1,333
3,085
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Brusome1
Vulcan
6
0 / 1 / 1
3,655
731
2,157
2,451
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fabiochiri7
Cerberus
2
0 / 1 / 1
2,814
563
36
944
276
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
RexCpt
Heimdallr
5
1 / 1 / 0
3,296
659
2,652
2,011
565
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
dhoruil
Olorun
3
0 / 4 / 0
2,742
548
713
3,038
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
1 / 0 / 0
3,960
792
699
2,997
1,088
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 1
3,303
661
544
2,378
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
7
1 / 1 / 0
3,800
760
1,458
2,854
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
6
5 / 1 / 1
4,096
819
2,463
2,766
661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
UnSuby
Ymir
5
1 / 1 / 3
3,868
774
1,577
2,638
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
0
2
W
Yemoja
 
Yemoja
1
0
0
1
L
Vulcan
Brusome1
Vulcan
0
1
1
0.5
W
0
0
1
0.5
L
Cerberus
Fabiochiri7
Cerberus
0
1
1
0.5
L
Heimdallr
RexCpt
Heimdallr
1
1
0
1
W
Agni
1
1
0
1
W
Hachiman
5
1
1
5.5
W
Ymir
UnSuby
Ymir
1
1
3
2.5
L
Olorun
dhoruil
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,891
Damage
6,741
11,529
Taken
13,633
2,885
Mitigated
4,474
2,952
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,333
386
0
1,131
3,085
740
0
699
2,386
0
12,872
W
Yemoja
 
Yemoja
699
115
0
1,772
2,997
1,088
1,639
0
2,997
14,629
0
L
Vulcan
Brusome1
Vulcan
2,157
1,215
0
875
2,451
740
0
1,326
993
13,906
0
W
544
276
0
693
2,378
758
0
218
2,142
0
11,431
L
Cerberus
Fabiochiri7
Cerberus
36
36
0
99
944
276
0
154
790
307
0
L
Heimdallr
RexCpt
Heimdallr
2,652
1,188
0
679
2,011
565
0
613
1,398
0
12,231
W
Agni
1,458
216
0
1,250
2,854
716
0
1,829
881
16,027
0
W
Hachiman
2,463
1,618
0
1,043
2,766
661
243
474
2,292
0
10,762
W
Ymir
UnSuby
Ymir
1,577
301
0
963
2,638
1,251
0
223
2,415
6,660
0
L
Olorun
dhoruil
Olorun
713
317
0
168
3,038
564
403
810
2,228
4,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,256
Gold Earned
19,027
95
Minions Killed
130
0
Camps Cleared
0
440,841
Distance Traveled
529,701
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,749
750
33
7
0
104,305
1
W
Yemoja
3,960
792
32
6
0
84,515
2
L
Vulcan
3,655
731
34
7
0
97,361
0
W
Thor
3,303
661
30
6
0
133,069
0
L
Cerberus
2,814
563
2
0
0
54,590
0
L
Heimdallr
3,296
659
20
4
0
84,491
1
W
Agni
3,800
760
34
7
0
106,221
1
W
Hachiman
4,096
819
23
5
0
109,904
1
W
Ymir
3,868
774
11
2
0
95,992
1
L
Olorun
2,742
548
6
1
0
100,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role