Player Matchup

Bellona
Bellona
Divix1
Bellona
Level 8
God Stats
8W - 6L
1,871 SR
Queue Stats
42W - 35L
1,538 Elo+
Solo
Chang'e
Chang'e
Starlordwar
Chang'e
Level 27
God Stats
1W - 1L
1,517 SR
Queue Stats
65W - 68L
1,527 Elo+
Solo
Apollo
Apollo
Tiicc
Apollo
Level 28
God Stats
1W - 3L
1,692 SR
Queue Stats
68W - 57L
1,538 Elo+
Solo
Yemoja
Yemoja
noshiratys
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,366 Elo+
Solo
Guan Yu
Guan Yu
yorkshireteared
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Solo
Team Averages
Level 14
1,616 SR
1,518 Elo+

VS

Team Averages
Level 14
1,566 SR
1,578 Elo+
Horus
Horus
Fedoro
Horus
Level 26
God Stats
1W - 1L
1,934 SR
Queue Stats
7W - 6L
1,504 Elo+
Solo
Ne Zha
Ne Zha
FunBus5
Ne Zha
Level 17
God Stats
0W - 3L
1,376 SR
Queue Stats
14W - 18L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Kallibann
Hou Yi
Level 13
God Stats
2W - 1L
1,718 SR
Queue Stats
18W - 16L
1,471 Elo+
Solo
Merlin
Merlin
SHXeron
Merlin
Level 7
God Stats
0W - 1L
1,365 SR
Queue Stats
5W - 3L
1,738 Elo+
Party 1
Thor
Thor
Weliars1
Thor
Level 8
God Stats
0W - 1L
1,437 SR
Queue Stats
5W - 3L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Divix1
Bellona
10
1 / 0 / 0
5,658
629
842
3,026
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Starlordwar
Chang'e
9
4 / 0 / 5
6,122
680
2,939
2,320
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Tiicc
Apollo
8
2 / 1 / 1
4,938
549
3,116
3,390
587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
noshiratys
Yemoja
7
0 / 3 / 2
4,852
539
2,792
6,020
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 1 / 3
6,500
722
4,429
6,845
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fedoro
Horus
6
0 / 1 / 3
4,555
506
2,161
7,027
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
FunBus5
Ne Zha
8
0 / 2 / 0
4,525
503
570
3,855
989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Kallibann
Hou Yi
8
4 / 3 / 0
5,313
590
4,615
5,392
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SHXeron
Merlin
4
0 / 5 / 0
3,568
396
1,552
3,871
1,049
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
6
0 / 3 / 0
4,100
456
897
4,119
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Divix1
Bellona
1
0
0
1
L
Horus
Fedoro
Horus
0
1
3
1.5
L
Ne Zha
FunBus5
Ne Zha
0
2
0
0
L
Hou Yi
Kallibann
Hou Yi
4
3
0
1.33
L
Merlin
SHXeron
Merlin
0
5
0
0
W
Chang'e
Starlordwar
Chang'e
4
0
5
6.5
W
Apollo
Tiicc
Apollo
2
1
1
2.5
L
Thor
0
3
0
0
W
Yemoja
noshiratys
Yemoja
0
3
2
0.33
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
9,795
21,601
Taken
24,264
8,579
Mitigated
7,306
9,636
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Divix1
Bellona
842
148
0
1,635
3,026
1,632
504
0
3,026
0
25,178
L
Horus
Fedoro
Horus
2,161
1,100
1,133
2,460
7,027
2,494
0
1,973
5,010
0
5,665
L
Ne Zha
FunBus5
Ne Zha
570
300
0
177
3,855
989
0
103
3,742
0
20,510
L
Hou Yi
Kallibann
Hou Yi
4,615
3,348
0
954
5,392
1,461
0
1,437
3,953
0
27,977
L
Merlin
SHXeron
Merlin
1,552
379
0
500
3,871
1,049
0
1,467
2,254
7,520
0
W
Chang'e
Starlordwar
Chang'e
2,939
300
736
1,262
2,320
636
499
1,025
1,295
20,298
0
W
Apollo
Tiicc
Apollo
3,116
2,197
0
1,208
3,390
587
0
0
3,390
0
23,592
L
Thor
897
240
0
935
4,119
1,313
0
447
3,574
0
14,433
W
Yemoja
noshiratys
Yemoja
2,792
420
227
1,030
6,020
3,191
0
0
6,020
9,667
0
W
4,429
1,604
201
3,337
6,845
2,533
0
527
6,318
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
22,061
241
Minions Killed
159
0
Camps Cleared
0
886,855
Distance Traveled
773,049
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,658
629
72
8
0
181,612
1
L
Horus
4,555
506
8
1
0
168,548
4
L
Ne Zha
4,525
503
51
6
0
168,253
1
L
Hou Yi
5,313
590
52
6
0
142,914
1
L
Merlin
3,568
396
14
2
0
110,889
0
W
Chang'e
6,122
680
52
6
0
191,914
4
W
Apollo
4,938
549
46
5
0
163,277
3
L
Thor
4,100
456
34
4
0
182,445
0
W
Yemoja
4,852
539
12
1
0
154,758
0
W
Guan Yu
6,500
722
59
7
0
195,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role