Player Matchup

Kukulkan
Kukulkan
AchiiHero
Kukulkan
Level 73
God Stats
0W - 5L
1,538 SR
Queue Stats
5W - 10L
1,540 Elo+
Party 2
Anhur
Anhur
KAMBO4
Anhur
Level 36
God Stats
23W - 42L
1,411 SR
Queue Stats
211W - 237L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Methamphetameme
Ah Puch
Level 108
God Stats
15W - 15L
1,523 SR
Queue Stats
669W - 694L
1,510 Elo+
Party 1
Chaac
Chaac
quinten280100
Chaac
Level 47
God Stats
0W - 1L
1,581 SR
Queue Stats
6W - 10L
1,573 Elo+
Party 2
Athena
Athena
tvizzle
Athena
Level 90
God Stats
25W - 26L
1,563 SR
Queue Stats
438W - 474L
1,498 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,509 Elo+

VS

Team Averages
Level 90
1,447 SR
1,520 Elo+
Cliodhna
Cliodhna
JavIvaL
Cliodhna
Level 115
God Stats
1W - 3L
1,107 SR
Queue Stats
38W - 51L
1,436 Elo+
Party 3
Yemoja
Yemoja
Orece
Yemoja
Level 15
God Stats
12W - 4L
1,628 SR
Queue Stats
21W - 11L
1,639 Elo+
Party 4
Chang'e
Chang'e
Pazai
Chang'e
Level 144
God Stats
1W - 0L
1,246 SR
Queue Stats
27W - 21L
1,569 Elo+
Party 4
Baron Samedi
Baron Samedi
Stanwaay
Baron Samedi
Level 68
God Stats
5W - 1L
1,958 SR
Queue Stats
19W - 25L
1,466 Elo+
Solo
Danzaburou
Danzaburou
gekking
Danzaburou
Level 108
God Stats
2W - 5L
1,292 SR
Queue Stats
85W - 69L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AchiiHero
Kukulkan
20
3 / 1 / 5
14,598
973
37,655
9,011
4,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
KAMBO4
Anhur
20
2 / 12 / 5
13,650
910
9,365
28,877
11,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 9 / 2
13,199
880
39,035
18,183
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 7 / 7
12,764
851
13,906
29,574
44,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
tvizzle
Athena
19
0 / 7 / 5
12,104
807
13,383
36,803
45,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JavIvaL
Cliodhna
20
15 / 2 / 14
16,205
1,080
26,847
19,792
9,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Orece
Yemoja
20
2 / 1 / 28
15,042
1,003
6,239
25,479
35,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Pazai
Chang'e
20
7 / 2 / 22
14,489
966
22,329
26,713
11,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Stanwaay
Baron Samedi
20
11 / 2 / 23
15,684
1,046
44,281
26,608
12,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
gekking
Danzaburou
20
1 / 2 / 22
13,235
882
17,847
19,379
8,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
9
Kills
36
36
Deaths
9
24
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AchiiHero
Kukulkan
3
1
5
5.5
W
Cliodhna
JavIvaL
Cliodhna
15
2
14
11
L
Anhur
KAMBO4
Anhur
2
12
5
0.38
L
4
9
2
0.56
W
Yemoja
Orece
Yemoja
2
1
28
16
W
Chang'e
Pazai
Chang'e
7
2
22
9
W
Baron Samedi
Stanwaay
Baron Samedi
11
2
23
11.25
W
Danzaburou
gekking
Danzaburou
1
2
22
6
L
0
7
7
0.5
L
Athena
tvizzle
Athena
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,344
Damage
117,543
122,448
Taken
117,971
113,354
Mitigated
77,717
9,385
Healing
44,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AchiiHero
Kukulkan
37,655
2,898
425
1,946
9,011
4,304
0
5,037
3,974
100,991
0
W
Cliodhna
JavIvaL
Cliodhna
26,847
1,910
0
40
19,792
9,031
0
13,734
5,788
0
58,462
L
Anhur
KAMBO4
Anhur
9,365
4,240
0
620
28,877
11,698
0
17,941
10,936
0
40,111
L
39,035
111
0
897
18,183
7,613
0
10,637
7,546
55,678
0
W
Yemoja
Orece
Yemoja
6,239
3,061
9,458
4,136
25,479
35,767
0
19,628
5,551
12,763
0
W
Chang'e
Pazai
Chang'e
22,329
1,119
6,152
7,002
26,713
11,634
0
21,525
4,930
45,446
0
W
Baron Samedi
Stanwaay
Baron Samedi
44,281
3,511
8,683
7,406
26,608
12,534
0
20,865
5,419
75,741
0
W
Danzaburou
gekking
Danzaburou
17,847
6,416
0
1,777
19,379
8,751
0
15,777
3,320
0
43,900
L
13,906
1,139
0
3,918
29,574
44,630
0
17,329
12,245
1,779
29,014
L
Athena
tvizzle
Athena
13,383
3,400
0
1,579
36,803
45,109
0
21,905
14,898
24,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,315
Gold Earned
74,655
301
Minions Killed
328
6
Camps Cleared
5
1,428,061
Distance Traveled
1,475,967
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,598
973
142
9
3
316,024
0
W
Cliodhna
16,205
1,080
78
5
3
310,264
0
L
Anhur
13,650
910
71
5
0
263,925
0
L
Ah Puch
13,199
880
44
3
0
271,197
0
W
Yemoja
15,042
1,003
21
1
0
281,724
0
W
Chang'e
14,489
966
59
4
1
321,467
0
W
Baron Samedi
15,684
1,046
93
6
1
277,963
0
W
Danzaburou
13,235
882
77
5
0
284,549
1
L
Chaac
12,764
851
23
2
1
296,555
0
L
Athena
12,104
807
21
1
2
280,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role