Player Matchup

Kuzenbo
Kuzenbo
JEEPGEEK77
Kuzenbo
Level 117
God Stats
24W - 27L
1,386 SR
Queue Stats
256W - 383L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
bandit_tanker
Kukulkan
Level 118
God Stats
26W - 37L
1,310 SR
Queue Stats
246W - 356L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
sovietsolo
Danzaburou
Level 32
God Stats
1W - 2L
1,301 SR
Queue Stats
55W - 101L
1,167 Elo+
Solo
Team Averages
Level 89
1,332 SR
1,227 Elo+

VS

Team Averages
Level 35
1,391 SR
1,383 Elo+
Bakasura
Bakasura
TSB1000
Bakasura
Level 17
God Stats
2W - 6L
1,376 SR
Queue Stats
14W - 20L
1,262 Elo+
Party 2
Ra
Ra
Yeeyeeyeet41
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
x410drugaddict
Sobek
Level 84
God Stats
9W - 5L
1,297 SR
Queue Stats
375W - 380L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JEEPGEEK77
Kuzenbo
13
2 / 1 / 12
9,675
691
9,235
13,172
10,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
bandit_tanker
Kukulkan
16
15 / 0 / 4
11,933
852
16,879
4,135
1,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sovietsolo
Danzaburou
13
3 / 6 / 10
9,903
707
9,481
11,089
3,727
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TSB1000
Bakasura
13
6 / 6 / 0
9,221
659
9,299
14,782
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 13 / 3
7,921
566
5,917
12,268
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 5
8,088
578
5,127
17,511
21,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JEEPGEEK77
Kuzenbo
2
1
12
8
L
Bakasura
TSB1000
Bakasura
6
6
0
1
L
1
13
3
0.19
W
Kukulkan
bandit_tanker
Kukulkan
15
0
4
17
W
Danzaburou
sovietsolo
Danzaburou
3
6
10
1.33
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
20,343
28,396
Taken
44,561
15,382
Mitigated
31,845
2,609
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JEEPGEEK77
Kuzenbo
9,235
2,498
0
434
13,172
10,170
311
5,265
7,155
31,545
0
L
Bakasura
TSB1000
Bakasura
9,299
5,431
298
2,813
14,782
6,161
0
9,096
5,686
0
20,415
L
5,917
1,130
257
550
12,268
4,144
36
8,425
3,843
23,797
0
W
Kukulkan
bandit_tanker
Kukulkan
16,879
2,168
0
1,488
4,135
1,485
708
2,752
1,273
39,705
0
W
Danzaburou
sovietsolo
Danzaburou
9,481
4,639
0
687
11,089
3,727
998
3,187
7,249
0
35,236
L
5,127
810
0
1,113
17,511
21,540
0
8,897
8,614
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
25,230
167
Minions Killed
102
5
Camps Cleared
5
767,431
Distance Traveled
658,840
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,675
691
40
3
2
287,759
0
L
Bakasura
9,221
659
46
3
1
236,391
3
L
Ra
7,921
566
39
3
2
172,193
3
W
Kukulkan
11,933
852
75
5
0
265,879
1
W
Danzaburou
9,903
707
52
4
3
213,793
0
L
Sobek
8,088
578
17
1
2
250,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role